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https://github.com/luau-lang/luau.git
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16fbfe912c
- Cleaned up `FFlag::FixFindBindingAtFunctionName`, `FFlag::LuauNormalizeBlockedTypes`, `FFlag::LuauPCallDebuggerFix` - Added support for break and continue into control flow analysis - The old type unification engine will now report a more fine-grained error at times, indicating that type normalization in particular failed # New Type Solver - Refactor of Unifier2, the new unification implementation for Luau - Completed MVP of new unification implementation - Dramatically simplified overload selection logic - Type family reduction can now apply sooner to free types that have been solved - Subtyping now supports table indexers - Generalization now replaces bad generics with unknown # Native Code Generation - Reduce stack spills caused by FINDUPVAL and STORE_TAG - Improve Generate SHL/SHR/SAR/rotates with immediate operands in X64 - Removed redundant case re-check in table lookup fallback --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> |
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.. | ||
lapi.cpp | ||
lapi.h | ||
laux.cpp | ||
lbaselib.cpp | ||
lbitlib.cpp | ||
lbuiltins.cpp | ||
lbuiltins.h | ||
lbytecode.h | ||
lcommon.h | ||
lcorolib.cpp | ||
ldblib.cpp | ||
ldebug.cpp | ||
ldebug.h | ||
ldo.cpp | ||
ldo.h | ||
lfunc.cpp | ||
lfunc.h | ||
lgc.cpp | ||
lgc.h | ||
lgcdebug.cpp | ||
linit.cpp | ||
lmathlib.cpp | ||
lmem.cpp | ||
lmem.h | ||
lnumprint.cpp | ||
lnumutils.h | ||
lobject.cpp | ||
lobject.h | ||
loslib.cpp | ||
lperf.cpp | ||
lstate.cpp | ||
lstate.h | ||
lstring.cpp | ||
lstring.h | ||
lstrlib.cpp | ||
ltable.cpp | ||
ltable.h | ||
ltablib.cpp | ||
ltm.cpp | ||
ltm.h | ||
ludata.cpp | ||
ludata.h | ||
lutf8lib.cpp | ||
lvm.h | ||
lvmexecute.cpp | ||
lvmload.cpp | ||
lvmutils.cpp |