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ce8495a69e
# What's Changed? - Code refactoring with a new clang-format - More bug fixes / test case fixes in the new solver ## New Solver - More precise telemetry collection of `any` types - Simplification of two completely disjoint tables combines them into a single table that inherits all properties / indexers - Refining a `never & <anything>` does not produce type family types nor constraints - Silence "inference failed to complete" error when it is the only error reported --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Dibri Nsofor <dnsofor@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
120 lines
3.4 KiB
C++
120 lines
3.4 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Ast.h"
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#include "Luau/InsertionOrderedMap.h"
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#include "Luau/NotNull.h"
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#include "Luau/TypeFwd.h"
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#include "Luau/Location.h"
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#include "Luau/Error.h"
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#include "Luau/Subtyping.h"
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namespace Luau
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{
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struct BuiltinTypes;
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struct TypeArena;
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struct Scope;
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struct InternalErrorReporter;
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struct TypeCheckLimits;
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struct Subtyping;
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class Normalizer;
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struct OverloadResolver
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{
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enum Analysis
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{
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Ok,
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TypeIsNotAFunction,
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ArityMismatch,
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OverloadIsNonviable, // Arguments were incompatible with the overloads parameters but were otherwise compatible by arity
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};
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OverloadResolver(
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NotNull<BuiltinTypes> builtinTypes,
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NotNull<TypeArena> arena,
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NotNull<Normalizer> normalizer,
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NotNull<Scope> scope,
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NotNull<InternalErrorReporter> reporter,
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NotNull<TypeCheckLimits> limits,
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Location callLocation
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);
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NotNull<BuiltinTypes> builtinTypes;
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NotNull<TypeArena> arena;
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NotNull<Normalizer> normalizer;
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NotNull<Scope> scope;
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NotNull<InternalErrorReporter> ice;
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NotNull<TypeCheckLimits> limits;
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Subtyping subtyping;
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Location callLoc;
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// Resolver results
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std::vector<TypeId> ok;
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std::vector<TypeId> nonFunctions;
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std::vector<std::pair<TypeId, ErrorVec>> arityMismatches;
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std::vector<std::pair<TypeId, ErrorVec>> nonviableOverloads;
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InsertionOrderedMap<TypeId, std::pair<OverloadResolver::Analysis, size_t>> resolution;
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std::pair<OverloadResolver::Analysis, TypeId> selectOverload(TypeId ty, TypePackId args);
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void resolve(TypeId fnTy, const TypePack* args, AstExpr* selfExpr, const std::vector<AstExpr*>* argExprs);
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private:
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std::optional<ErrorVec> testIsSubtype(const Location& location, TypeId subTy, TypeId superTy);
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std::optional<ErrorVec> testIsSubtype(const Location& location, TypePackId subTy, TypePackId superTy);
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std::pair<Analysis, ErrorVec> checkOverload(
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TypeId fnTy,
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const TypePack* args,
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AstExpr* fnLoc,
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const std::vector<AstExpr*>* argExprs,
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bool callMetamethodOk = true
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);
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static bool isLiteral(AstExpr* expr);
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LUAU_NOINLINE
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std::pair<Analysis, ErrorVec> checkOverload_(
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TypeId fnTy,
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const FunctionType* fn,
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const TypePack* args,
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AstExpr* fnExpr,
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const std::vector<AstExpr*>* argExprs
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);
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size_t indexof(Analysis analysis);
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void add(Analysis analysis, TypeId ty, ErrorVec&& errors);
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};
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struct SolveResult
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{
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enum OverloadCallResult
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{
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Ok,
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CodeTooComplex,
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OccursCheckFailed,
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NoMatchingOverload,
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};
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OverloadCallResult result;
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std::optional<TypePackId> typePackId; // nullopt if result != Ok
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TypeId overloadToUse = nullptr;
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TypeId inferredTy = nullptr;
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DenseHashMap<TypeId, std::vector<TypeId>> expandedFreeTypes{nullptr};
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};
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// Helper utility, presently used for binary operator type functions.
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//
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// Given a function and a set of arguments, select a suitable overload.
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SolveResult solveFunctionCall(
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NotNull<TypeArena> arena,
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NotNull<BuiltinTypes> builtinTypes,
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NotNull<Normalizer> normalizer,
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NotNull<InternalErrorReporter> iceReporter,
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NotNull<TypeCheckLimits> limits,
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NotNull<Scope> scope,
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const Location& location,
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TypeId fn,
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TypePackId argsPack
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);
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} // namespace Luau
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