mirror of
https://github.com/luau-lang/luau.git
synced 2025-01-09 12:59:10 +00:00
59ae47db43
* Type mismatch errors now mention if unification failed in covariant or invariant context, to explain why sometimes derived class can't be converted to base class or why `T` can't be converted into `T?` and so on * Class type indexing is no longer an error in non-strict mode (still an error in strict mode) * Fixed cyclic type packs not being displayed in the type * Added an error when unrelated types are compared with `==`/`~=` * Fixed false positive errors involving sub-type tests an `never` type * Fixed miscompilation of multiple assignment statements (Fixes https://github.com/Roblox/luau/issues/754) * Type inference stability improvements
2233 lines
68 KiB
C++
2233 lines
68 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/Normalize.h"
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#include "Luau/ToString.h"
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#include <algorithm>
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#include "Luau/Clone.h"
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#include "Luau/Common.h"
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#include "Luau/RecursionCounter.h"
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#include "Luau/TypeVar.h"
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#include "Luau/Unifier.h"
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LUAU_FASTFLAGVARIABLE(DebugLuauCopyBeforeNormalizing, false)
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LUAU_FASTFLAGVARIABLE(DebugLuauCheckNormalizeInvariant, false)
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// This could theoretically be 2000 on amd64, but x86 requires this.
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LUAU_FASTINTVARIABLE(LuauNormalizeIterationLimit, 1200);
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LUAU_FASTINTVARIABLE(LuauNormalizeCacheLimit, 100000);
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LUAU_FASTFLAGVARIABLE(LuauNormalizeCombineTableFix, false);
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LUAU_FASTFLAGVARIABLE(LuauTypeNormalization2, false);
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LUAU_FASTFLAGVARIABLE(LuauNegatedStringSingletons, false);
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LUAU_FASTFLAGVARIABLE(LuauNegatedFunctionTypes, false);
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LUAU_FASTFLAG(LuauUnknownAndNeverType)
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LUAU_FASTFLAG(DebugLuauDeferredConstraintResolution)
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LUAU_FASTFLAG(LuauOverloadedFunctionSubtypingPerf);
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LUAU_FASTFLAG(LuauUninhabitedSubAnything)
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namespace Luau
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{
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void TypeIds::insert(TypeId ty)
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{
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ty = follow(ty);
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auto [_, fresh] = types.insert(ty);
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if (fresh)
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{
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order.push_back(ty);
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hash ^= std::hash<TypeId>{}(ty);
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}
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}
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void TypeIds::clear()
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{
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order.clear();
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types.clear();
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hash = 0;
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}
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TypeIds::iterator TypeIds::begin()
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{
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return order.begin();
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}
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TypeIds::iterator TypeIds::end()
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{
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return order.end();
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}
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TypeIds::const_iterator TypeIds::begin() const
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{
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return order.begin();
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}
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TypeIds::const_iterator TypeIds::end() const
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{
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return order.end();
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}
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TypeIds::iterator TypeIds::erase(TypeIds::const_iterator it)
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{
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TypeId ty = *it;
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types.erase(ty);
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hash ^= std::hash<TypeId>{}(ty);
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return order.erase(it);
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}
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size_t TypeIds::size() const
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{
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return types.size();
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}
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bool TypeIds::empty() const
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{
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return types.empty();
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}
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size_t TypeIds::count(TypeId ty) const
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{
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ty = follow(ty);
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return types.count(ty);
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}
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void TypeIds::retain(const TypeIds& there)
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{
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for (auto it = begin(); it != end();)
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{
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if (there.count(*it))
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it++;
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else
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it = erase(it);
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}
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}
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size_t TypeIds::getHash() const
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{
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return hash;
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}
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bool TypeIds::operator==(const TypeIds& there) const
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{
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return hash == there.hash && types == there.types;
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}
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NormalizedStringType::NormalizedStringType(bool isCofinite, std::optional<std::map<std::string, TypeId>> singletons)
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: isCofinite(isCofinite)
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, singletons(std::move(singletons))
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{
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if (!FFlag::LuauNegatedStringSingletons)
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LUAU_ASSERT(!isCofinite);
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}
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void NormalizedStringType::resetToString()
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{
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if (FFlag::LuauNegatedStringSingletons)
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{
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isCofinite = true;
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singletons->clear();
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}
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else
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singletons.reset();
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}
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void NormalizedStringType::resetToNever()
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{
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if (FFlag::LuauNegatedStringSingletons)
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{
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isCofinite = false;
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singletons.emplace();
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}
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else
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{
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if (singletons)
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singletons->clear();
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else
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singletons.emplace();
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}
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}
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bool NormalizedStringType::isNever() const
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{
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if (FFlag::LuauNegatedStringSingletons)
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return !isCofinite && singletons->empty();
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else
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return singletons && singletons->empty();
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}
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bool NormalizedStringType::isString() const
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{
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if (FFlag::LuauNegatedStringSingletons)
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return isCofinite && singletons->empty();
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else
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return !singletons;
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}
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bool NormalizedStringType::isUnion() const
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{
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if (FFlag::LuauNegatedStringSingletons)
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return !isCofinite;
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else
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return singletons.has_value();
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}
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bool NormalizedStringType::isIntersection() const
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{
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if (FFlag::LuauNegatedStringSingletons)
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return isCofinite;
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else
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return false;
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}
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bool NormalizedStringType::includes(const std::string& str) const
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{
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if (isString())
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return true;
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else if (isUnion() && singletons->count(str))
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return true;
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else if (isIntersection() && !singletons->count(str))
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return true;
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else
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return false;
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}
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const NormalizedStringType NormalizedStringType::never{false, {{}}};
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bool isSubtype(const NormalizedStringType& subStr, const NormalizedStringType& superStr)
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{
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if (subStr.isUnion() && superStr.isUnion())
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{
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for (auto [name, ty] : *subStr.singletons)
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{
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if (!superStr.singletons->count(name))
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return false;
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}
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}
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else if (subStr.isString() && superStr.isUnion())
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return false;
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return true;
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}
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NormalizedFunctionType::NormalizedFunctionType()
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: parts(FFlag::LuauNegatedFunctionTypes ? std::optional<TypeIds>{TypeIds{}} : std::nullopt)
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{
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}
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void NormalizedFunctionType::resetToTop()
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{
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isTop = true;
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parts.emplace();
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}
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void NormalizedFunctionType::resetToNever()
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{
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isTop = false;
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parts.emplace();
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}
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bool NormalizedFunctionType::isNever() const
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{
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return !isTop && (!parts || parts->empty());
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}
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NormalizedType::NormalizedType(NotNull<SingletonTypes> singletonTypes)
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: tops(singletonTypes->neverType)
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, booleans(singletonTypes->neverType)
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, errors(singletonTypes->neverType)
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, nils(singletonTypes->neverType)
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, numbers(singletonTypes->neverType)
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, strings{NormalizedStringType::never}
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, threads(singletonTypes->neverType)
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{
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}
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static bool isShallowInhabited(const NormalizedType& norm)
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{
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// This test is just a shallow check, for example it returns `true` for `{ p : never }`
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return !get<NeverTypeVar>(norm.tops) || !get<NeverTypeVar>(norm.booleans) || !norm.classes.empty() || !get<NeverTypeVar>(norm.errors) ||
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!get<NeverTypeVar>(norm.nils) || !get<NeverTypeVar>(norm.numbers) || !norm.strings.isNever() || !get<NeverTypeVar>(norm.threads) ||
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!norm.functions.isNever() || !norm.tables.empty() || !norm.tyvars.empty();
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}
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bool isInhabited_DEPRECATED(const NormalizedType& norm)
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{
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LUAU_ASSERT(!FFlag::LuauUninhabitedSubAnything);
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return isShallowInhabited(norm);
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}
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bool Normalizer::isInhabited(const NormalizedType* norm, std::unordered_set<TypeId> seen)
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{
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if (!get<NeverTypeVar>(norm->tops) || !get<NeverTypeVar>(norm->booleans) || !get<NeverTypeVar>(norm->errors) ||
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!get<NeverTypeVar>(norm->nils) || !get<NeverTypeVar>(norm->numbers) || !get<NeverTypeVar>(norm->threads) ||
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!norm->classes.empty() || !norm->strings.isNever() || !norm->functions.isNever())
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return true;
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for (const auto& [_, intersect] : norm->tyvars)
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{
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if (isInhabited(intersect.get(), seen))
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return true;
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}
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for (TypeId table : norm->tables)
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{
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if (isInhabited(table, seen))
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return true;
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}
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return false;
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}
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bool Normalizer::isInhabited(TypeId ty, std::unordered_set<TypeId> seen)
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{
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// TODO: use log.follow(ty), CLI-64291
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ty = follow(ty);
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if (get<NeverTypeVar>(ty))
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return false;
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if (!get<IntersectionTypeVar>(ty) && !get<UnionTypeVar>(ty) && !get<TableTypeVar>(ty) && !get<MetatableTypeVar>(ty))
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return true;
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if (seen.count(ty))
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return true;
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seen.insert(ty);
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if (const TableTypeVar* ttv = get<TableTypeVar>(ty))
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{
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for (const auto& [_, prop] : ttv->props)
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{
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if (!isInhabited(prop.type, seen))
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return false;
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}
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return true;
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}
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if (const MetatableTypeVar* mtv = get<MetatableTypeVar>(ty))
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return isInhabited(mtv->table, seen) && isInhabited(mtv->metatable, seen);
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const NormalizedType* norm = normalize(ty);
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return isInhabited(norm, seen);
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}
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static int tyvarIndex(TypeId ty)
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{
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if (const GenericTypeVar* gtv = get<GenericTypeVar>(ty))
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return gtv->index;
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else if (const FreeTypeVar* ftv = get<FreeTypeVar>(ty))
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return ftv->index;
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else
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return 0;
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}
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#ifdef LUAU_ASSERTENABLED
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static bool isNormalizedTop(TypeId ty)
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{
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return get<NeverTypeVar>(ty) || get<AnyTypeVar>(ty) || get<UnknownTypeVar>(ty);
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}
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static bool isNormalizedBoolean(TypeId ty)
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{
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if (get<NeverTypeVar>(ty))
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return true;
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else if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(ty))
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return ptv->type == PrimitiveTypeVar::Boolean;
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else if (const SingletonTypeVar* stv = get<SingletonTypeVar>(ty))
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return get<BooleanSingleton>(stv);
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else
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return false;
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}
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static bool isNormalizedError(TypeId ty)
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{
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if (get<NeverTypeVar>(ty) || get<ErrorTypeVar>(ty))
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return true;
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else
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return false;
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}
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static bool isNormalizedNil(TypeId ty)
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{
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if (get<NeverTypeVar>(ty))
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return true;
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else if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(ty))
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return ptv->type == PrimitiveTypeVar::NilType;
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else
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return false;
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}
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static bool isNormalizedNumber(TypeId ty)
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{
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if (get<NeverTypeVar>(ty))
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return true;
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else if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(ty))
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return ptv->type == PrimitiveTypeVar::Number;
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else
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return false;
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}
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static bool isNormalizedString(const NormalizedStringType& ty)
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{
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if (ty.isString())
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return true;
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for (auto& [str, ty] : *ty.singletons)
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{
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if (const SingletonTypeVar* stv = get<SingletonTypeVar>(ty))
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{
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if (const StringSingleton* sstv = get<StringSingleton>(stv))
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{
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if (sstv->value != str)
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return false;
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}
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else
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return false;
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}
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else
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return false;
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}
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return true;
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}
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static bool isNormalizedThread(TypeId ty)
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{
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if (get<NeverTypeVar>(ty))
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return true;
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else if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(ty))
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return ptv->type == PrimitiveTypeVar::Thread;
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else
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return false;
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}
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static bool areNormalizedFunctions(const NormalizedFunctionType& tys)
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{
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if (tys.parts)
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{
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for (TypeId ty : *tys.parts)
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{
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if (!get<FunctionTypeVar>(ty) && !get<ErrorTypeVar>(ty))
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return false;
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}
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}
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return true;
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}
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static bool areNormalizedTables(const TypeIds& tys)
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{
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for (TypeId ty : tys)
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if (!get<TableTypeVar>(ty) && !get<MetatableTypeVar>(ty))
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return false;
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return true;
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}
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static bool areNormalizedClasses(const TypeIds& tys)
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{
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for (TypeId ty : tys)
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if (!get<ClassTypeVar>(ty))
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return false;
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return true;
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}
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static bool isPlainTyvar(TypeId ty)
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{
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return (get<FreeTypeVar>(ty) || get<GenericTypeVar>(ty));
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}
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static bool isNormalizedTyvar(const NormalizedTyvars& tyvars)
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{
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for (auto& [tyvar, intersect] : tyvars)
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{
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if (!isPlainTyvar(tyvar))
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return false;
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if (!isShallowInhabited(*intersect))
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return false;
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for (auto& [other, _] : intersect->tyvars)
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if (tyvarIndex(other) <= tyvarIndex(tyvar))
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return false;
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}
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return true;
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}
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#endif // LUAU_ASSERTENABLED
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static void assertInvariant(const NormalizedType& norm)
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{
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#ifdef LUAU_ASSERTENABLED
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if (!FFlag::DebugLuauCheckNormalizeInvariant)
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return;
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LUAU_ASSERT(isNormalizedTop(norm.tops));
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LUAU_ASSERT(isNormalizedBoolean(norm.booleans));
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LUAU_ASSERT(areNormalizedClasses(norm.classes));
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LUAU_ASSERT(isNormalizedError(norm.errors));
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LUAU_ASSERT(isNormalizedNil(norm.nils));
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LUAU_ASSERT(isNormalizedNumber(norm.numbers));
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LUAU_ASSERT(isNormalizedString(norm.strings));
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LUAU_ASSERT(isNormalizedThread(norm.threads));
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LUAU_ASSERT(areNormalizedFunctions(norm.functions));
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LUAU_ASSERT(areNormalizedTables(norm.tables));
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LUAU_ASSERT(isNormalizedTyvar(norm.tyvars));
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for (auto& [_, child] : norm.tyvars)
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assertInvariant(*child);
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#endif
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}
|
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Normalizer::Normalizer(TypeArena* arena, NotNull<SingletonTypes> singletonTypes, NotNull<UnifierSharedState> sharedState)
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: arena(arena)
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, singletonTypes(singletonTypes)
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, sharedState(sharedState)
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{
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}
|
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const NormalizedType* Normalizer::normalize(TypeId ty)
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{
|
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if (!arena)
|
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sharedState->iceHandler->ice("Normalizing types outside a module");
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auto found = cachedNormals.find(ty);
|
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if (found != cachedNormals.end())
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return found->second.get();
|
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|
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NormalizedType norm{singletonTypes};
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if (!unionNormalWithTy(norm, ty))
|
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return nullptr;
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std::unique_ptr<NormalizedType> uniq = std::make_unique<NormalizedType>(std::move(norm));
|
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const NormalizedType* result = uniq.get();
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cachedNormals[ty] = std::move(uniq);
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return result;
|
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}
|
||
|
||
void Normalizer::clearNormal(NormalizedType& norm)
|
||
{
|
||
norm.tops = singletonTypes->neverType;
|
||
norm.booleans = singletonTypes->neverType;
|
||
norm.classes.clear();
|
||
norm.errors = singletonTypes->neverType;
|
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norm.nils = singletonTypes->neverType;
|
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norm.numbers = singletonTypes->neverType;
|
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norm.strings.resetToNever();
|
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norm.threads = singletonTypes->neverType;
|
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norm.tables.clear();
|
||
norm.functions.resetToNever();
|
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norm.tyvars.clear();
|
||
}
|
||
|
||
// ------- Cached TypeIds
|
||
const TypeIds* Normalizer::cacheTypeIds(TypeIds tys)
|
||
{
|
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auto found = cachedTypeIds.find(&tys);
|
||
if (found != cachedTypeIds.end())
|
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return found->first;
|
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std::unique_ptr<TypeIds> uniq = std::make_unique<TypeIds>(std::move(tys));
|
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const TypeIds* result = uniq.get();
|
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cachedTypeIds[result] = std::move(uniq);
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return result;
|
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}
|
||
|
||
TypeId Normalizer::unionType(TypeId here, TypeId there)
|
||
{
|
||
here = follow(here);
|
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there = follow(there);
|
||
|
||
if (here == there)
|
||
return here;
|
||
if (get<NeverTypeVar>(here) || get<AnyTypeVar>(there))
|
||
return there;
|
||
if (get<NeverTypeVar>(there) || get<AnyTypeVar>(here))
|
||
return here;
|
||
|
||
TypeIds tmps;
|
||
|
||
if (const UnionTypeVar* utv = get<UnionTypeVar>(here))
|
||
{
|
||
TypeIds heres;
|
||
heres.insert(begin(utv), end(utv));
|
||
tmps.insert(heres.begin(), heres.end());
|
||
cachedUnions[cacheTypeIds(std::move(heres))] = here;
|
||
}
|
||
else
|
||
tmps.insert(here);
|
||
|
||
if (const UnionTypeVar* utv = get<UnionTypeVar>(there))
|
||
{
|
||
TypeIds theres;
|
||
theres.insert(begin(utv), end(utv));
|
||
tmps.insert(theres.begin(), theres.end());
|
||
cachedUnions[cacheTypeIds(std::move(theres))] = there;
|
||
}
|
||
else
|
||
tmps.insert(there);
|
||
|
||
auto cacheHit = cachedUnions.find(&tmps);
|
||
if (cacheHit != cachedUnions.end())
|
||
return cacheHit->second;
|
||
|
||
std::vector<TypeId> parts;
|
||
parts.insert(parts.end(), tmps.begin(), tmps.end());
|
||
TypeId result = arena->addType(UnionTypeVar{std::move(parts)});
|
||
cachedUnions[cacheTypeIds(std::move(tmps))] = result;
|
||
|
||
return result;
|
||
}
|
||
|
||
TypeId Normalizer::intersectionType(TypeId here, TypeId there)
|
||
{
|
||
here = follow(here);
|
||
there = follow(there);
|
||
|
||
if (here == there)
|
||
return here;
|
||
if (get<NeverTypeVar>(here) || get<AnyTypeVar>(there))
|
||
return here;
|
||
if (get<NeverTypeVar>(there) || get<AnyTypeVar>(here))
|
||
return there;
|
||
|
||
TypeIds tmps;
|
||
|
||
if (const IntersectionTypeVar* utv = get<IntersectionTypeVar>(here))
|
||
{
|
||
TypeIds heres;
|
||
heres.insert(begin(utv), end(utv));
|
||
tmps.insert(heres.begin(), heres.end());
|
||
cachedIntersections[cacheTypeIds(std::move(heres))] = here;
|
||
}
|
||
else
|
||
tmps.insert(here);
|
||
|
||
if (const IntersectionTypeVar* utv = get<IntersectionTypeVar>(there))
|
||
{
|
||
TypeIds theres;
|
||
theres.insert(begin(utv), end(utv));
|
||
tmps.insert(theres.begin(), theres.end());
|
||
cachedIntersections[cacheTypeIds(std::move(theres))] = there;
|
||
}
|
||
else
|
||
tmps.insert(there);
|
||
|
||
if (tmps.size() == 1)
|
||
return *tmps.begin();
|
||
|
||
auto cacheHit = cachedIntersections.find(&tmps);
|
||
if (cacheHit != cachedIntersections.end())
|
||
return cacheHit->second;
|
||
|
||
std::vector<TypeId> parts;
|
||
parts.insert(parts.end(), tmps.begin(), tmps.end());
|
||
TypeId result = arena->addType(IntersectionTypeVar{std::move(parts)});
|
||
cachedIntersections[cacheTypeIds(std::move(tmps))] = result;
|
||
|
||
return result;
|
||
}
|
||
|
||
void Normalizer::clearCaches()
|
||
{
|
||
cachedNormals.clear();
|
||
cachedIntersections.clear();
|
||
cachedUnions.clear();
|
||
cachedTypeIds.clear();
|
||
}
|
||
|
||
// ------- Normalizing unions
|
||
TypeId Normalizer::unionOfTops(TypeId here, TypeId there)
|
||
{
|
||
if (get<NeverTypeVar>(here) || get<AnyTypeVar>(there))
|
||
return there;
|
||
else
|
||
return here;
|
||
}
|
||
|
||
TypeId Normalizer::unionOfBools(TypeId here, TypeId there)
|
||
{
|
||
if (get<NeverTypeVar>(here))
|
||
return there;
|
||
if (get<NeverTypeVar>(there))
|
||
return here;
|
||
if (const BooleanSingleton* hbool = get<BooleanSingleton>(get<SingletonTypeVar>(here)))
|
||
if (const BooleanSingleton* tbool = get<BooleanSingleton>(get<SingletonTypeVar>(there)))
|
||
if (hbool->value == tbool->value)
|
||
return here;
|
||
return singletonTypes->booleanType;
|
||
}
|
||
|
||
void Normalizer::unionClassesWithClass(TypeIds& heres, TypeId there)
|
||
{
|
||
if (heres.count(there))
|
||
return;
|
||
|
||
const ClassTypeVar* tctv = get<ClassTypeVar>(there);
|
||
|
||
for (auto it = heres.begin(); it != heres.end();)
|
||
{
|
||
TypeId here = *it;
|
||
const ClassTypeVar* hctv = get<ClassTypeVar>(here);
|
||
if (isSubclass(tctv, hctv))
|
||
return;
|
||
else if (isSubclass(hctv, tctv))
|
||
it = heres.erase(it);
|
||
else
|
||
it++;
|
||
}
|
||
|
||
heres.insert(there);
|
||
}
|
||
|
||
void Normalizer::unionClasses(TypeIds& heres, const TypeIds& theres)
|
||
{
|
||
for (TypeId there : theres)
|
||
unionClassesWithClass(heres, there);
|
||
}
|
||
|
||
void Normalizer::unionStrings(NormalizedStringType& here, const NormalizedStringType& there)
|
||
{
|
||
if (FFlag::LuauNegatedStringSingletons)
|
||
{
|
||
if (there.isString())
|
||
here.resetToString();
|
||
else if (here.isUnion() && there.isUnion())
|
||
here.singletons->insert(there.singletons->begin(), there.singletons->end());
|
||
else if (here.isUnion() && there.isIntersection())
|
||
{
|
||
here.isCofinite = true;
|
||
for (const auto& pair : *there.singletons)
|
||
{
|
||
auto it = here.singletons->find(pair.first);
|
||
if (it != end(*here.singletons))
|
||
here.singletons->erase(it);
|
||
else
|
||
here.singletons->insert(pair);
|
||
}
|
||
}
|
||
else if (here.isIntersection() && there.isUnion())
|
||
{
|
||
for (const auto& [name, ty] : *there.singletons)
|
||
here.singletons->erase(name);
|
||
}
|
||
else if (here.isIntersection() && there.isIntersection())
|
||
{
|
||
auto iter = begin(*here.singletons);
|
||
auto endIter = end(*here.singletons);
|
||
|
||
while (iter != endIter)
|
||
{
|
||
if (!there.singletons->count(iter->first))
|
||
{
|
||
auto eraseIt = iter;
|
||
++iter;
|
||
here.singletons->erase(eraseIt);
|
||
}
|
||
else
|
||
++iter;
|
||
}
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
else
|
||
{
|
||
if (there.isString())
|
||
here.resetToString();
|
||
else if (here.isUnion())
|
||
here.singletons->insert(there.singletons->begin(), there.singletons->end());
|
||
}
|
||
}
|
||
|
||
std::optional<TypePackId> Normalizer::unionOfTypePacks(TypePackId here, TypePackId there)
|
||
{
|
||
if (here == there)
|
||
return here;
|
||
|
||
std::vector<TypeId> head;
|
||
std::optional<TypePackId> tail;
|
||
|
||
bool hereSubThere = true;
|
||
bool thereSubHere = true;
|
||
|
||
TypePackIterator ith = begin(here);
|
||
TypePackIterator itt = begin(there);
|
||
|
||
while (ith != end(here) && itt != end(there))
|
||
{
|
||
TypeId hty = *ith;
|
||
TypeId tty = *itt;
|
||
TypeId ty = unionType(hty, tty);
|
||
if (ty != hty)
|
||
thereSubHere = false;
|
||
if (ty != tty)
|
||
hereSubThere = false;
|
||
head.push_back(ty);
|
||
ith++;
|
||
itt++;
|
||
}
|
||
|
||
auto dealWithDifferentArities = [&](TypePackIterator& ith, TypePackIterator itt, TypePackId here, TypePackId there, bool& hereSubThere,
|
||
bool& thereSubHere) {
|
||
if (ith != end(here))
|
||
{
|
||
TypeId tty = singletonTypes->nilType;
|
||
if (std::optional<TypePackId> ttail = itt.tail())
|
||
{
|
||
if (const VariadicTypePack* tvtp = get<VariadicTypePack>(*ttail))
|
||
tty = tvtp->ty;
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return false;
|
||
}
|
||
else
|
||
// Type packs of different arities are incomparable
|
||
return false;
|
||
|
||
while (ith != end(here))
|
||
{
|
||
TypeId hty = *ith;
|
||
TypeId ty = unionType(hty, tty);
|
||
if (ty != hty)
|
||
thereSubHere = false;
|
||
if (ty != tty)
|
||
hereSubThere = false;
|
||
head.push_back(ty);
|
||
ith++;
|
||
}
|
||
}
|
||
return true;
|
||
};
|
||
|
||
if (!dealWithDifferentArities(ith, itt, here, there, hereSubThere, thereSubHere))
|
||
return std::nullopt;
|
||
|
||
if (!dealWithDifferentArities(itt, ith, there, here, thereSubHere, hereSubThere))
|
||
return std::nullopt;
|
||
|
||
if (std::optional<TypePackId> htail = ith.tail())
|
||
{
|
||
if (std::optional<TypePackId> ttail = itt.tail())
|
||
{
|
||
if (*htail == *ttail)
|
||
tail = htail;
|
||
else if (const VariadicTypePack* hvtp = get<VariadicTypePack>(*htail))
|
||
{
|
||
if (const VariadicTypePack* tvtp = get<VariadicTypePack>(*ttail))
|
||
{
|
||
TypeId ty = unionType(hvtp->ty, tvtp->ty);
|
||
if (ty != hvtp->ty)
|
||
thereSubHere = false;
|
||
if (ty != tvtp->ty)
|
||
hereSubThere = false;
|
||
bool hidden = hvtp->hidden & tvtp->hidden;
|
||
tail = arena->addTypePack(VariadicTypePack{ty, hidden});
|
||
}
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
else if (get<VariadicTypePack>(*htail))
|
||
{
|
||
hereSubThere = false;
|
||
tail = htail;
|
||
}
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
else if (std::optional<TypePackId> ttail = itt.tail())
|
||
{
|
||
if (get<VariadicTypePack>(*ttail))
|
||
{
|
||
thereSubHere = false;
|
||
tail = htail;
|
||
}
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
|
||
if (hereSubThere)
|
||
return there;
|
||
else if (thereSubHere)
|
||
return here;
|
||
if (!head.empty())
|
||
return arena->addTypePack(TypePack{head, tail});
|
||
else if (tail)
|
||
return *tail;
|
||
else
|
||
// TODO: Add an emptyPack to singleton types
|
||
return arena->addTypePack({});
|
||
}
|
||
|
||
std::optional<TypeId> Normalizer::unionOfFunctions(TypeId here, TypeId there)
|
||
{
|
||
if (get<ErrorTypeVar>(here))
|
||
return here;
|
||
|
||
if (get<ErrorTypeVar>(there))
|
||
return there;
|
||
|
||
const FunctionTypeVar* hftv = get<FunctionTypeVar>(here);
|
||
LUAU_ASSERT(hftv);
|
||
const FunctionTypeVar* tftv = get<FunctionTypeVar>(there);
|
||
LUAU_ASSERT(tftv);
|
||
|
||
if (hftv->generics != tftv->generics)
|
||
return std::nullopt;
|
||
if (hftv->genericPacks != tftv->genericPacks)
|
||
return std::nullopt;
|
||
|
||
std::optional<TypePackId> argTypes = intersectionOfTypePacks(hftv->argTypes, tftv->argTypes);
|
||
if (!argTypes)
|
||
return std::nullopt;
|
||
|
||
std::optional<TypePackId> retTypes = unionOfTypePacks(hftv->retTypes, tftv->retTypes);
|
||
if (!retTypes)
|
||
return std::nullopt;
|
||
|
||
if (*argTypes == hftv->argTypes && *retTypes == hftv->retTypes)
|
||
return here;
|
||
if (*argTypes == tftv->argTypes && *retTypes == tftv->retTypes)
|
||
return there;
|
||
|
||
FunctionTypeVar result{*argTypes, *retTypes};
|
||
result.generics = hftv->generics;
|
||
result.genericPacks = hftv->genericPacks;
|
||
return arena->addType(std::move(result));
|
||
}
|
||
|
||
void Normalizer::unionFunctions(NormalizedFunctionType& heres, const NormalizedFunctionType& theres)
|
||
{
|
||
if (FFlag::LuauNegatedFunctionTypes)
|
||
{
|
||
if (heres.isTop)
|
||
return;
|
||
if (theres.isTop)
|
||
heres.resetToTop();
|
||
}
|
||
|
||
if (theres.isNever())
|
||
return;
|
||
|
||
TypeIds tmps;
|
||
|
||
if (heres.isNever())
|
||
{
|
||
tmps.insert(theres.parts->begin(), theres.parts->end());
|
||
heres.parts = std::move(tmps);
|
||
return;
|
||
}
|
||
|
||
for (TypeId here : *heres.parts)
|
||
for (TypeId there : *theres.parts)
|
||
{
|
||
if (std::optional<TypeId> fun = unionOfFunctions(here, there))
|
||
tmps.insert(*fun);
|
||
else
|
||
tmps.insert(singletonTypes->errorRecoveryType(there));
|
||
}
|
||
|
||
heres.parts = std::move(tmps);
|
||
}
|
||
|
||
void Normalizer::unionFunctionsWithFunction(NormalizedFunctionType& heres, TypeId there)
|
||
{
|
||
if (heres.isNever())
|
||
{
|
||
TypeIds tmps;
|
||
tmps.insert(there);
|
||
heres.parts = std::move(tmps);
|
||
return;
|
||
}
|
||
|
||
TypeIds tmps;
|
||
for (TypeId here : *heres.parts)
|
||
{
|
||
if (std::optional<TypeId> fun = unionOfFunctions(here, there))
|
||
tmps.insert(*fun);
|
||
else
|
||
tmps.insert(singletonTypes->errorRecoveryType(there));
|
||
}
|
||
heres.parts = std::move(tmps);
|
||
}
|
||
|
||
void Normalizer::unionTablesWithTable(TypeIds& heres, TypeId there)
|
||
{
|
||
// TODO: remove unions of tables where possible
|
||
heres.insert(there);
|
||
}
|
||
|
||
void Normalizer::unionTables(TypeIds& heres, const TypeIds& theres)
|
||
{
|
||
for (TypeId there : theres)
|
||
unionTablesWithTable(heres, there);
|
||
}
|
||
|
||
// So why `ignoreSmallerTyvars`?
|
||
//
|
||
// First up, what it does... Every tyvar has an index, and this parameter says to ignore
|
||
// any tyvars in `there` if their index is less than or equal to the parameter.
|
||
// The parameter is always greater than any tyvars mentioned in here, so the result is
|
||
// a lower bound on any tyvars in `here.tyvars`.
|
||
//
|
||
// This is used to maintain in invariant, which is that in any tyvar `X&T`, any any tyvar
|
||
// `Y&U` in `T`, the index of `X` is less than the index of `Y`. This is an implementation
|
||
// of *ordered decision diagrams* (https://en.wikipedia.org/wiki/Binary_decision_diagram#Variable_ordering)
|
||
// which are a compression technique used to save memory usage when representing boolean formulae.
|
||
//
|
||
// The idea is that if you have an out-of-order decision diagram
|
||
// like `Z&(X|Y)`, to re-order it in this case to `(X&Z)|(Y&Z)`.
|
||
// The hope is that by imposing a global order, there's a higher chance of sharing opportunities,
|
||
// and hence reduced memory.
|
||
//
|
||
// And yes, this is essentially a SAT solver hidden inside a typechecker.
|
||
// That's what you get for having a type system with generics, intersection and union types.
|
||
bool Normalizer::unionNormals(NormalizedType& here, const NormalizedType& there, int ignoreSmallerTyvars)
|
||
{
|
||
TypeId tops = unionOfTops(here.tops, there.tops);
|
||
if (!get<NeverTypeVar>(tops))
|
||
{
|
||
clearNormal(here);
|
||
here.tops = tops;
|
||
return true;
|
||
}
|
||
|
||
for (auto it = there.tyvars.begin(); it != there.tyvars.end(); it++)
|
||
{
|
||
TypeId tyvar = it->first;
|
||
const NormalizedType& inter = *it->second;
|
||
int index = tyvarIndex(tyvar);
|
||
if (index <= ignoreSmallerTyvars)
|
||
continue;
|
||
auto [emplaced, fresh] = here.tyvars.emplace(tyvar, std::make_unique<NormalizedType>(NormalizedType{singletonTypes}));
|
||
if (fresh)
|
||
if (!unionNormals(*emplaced->second, here, index))
|
||
return false;
|
||
if (!unionNormals(*emplaced->second, inter, index))
|
||
return false;
|
||
}
|
||
|
||
here.booleans = unionOfBools(here.booleans, there.booleans);
|
||
unionClasses(here.classes, there.classes);
|
||
here.errors = (get<NeverTypeVar>(there.errors) ? here.errors : there.errors);
|
||
here.nils = (get<NeverTypeVar>(there.nils) ? here.nils : there.nils);
|
||
here.numbers = (get<NeverTypeVar>(there.numbers) ? here.numbers : there.numbers);
|
||
unionStrings(here.strings, there.strings);
|
||
here.threads = (get<NeverTypeVar>(there.threads) ? here.threads : there.threads);
|
||
unionFunctions(here.functions, there.functions);
|
||
unionTables(here.tables, there.tables);
|
||
return true;
|
||
}
|
||
|
||
bool Normalizer::withinResourceLimits()
|
||
{
|
||
// If cache is too large, clear it
|
||
if (FInt::LuauNormalizeCacheLimit > 0)
|
||
{
|
||
size_t cacheUsage = cachedNormals.size() + cachedIntersections.size() + cachedUnions.size() + cachedTypeIds.size();
|
||
if (cacheUsage > size_t(FInt::LuauNormalizeCacheLimit))
|
||
{
|
||
clearCaches();
|
||
return false;
|
||
}
|
||
}
|
||
|
||
// Check the recursion count
|
||
if (sharedState->counters.recursionLimit > 0)
|
||
if (sharedState->counters.recursionLimit < sharedState->counters.recursionCount)
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
// See above for an explaination of `ignoreSmallerTyvars`.
|
||
bool Normalizer::unionNormalWithTy(NormalizedType& here, TypeId there, int ignoreSmallerTyvars)
|
||
{
|
||
RecursionCounter _rc(&sharedState->counters.recursionCount);
|
||
if (!withinResourceLimits())
|
||
return false;
|
||
|
||
there = follow(there);
|
||
if (get<AnyTypeVar>(there) || get<UnknownTypeVar>(there))
|
||
{
|
||
TypeId tops = unionOfTops(here.tops, there);
|
||
clearNormal(here);
|
||
here.tops = tops;
|
||
return true;
|
||
}
|
||
else if (get<NeverTypeVar>(there) || !get<NeverTypeVar>(here.tops))
|
||
return true;
|
||
else if (const UnionTypeVar* utv = get<UnionTypeVar>(there))
|
||
{
|
||
for (UnionTypeVarIterator it = begin(utv); it != end(utv); ++it)
|
||
if (!unionNormalWithTy(here, *it))
|
||
return false;
|
||
return true;
|
||
}
|
||
else if (const IntersectionTypeVar* itv = get<IntersectionTypeVar>(there))
|
||
{
|
||
NormalizedType norm{singletonTypes};
|
||
norm.tops = singletonTypes->anyType;
|
||
for (IntersectionTypeVarIterator it = begin(itv); it != end(itv); ++it)
|
||
if (!intersectNormalWithTy(norm, *it))
|
||
return false;
|
||
return unionNormals(here, norm);
|
||
}
|
||
else if (get<GenericTypeVar>(there) || get<FreeTypeVar>(there))
|
||
{
|
||
if (tyvarIndex(there) <= ignoreSmallerTyvars)
|
||
return true;
|
||
NormalizedType inter{singletonTypes};
|
||
inter.tops = singletonTypes->unknownType;
|
||
here.tyvars.insert_or_assign(there, std::make_unique<NormalizedType>(std::move(inter)));
|
||
}
|
||
else if (get<FunctionTypeVar>(there))
|
||
unionFunctionsWithFunction(here.functions, there);
|
||
else if (get<TableTypeVar>(there) || get<MetatableTypeVar>(there))
|
||
unionTablesWithTable(here.tables, there);
|
||
else if (get<ClassTypeVar>(there))
|
||
unionClassesWithClass(here.classes, there);
|
||
else if (get<ErrorTypeVar>(there))
|
||
here.errors = there;
|
||
else if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(there))
|
||
{
|
||
if (ptv->type == PrimitiveTypeVar::Boolean)
|
||
here.booleans = there;
|
||
else if (ptv->type == PrimitiveTypeVar::NilType)
|
||
here.nils = there;
|
||
else if (ptv->type == PrimitiveTypeVar::Number)
|
||
here.numbers = there;
|
||
else if (ptv->type == PrimitiveTypeVar::String)
|
||
here.strings.resetToString();
|
||
else if (ptv->type == PrimitiveTypeVar::Thread)
|
||
here.threads = there;
|
||
else if (ptv->type == PrimitiveTypeVar::Function)
|
||
{
|
||
LUAU_ASSERT(FFlag::LuauNegatedFunctionTypes);
|
||
here.functions.resetToTop();
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
else if (const SingletonTypeVar* stv = get<SingletonTypeVar>(there))
|
||
{
|
||
if (get<BooleanSingleton>(stv))
|
||
here.booleans = unionOfBools(here.booleans, there);
|
||
else if (const StringSingleton* sstv = get<StringSingleton>(stv))
|
||
{
|
||
if (FFlag::LuauNegatedStringSingletons)
|
||
{
|
||
if (here.strings.isCofinite)
|
||
{
|
||
auto it = here.strings.singletons->find(sstv->value);
|
||
if (it != here.strings.singletons->end())
|
||
here.strings.singletons->erase(it);
|
||
}
|
||
else
|
||
here.strings.singletons->insert({sstv->value, there});
|
||
}
|
||
else
|
||
{
|
||
if (here.strings.isUnion())
|
||
here.strings.singletons->insert({sstv->value, there});
|
||
}
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
else if (const NegationTypeVar* ntv = get<NegationTypeVar>(there))
|
||
{
|
||
const NormalizedType* thereNormal = normalize(ntv->ty);
|
||
std::optional<NormalizedType> tn = negateNormal(*thereNormal);
|
||
if (!tn)
|
||
return false;
|
||
|
||
if (!unionNormals(here, *tn))
|
||
return false;
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
|
||
for (auto& [tyvar, intersect] : here.tyvars)
|
||
if (!unionNormalWithTy(*intersect, there, tyvarIndex(tyvar)))
|
||
return false;
|
||
|
||
assertInvariant(here);
|
||
return true;
|
||
}
|
||
|
||
// ------- Negations
|
||
|
||
std::optional<NormalizedType> Normalizer::negateNormal(const NormalizedType& here)
|
||
{
|
||
NormalizedType result{singletonTypes};
|
||
if (!get<NeverTypeVar>(here.tops))
|
||
{
|
||
// The negation of unknown or any is never. Easy.
|
||
return result;
|
||
}
|
||
|
||
if (!get<NeverTypeVar>(here.errors))
|
||
{
|
||
// Negating an error yields the same error.
|
||
result.errors = here.errors;
|
||
return result;
|
||
}
|
||
|
||
if (get<NeverTypeVar>(here.booleans))
|
||
result.booleans = singletonTypes->booleanType;
|
||
else if (get<PrimitiveTypeVar>(here.booleans))
|
||
result.booleans = singletonTypes->neverType;
|
||
else if (auto stv = get<SingletonTypeVar>(here.booleans))
|
||
{
|
||
auto boolean = get<BooleanSingleton>(stv);
|
||
LUAU_ASSERT(boolean != nullptr);
|
||
if (boolean->value)
|
||
result.booleans = singletonTypes->falseType;
|
||
else
|
||
result.booleans = singletonTypes->trueType;
|
||
}
|
||
|
||
result.classes = negateAll(here.classes);
|
||
result.nils = get<NeverTypeVar>(here.nils) ? singletonTypes->nilType : singletonTypes->neverType;
|
||
result.numbers = get<NeverTypeVar>(here.numbers) ? singletonTypes->numberType : singletonTypes->neverType;
|
||
|
||
result.strings = here.strings;
|
||
result.strings.isCofinite = !result.strings.isCofinite;
|
||
|
||
result.threads = get<NeverTypeVar>(here.threads) ? singletonTypes->threadType : singletonTypes->neverType;
|
||
|
||
/*
|
||
* Things get weird and so, so complicated if we allow negations of
|
||
* arbitrary function types. Ordinary code can never form these kinds of
|
||
* types, so we decline to negate them.
|
||
*/
|
||
if (FFlag::LuauNegatedFunctionTypes)
|
||
{
|
||
if (here.functions.isNever())
|
||
result.functions.resetToTop();
|
||
else if (here.functions.isTop)
|
||
result.functions.resetToNever();
|
||
else
|
||
return std::nullopt;
|
||
}
|
||
|
||
// TODO: negating tables
|
||
// TODO: negating tyvars?
|
||
|
||
return result;
|
||
}
|
||
|
||
TypeIds Normalizer::negateAll(const TypeIds& theres)
|
||
{
|
||
TypeIds tys;
|
||
for (TypeId there : theres)
|
||
tys.insert(negate(there));
|
||
return tys;
|
||
}
|
||
|
||
TypeId Normalizer::negate(TypeId there)
|
||
{
|
||
there = follow(there);
|
||
if (get<AnyTypeVar>(there))
|
||
return there;
|
||
else if (get<UnknownTypeVar>(there))
|
||
return singletonTypes->neverType;
|
||
else if (get<NeverTypeVar>(there))
|
||
return singletonTypes->unknownType;
|
||
else if (auto ntv = get<NegationTypeVar>(there))
|
||
return ntv->ty; // TODO: do we want to normalize this?
|
||
else if (auto utv = get<UnionTypeVar>(there))
|
||
{
|
||
std::vector<TypeId> parts;
|
||
for (TypeId option : utv)
|
||
parts.push_back(negate(option));
|
||
return arena->addType(IntersectionTypeVar{std::move(parts)});
|
||
}
|
||
else if (auto itv = get<IntersectionTypeVar>(there))
|
||
{
|
||
std::vector<TypeId> options;
|
||
for (TypeId part : itv)
|
||
options.push_back(negate(part));
|
||
return arena->addType(UnionTypeVar{std::move(options)});
|
||
}
|
||
else
|
||
return there;
|
||
}
|
||
|
||
void Normalizer::subtractPrimitive(NormalizedType& here, TypeId ty)
|
||
{
|
||
const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(follow(ty));
|
||
LUAU_ASSERT(ptv);
|
||
switch (ptv->type)
|
||
{
|
||
case PrimitiveTypeVar::NilType:
|
||
here.nils = singletonTypes->neverType;
|
||
break;
|
||
case PrimitiveTypeVar::Boolean:
|
||
here.booleans = singletonTypes->neverType;
|
||
break;
|
||
case PrimitiveTypeVar::Number:
|
||
here.numbers = singletonTypes->neverType;
|
||
break;
|
||
case PrimitiveTypeVar::String:
|
||
here.strings.resetToNever();
|
||
break;
|
||
case PrimitiveTypeVar::Thread:
|
||
here.threads = singletonTypes->neverType;
|
||
break;
|
||
case PrimitiveTypeVar::Function:
|
||
LUAU_ASSERT(FFlag::LuauNegatedStringSingletons);
|
||
here.functions.resetToNever();
|
||
break;
|
||
}
|
||
}
|
||
|
||
void Normalizer::subtractSingleton(NormalizedType& here, TypeId ty)
|
||
{
|
||
LUAU_ASSERT(FFlag::LuauNegatedStringSingletons);
|
||
|
||
const SingletonTypeVar* stv = get<SingletonTypeVar>(ty);
|
||
LUAU_ASSERT(stv);
|
||
|
||
if (const StringSingleton* ss = get<StringSingleton>(stv))
|
||
{
|
||
if (here.strings.isCofinite)
|
||
here.strings.singletons->insert({ss->value, ty});
|
||
else
|
||
{
|
||
auto it = here.strings.singletons->find(ss->value);
|
||
if (it != here.strings.singletons->end())
|
||
here.strings.singletons->erase(it);
|
||
}
|
||
}
|
||
else if (const BooleanSingleton* bs = get<BooleanSingleton>(stv))
|
||
{
|
||
if (get<NeverTypeVar>(here.booleans))
|
||
{
|
||
// Nothing
|
||
}
|
||
else if (get<PrimitiveTypeVar>(here.booleans))
|
||
here.booleans = bs->value ? singletonTypes->falseType : singletonTypes->trueType;
|
||
else if (auto hereSingleton = get<SingletonTypeVar>(here.booleans))
|
||
{
|
||
const BooleanSingleton* hereBooleanSingleton = get<BooleanSingleton>(hereSingleton);
|
||
LUAU_ASSERT(hereBooleanSingleton);
|
||
|
||
// Crucial subtlety: ty (and thus bs) are the value that is being
|
||
// negated out. We therefore reduce to never when the values match,
|
||
// rather than when they differ.
|
||
if (bs->value == hereBooleanSingleton->value)
|
||
here.booleans = singletonTypes->neverType;
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
|
||
// ------- Normalizing intersections
|
||
TypeId Normalizer::intersectionOfTops(TypeId here, TypeId there)
|
||
{
|
||
if (get<NeverTypeVar>(here) || get<AnyTypeVar>(there))
|
||
return here;
|
||
else
|
||
return there;
|
||
}
|
||
|
||
TypeId Normalizer::intersectionOfBools(TypeId here, TypeId there)
|
||
{
|
||
if (get<NeverTypeVar>(here))
|
||
return here;
|
||
if (get<NeverTypeVar>(there))
|
||
return there;
|
||
if (const BooleanSingleton* hbool = get<BooleanSingleton>(get<SingletonTypeVar>(here)))
|
||
if (const BooleanSingleton* tbool = get<BooleanSingleton>(get<SingletonTypeVar>(there)))
|
||
return (hbool->value == tbool->value ? here : singletonTypes->neverType);
|
||
else
|
||
return here;
|
||
else
|
||
return there;
|
||
}
|
||
|
||
void Normalizer::intersectClasses(TypeIds& heres, const TypeIds& theres)
|
||
{
|
||
TypeIds tmp;
|
||
for (auto it = heres.begin(); it != heres.end();)
|
||
{
|
||
const ClassTypeVar* hctv = get<ClassTypeVar>(*it);
|
||
LUAU_ASSERT(hctv);
|
||
bool keep = false;
|
||
for (TypeId there : theres)
|
||
{
|
||
const ClassTypeVar* tctv = get<ClassTypeVar>(there);
|
||
LUAU_ASSERT(tctv);
|
||
if (isSubclass(hctv, tctv))
|
||
{
|
||
keep = true;
|
||
break;
|
||
}
|
||
else if (isSubclass(tctv, hctv))
|
||
{
|
||
keep = false;
|
||
tmp.insert(there);
|
||
break;
|
||
}
|
||
}
|
||
if (keep)
|
||
it++;
|
||
else
|
||
it = heres.erase(it);
|
||
}
|
||
heres.insert(tmp.begin(), tmp.end());
|
||
}
|
||
|
||
void Normalizer::intersectClassesWithClass(TypeIds& heres, TypeId there)
|
||
{
|
||
bool foundSuper = false;
|
||
const ClassTypeVar* tctv = get<ClassTypeVar>(there);
|
||
LUAU_ASSERT(tctv);
|
||
for (auto it = heres.begin(); it != heres.end();)
|
||
{
|
||
const ClassTypeVar* hctv = get<ClassTypeVar>(*it);
|
||
LUAU_ASSERT(hctv);
|
||
if (isSubclass(hctv, tctv))
|
||
it++;
|
||
else if (isSubclass(tctv, hctv))
|
||
{
|
||
foundSuper = true;
|
||
break;
|
||
}
|
||
else
|
||
it = heres.erase(it);
|
||
}
|
||
if (foundSuper)
|
||
{
|
||
heres.clear();
|
||
heres.insert(there);
|
||
}
|
||
}
|
||
|
||
void Normalizer::intersectStrings(NormalizedStringType& here, const NormalizedStringType& there)
|
||
{
|
||
if (there.isString())
|
||
return;
|
||
if (here.isString())
|
||
here.resetToNever();
|
||
|
||
for (auto it = here.singletons->begin(); it != here.singletons->end();)
|
||
{
|
||
if (there.singletons->count(it->first))
|
||
it++;
|
||
else
|
||
it = here.singletons->erase(it);
|
||
}
|
||
}
|
||
|
||
std::optional<TypePackId> Normalizer::intersectionOfTypePacks(TypePackId here, TypePackId there)
|
||
{
|
||
if (here == there)
|
||
return here;
|
||
|
||
std::vector<TypeId> head;
|
||
std::optional<TypePackId> tail;
|
||
|
||
bool hereSubThere = true;
|
||
bool thereSubHere = true;
|
||
|
||
TypePackIterator ith = begin(here);
|
||
TypePackIterator itt = begin(there);
|
||
|
||
while (ith != end(here) && itt != end(there))
|
||
{
|
||
TypeId hty = *ith;
|
||
TypeId tty = *itt;
|
||
TypeId ty = intersectionType(hty, tty);
|
||
if (ty != hty)
|
||
hereSubThere = false;
|
||
if (ty != tty)
|
||
thereSubHere = false;
|
||
head.push_back(ty);
|
||
ith++;
|
||
itt++;
|
||
}
|
||
|
||
auto dealWithDifferentArities = [&](TypePackIterator& ith, TypePackIterator itt, TypePackId here, TypePackId there, bool& hereSubThere,
|
||
bool& thereSubHere) {
|
||
if (ith != end(here))
|
||
{
|
||
TypeId tty = singletonTypes->nilType;
|
||
if (std::optional<TypePackId> ttail = itt.tail())
|
||
{
|
||
if (const VariadicTypePack* tvtp = get<VariadicTypePack>(*ttail))
|
||
tty = tvtp->ty;
|
||
else
|
||
// Luau doesn't have intersections of type pack variables
|
||
return false;
|
||
}
|
||
else
|
||
// Type packs of different arities are incomparable
|
||
return false;
|
||
|
||
while (ith != end(here))
|
||
{
|
||
TypeId hty = *ith;
|
||
TypeId ty = intersectionType(hty, tty);
|
||
if (ty != hty)
|
||
hereSubThere = false;
|
||
if (ty != tty)
|
||
thereSubHere = false;
|
||
head.push_back(ty);
|
||
ith++;
|
||
}
|
||
}
|
||
return true;
|
||
};
|
||
|
||
if (!dealWithDifferentArities(ith, itt, here, there, hereSubThere, thereSubHere))
|
||
return std::nullopt;
|
||
|
||
if (!dealWithDifferentArities(itt, ith, there, here, thereSubHere, hereSubThere))
|
||
return std::nullopt;
|
||
|
||
if (std::optional<TypePackId> htail = ith.tail())
|
||
{
|
||
if (std::optional<TypePackId> ttail = itt.tail())
|
||
{
|
||
if (*htail == *ttail)
|
||
tail = htail;
|
||
else if (const VariadicTypePack* hvtp = get<VariadicTypePack>(*htail))
|
||
{
|
||
if (const VariadicTypePack* tvtp = get<VariadicTypePack>(*ttail))
|
||
{
|
||
TypeId ty = intersectionType(hvtp->ty, tvtp->ty);
|
||
if (ty != hvtp->ty)
|
||
thereSubHere = false;
|
||
if (ty != tvtp->ty)
|
||
hereSubThere = false;
|
||
bool hidden = hvtp->hidden & tvtp->hidden;
|
||
tail = arena->addTypePack(VariadicTypePack{ty, hidden});
|
||
}
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
else if (get<VariadicTypePack>(*htail))
|
||
hereSubThere = false;
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
else if (std::optional<TypePackId> ttail = itt.tail())
|
||
{
|
||
if (get<VariadicTypePack>(*ttail))
|
||
thereSubHere = false;
|
||
else
|
||
// Luau doesn't have unions of type pack variables
|
||
return std::nullopt;
|
||
}
|
||
|
||
if (hereSubThere)
|
||
return here;
|
||
else if (thereSubHere)
|
||
return there;
|
||
if (!head.empty())
|
||
return arena->addTypePack(TypePack{head, tail});
|
||
else if (tail)
|
||
return *tail;
|
||
else
|
||
// TODO: Add an emptyPack to singleton types
|
||
return arena->addTypePack({});
|
||
}
|
||
|
||
std::optional<TypeId> Normalizer::intersectionOfTables(TypeId here, TypeId there)
|
||
{
|
||
if (here == there)
|
||
return here;
|
||
|
||
RecursionCounter _rc(&sharedState->counters.recursionCount);
|
||
if (sharedState->counters.recursionLimit > 0 && sharedState->counters.recursionLimit < sharedState->counters.recursionCount)
|
||
return std::nullopt;
|
||
|
||
TypeId htable = here;
|
||
TypeId hmtable = nullptr;
|
||
if (const MetatableTypeVar* hmtv = get<MetatableTypeVar>(here))
|
||
{
|
||
htable = hmtv->table;
|
||
hmtable = hmtv->metatable;
|
||
}
|
||
TypeId ttable = there;
|
||
TypeId tmtable = nullptr;
|
||
if (const MetatableTypeVar* tmtv = get<MetatableTypeVar>(there))
|
||
{
|
||
ttable = tmtv->table;
|
||
tmtable = tmtv->metatable;
|
||
}
|
||
|
||
const TableTypeVar* httv = get<TableTypeVar>(htable);
|
||
LUAU_ASSERT(httv);
|
||
const TableTypeVar* tttv = get<TableTypeVar>(ttable);
|
||
LUAU_ASSERT(tttv);
|
||
|
||
if (httv->state == TableState::Free || tttv->state == TableState::Free)
|
||
return std::nullopt;
|
||
if (httv->state == TableState::Generic || tttv->state == TableState::Generic)
|
||
return std::nullopt;
|
||
|
||
TableState state = httv->state;
|
||
if (tttv->state == TableState::Unsealed)
|
||
state = tttv->state;
|
||
|
||
TypeLevel level = max(httv->level, tttv->level);
|
||
TableTypeVar result{state, level};
|
||
|
||
bool hereSubThere = true;
|
||
bool thereSubHere = true;
|
||
|
||
for (const auto& [name, hprop] : httv->props)
|
||
{
|
||
Property prop = hprop;
|
||
auto tfound = tttv->props.find(name);
|
||
if (tfound == tttv->props.end())
|
||
thereSubHere = false;
|
||
else
|
||
{
|
||
const auto& [_name, tprop] = *tfound;
|
||
// TODO: variance issues here, which can't be fixed until we have read/write property types
|
||
prop.type = intersectionType(hprop.type, tprop.type);
|
||
hereSubThere &= (prop.type == hprop.type);
|
||
thereSubHere &= (prop.type == tprop.type);
|
||
}
|
||
// TODO: string indexers
|
||
result.props[name] = prop;
|
||
}
|
||
|
||
for (const auto& [name, tprop] : tttv->props)
|
||
{
|
||
if (httv->props.count(name) == 0)
|
||
{
|
||
result.props[name] = tprop;
|
||
hereSubThere = false;
|
||
}
|
||
}
|
||
|
||
if (httv->indexer && tttv->indexer)
|
||
{
|
||
// TODO: What should intersection of indexes be?
|
||
TypeId index = unionType(httv->indexer->indexType, tttv->indexer->indexType);
|
||
TypeId indexResult = intersectionType(httv->indexer->indexResultType, tttv->indexer->indexResultType);
|
||
result.indexer = {index, indexResult};
|
||
hereSubThere &= (httv->indexer->indexType == index) && (httv->indexer->indexResultType == indexResult);
|
||
thereSubHere &= (tttv->indexer->indexType == index) && (tttv->indexer->indexResultType == indexResult);
|
||
}
|
||
else if (httv->indexer)
|
||
{
|
||
result.indexer = httv->indexer;
|
||
thereSubHere = false;
|
||
}
|
||
else if (tttv->indexer)
|
||
{
|
||
result.indexer = tttv->indexer;
|
||
hereSubThere = false;
|
||
}
|
||
|
||
TypeId table;
|
||
if (hereSubThere)
|
||
table = htable;
|
||
else if (thereSubHere)
|
||
table = ttable;
|
||
else
|
||
table = arena->addType(std::move(result));
|
||
|
||
if (tmtable && hmtable)
|
||
{
|
||
// NOTE: this assumes metatables are ivariant
|
||
if (std::optional<TypeId> mtable = intersectionOfTables(hmtable, tmtable))
|
||
{
|
||
if (table == htable && *mtable == hmtable)
|
||
return here;
|
||
else if (table == ttable && *mtable == tmtable)
|
||
return there;
|
||
else
|
||
return arena->addType(MetatableTypeVar{table, *mtable});
|
||
}
|
||
else
|
||
return std::nullopt;
|
||
}
|
||
else if (hmtable)
|
||
{
|
||
if (table == htable)
|
||
return here;
|
||
else
|
||
return arena->addType(MetatableTypeVar{table, hmtable});
|
||
}
|
||
else if (tmtable)
|
||
{
|
||
if (table == ttable)
|
||
return there;
|
||
else
|
||
return arena->addType(MetatableTypeVar{table, tmtable});
|
||
}
|
||
else
|
||
return table;
|
||
}
|
||
|
||
void Normalizer::intersectTablesWithTable(TypeIds& heres, TypeId there)
|
||
{
|
||
TypeIds tmp;
|
||
for (TypeId here : heres)
|
||
if (std::optional<TypeId> inter = intersectionOfTables(here, there))
|
||
tmp.insert(*inter);
|
||
heres.retain(tmp);
|
||
heres.insert(tmp.begin(), tmp.end());
|
||
}
|
||
|
||
void Normalizer::intersectTables(TypeIds& heres, const TypeIds& theres)
|
||
{
|
||
TypeIds tmp;
|
||
for (TypeId here : heres)
|
||
for (TypeId there : theres)
|
||
if (std::optional<TypeId> inter = intersectionOfTables(here, there))
|
||
tmp.insert(*inter);
|
||
heres.retain(tmp);
|
||
heres.insert(tmp.begin(), tmp.end());
|
||
}
|
||
|
||
std::optional<TypeId> Normalizer::intersectionOfFunctions(TypeId here, TypeId there)
|
||
{
|
||
const FunctionTypeVar* hftv = get<FunctionTypeVar>(here);
|
||
LUAU_ASSERT(hftv);
|
||
const FunctionTypeVar* tftv = get<FunctionTypeVar>(there);
|
||
LUAU_ASSERT(tftv);
|
||
|
||
if (hftv->generics != tftv->generics)
|
||
return std::nullopt;
|
||
if (hftv->genericPacks != tftv->genericPacks)
|
||
return std::nullopt;
|
||
|
||
TypePackId argTypes;
|
||
TypePackId retTypes;
|
||
|
||
if (hftv->retTypes == tftv->retTypes)
|
||
{
|
||
std::optional<TypePackId> argTypesOpt = unionOfTypePacks(hftv->argTypes, tftv->argTypes);
|
||
if (!argTypesOpt)
|
||
return std::nullopt;
|
||
argTypes = *argTypesOpt;
|
||
retTypes = hftv->retTypes;
|
||
}
|
||
else if (FFlag::LuauOverloadedFunctionSubtypingPerf && hftv->argTypes == tftv->argTypes)
|
||
{
|
||
std::optional<TypePackId> retTypesOpt = intersectionOfTypePacks(hftv->argTypes, tftv->argTypes);
|
||
if (!retTypesOpt)
|
||
return std::nullopt;
|
||
argTypes = hftv->argTypes;
|
||
retTypes = *retTypesOpt;
|
||
}
|
||
else
|
||
return std::nullopt;
|
||
|
||
if (argTypes == hftv->argTypes && retTypes == hftv->retTypes)
|
||
return here;
|
||
if (argTypes == tftv->argTypes && retTypes == tftv->retTypes)
|
||
return there;
|
||
|
||
FunctionTypeVar result{argTypes, retTypes};
|
||
result.generics = hftv->generics;
|
||
result.genericPacks = hftv->genericPacks;
|
||
return arena->addType(std::move(result));
|
||
}
|
||
|
||
std::optional<TypeId> Normalizer::unionSaturatedFunctions(TypeId here, TypeId there)
|
||
{
|
||
// Deep breath...
|
||
//
|
||
// When we come to check overloaded functions for subtyping,
|
||
// we have to compare (F1 & ... & FM) <: (G1 & ... G GN)
|
||
// where each Fi or Gj is a function type. Now that intersection on the right is no
|
||
// problem, since that's true if and only if (F1 & ... & FM) <: Gj for every j.
|
||
// But the intersection on the left is annoying, since we might have
|
||
// (F1 & ... & FM) <: G but no Fi <: G. For example
|
||
//
|
||
// ((number? -> number?) & (string? -> string?)) <: (nil -> nil)
|
||
//
|
||
// So in this case, what we do is define Apply<F, T> for the result of applying
|
||
// a function of type F to an argument of type T, and then F <: (T -> U)
|
||
// if and only if Apply<F, T> <: U. For example:
|
||
//
|
||
// if f : ((number? -> number?) & (string? -> string?))
|
||
// then f(nil) must be nil, so
|
||
// Apply<((number? -> number?) & (string? -> string?)), nil> is nil
|
||
//
|
||
// So subtyping on overloaded functions "just" boils down to defining Apply<F, T>.
|
||
//
|
||
// Now for non-overloaded functions, this is easy!
|
||
// Apply<(R -> S), T> is S if T <: R, and an error type otherwise.
|
||
//
|
||
// But for overloaded functions it's not so simple. We'd like Apply<F1 & ... & FM, T>
|
||
// to just be Apply<F1, T> & ... & Apply<FM, T> but oh dear
|
||
//
|
||
// if f : ((number -> number) & (string -> string))
|
||
// and x : (number | string)
|
||
// then f(x) : (number | string)
|
||
//
|
||
// so we want
|
||
//
|
||
// Apply<((number -> number) & (string -> string)), (number | string)> is (number | string)
|
||
//
|
||
// but
|
||
//
|
||
// Apply<(number -> number), (number | string)> is an error
|
||
// Apply<(string -> string), (number | string)> is an error
|
||
//
|
||
// that is Apply<F, T> should consider all possible combinations of overloads of F,
|
||
// not just individual overloads.
|
||
//
|
||
// For this reason, when we're normalizing function types (in order to check subtyping
|
||
// or perform overload resolution) we should first *union-saturate* them. An overloaded
|
||
// function is union-saturated whenever:
|
||
//
|
||
// if (R -> S) is an overload of F
|
||
// and (T -> U) is an overload of F
|
||
// then ((R | T) -> (S | U)) is a subtype of an overload of F
|
||
//
|
||
// Any overloaded function can be normalized to a union-saturated one by adding enough extra overloads.
|
||
// For example, union-saturating
|
||
//
|
||
// ((number -> number) & (string -> string))
|
||
//
|
||
// is
|
||
//
|
||
// ((number -> number) & (string -> string) & ((number | string) -> (number | string)))
|
||
//
|
||
// For union-saturated overloaded functions, the "obvious" algorithm works:
|
||
//
|
||
// Apply<F1 & ... & FM, T> is Apply<F1, T> & ... & Apply<FM, T>
|
||
//
|
||
// so we can define Apply, so we can perform overloaded function resolution
|
||
// and check subtyping on overloaded function types, yay!
|
||
//
|
||
// This is yet another potential source of exponential blow-up, sigh, since
|
||
// the union-saturation of a function with N overloads may have 2^N overloads
|
||
// (one for every subset). In practice, that hopefully won't happen that often,
|
||
// in particular we only union-saturate overloads with different return types,
|
||
// and there are hopefully not very many cases of that.
|
||
//
|
||
// All of this is mechanically verified in Agda, at https://github.com/luau-lang/agda-typeck
|
||
//
|
||
// It is essentially the algorithm defined in https://pnwamk.github.io/sst-tutorial/
|
||
// except that we're precomputing the union-saturation rather than converting
|
||
// to disjunctive normal form on the fly.
|
||
//
|
||
// This is all built on semantic subtyping:
|
||
//
|
||
// Covariance and Contravariance, Giuseppe Castagna,
|
||
// Logical Methods in Computer Science 16(1), 2022
|
||
// https://arxiv.org/abs/1809.01427
|
||
//
|
||
// A gentle introduction to semantic subtyping, Giuseppe Castagna and Alain Frisch,
|
||
// Proc. Principles and practice of declarative programming 2005, pp 198–208
|
||
// https://doi.org/10.1145/1069774.1069793
|
||
|
||
const FunctionTypeVar* hftv = get<FunctionTypeVar>(here);
|
||
if (!hftv)
|
||
return std::nullopt;
|
||
const FunctionTypeVar* tftv = get<FunctionTypeVar>(there);
|
||
if (!tftv)
|
||
return std::nullopt;
|
||
|
||
if (hftv->generics != tftv->generics)
|
||
return std::nullopt;
|
||
if (hftv->genericPacks != tftv->genericPacks)
|
||
return std::nullopt;
|
||
|
||
std::optional<TypePackId> argTypes = unionOfTypePacks(hftv->argTypes, tftv->argTypes);
|
||
if (!argTypes)
|
||
return std::nullopt;
|
||
std::optional<TypePackId> retTypes = unionOfTypePacks(hftv->retTypes, tftv->retTypes);
|
||
if (!retTypes)
|
||
return std::nullopt;
|
||
|
||
FunctionTypeVar result{*argTypes, *retTypes};
|
||
result.generics = hftv->generics;
|
||
result.genericPacks = hftv->genericPacks;
|
||
return arena->addType(std::move(result));
|
||
}
|
||
|
||
void Normalizer::intersectFunctionsWithFunction(NormalizedFunctionType& heres, TypeId there)
|
||
{
|
||
if (heres.isNever())
|
||
return;
|
||
|
||
heres.isTop = false;
|
||
|
||
for (auto it = heres.parts->begin(); it != heres.parts->end();)
|
||
{
|
||
TypeId here = *it;
|
||
if (get<ErrorTypeVar>(here))
|
||
it++;
|
||
else if (std::optional<TypeId> tmp = intersectionOfFunctions(here, there))
|
||
{
|
||
heres.parts->erase(it);
|
||
heres.parts->insert(*tmp);
|
||
return;
|
||
}
|
||
else
|
||
it++;
|
||
}
|
||
|
||
TypeIds tmps;
|
||
for (TypeId here : *heres.parts)
|
||
{
|
||
if (std::optional<TypeId> tmp = unionSaturatedFunctions(here, there))
|
||
tmps.insert(*tmp);
|
||
}
|
||
heres.parts->insert(there);
|
||
heres.parts->insert(tmps.begin(), tmps.end());
|
||
}
|
||
|
||
void Normalizer::intersectFunctions(NormalizedFunctionType& heres, const NormalizedFunctionType& theres)
|
||
{
|
||
if (heres.isNever())
|
||
return;
|
||
else if (theres.isNever())
|
||
{
|
||
heres.resetToNever();
|
||
return;
|
||
}
|
||
else
|
||
{
|
||
for (TypeId there : *theres.parts)
|
||
intersectFunctionsWithFunction(heres, there);
|
||
}
|
||
}
|
||
|
||
bool Normalizer::intersectTyvarsWithTy(NormalizedTyvars& here, TypeId there)
|
||
{
|
||
for (auto it = here.begin(); it != here.end();)
|
||
{
|
||
NormalizedType& inter = *it->second;
|
||
if (!intersectNormalWithTy(inter, there))
|
||
return false;
|
||
if (isShallowInhabited(inter))
|
||
++it;
|
||
else
|
||
it = here.erase(it);
|
||
}
|
||
return true;
|
||
}
|
||
|
||
// See above for an explaination of `ignoreSmallerTyvars`.
|
||
bool Normalizer::intersectNormals(NormalizedType& here, const NormalizedType& there, int ignoreSmallerTyvars)
|
||
{
|
||
if (!get<NeverTypeVar>(there.tops))
|
||
{
|
||
here.tops = intersectionOfTops(here.tops, there.tops);
|
||
return true;
|
||
}
|
||
else if (!get<NeverTypeVar>(here.tops))
|
||
{
|
||
clearNormal(here);
|
||
return unionNormals(here, there, ignoreSmallerTyvars);
|
||
}
|
||
|
||
here.booleans = intersectionOfBools(here.booleans, there.booleans);
|
||
intersectClasses(here.classes, there.classes);
|
||
here.errors = (get<NeverTypeVar>(there.errors) ? there.errors : here.errors);
|
||
here.nils = (get<NeverTypeVar>(there.nils) ? there.nils : here.nils);
|
||
here.numbers = (get<NeverTypeVar>(there.numbers) ? there.numbers : here.numbers);
|
||
intersectStrings(here.strings, there.strings);
|
||
here.threads = (get<NeverTypeVar>(there.threads) ? there.threads : here.threads);
|
||
intersectFunctions(here.functions, there.functions);
|
||
intersectTables(here.tables, there.tables);
|
||
|
||
for (auto& [tyvar, inter] : there.tyvars)
|
||
{
|
||
int index = tyvarIndex(tyvar);
|
||
if (ignoreSmallerTyvars < index)
|
||
{
|
||
auto [found, fresh] = here.tyvars.emplace(tyvar, std::make_unique<NormalizedType>(NormalizedType{singletonTypes}));
|
||
if (fresh)
|
||
{
|
||
if (!unionNormals(*found->second, here, index))
|
||
return false;
|
||
}
|
||
}
|
||
}
|
||
for (auto it = here.tyvars.begin(); it != here.tyvars.end();)
|
||
{
|
||
TypeId tyvar = it->first;
|
||
NormalizedType& inter = *it->second;
|
||
int index = tyvarIndex(tyvar);
|
||
LUAU_ASSERT(ignoreSmallerTyvars < index);
|
||
auto found = there.tyvars.find(tyvar);
|
||
if (found == there.tyvars.end())
|
||
{
|
||
if (!intersectNormals(inter, there, index))
|
||
return false;
|
||
}
|
||
else
|
||
{
|
||
if (!intersectNormals(inter, *found->second, index))
|
||
return false;
|
||
}
|
||
if (isShallowInhabited(inter))
|
||
it++;
|
||
else
|
||
it = here.tyvars.erase(it);
|
||
}
|
||
return true;
|
||
}
|
||
|
||
bool Normalizer::intersectNormalWithTy(NormalizedType& here, TypeId there)
|
||
{
|
||
RecursionCounter _rc(&sharedState->counters.recursionCount);
|
||
if (!withinResourceLimits())
|
||
return false;
|
||
|
||
there = follow(there);
|
||
if (get<AnyTypeVar>(there) || get<UnknownTypeVar>(there))
|
||
{
|
||
here.tops = intersectionOfTops(here.tops, there);
|
||
return true;
|
||
}
|
||
else if (!get<NeverTypeVar>(here.tops))
|
||
{
|
||
clearNormal(here);
|
||
return unionNormalWithTy(here, there);
|
||
}
|
||
else if (const UnionTypeVar* utv = get<UnionTypeVar>(there))
|
||
{
|
||
NormalizedType norm{singletonTypes};
|
||
for (UnionTypeVarIterator it = begin(utv); it != end(utv); ++it)
|
||
if (!unionNormalWithTy(norm, *it))
|
||
return false;
|
||
return intersectNormals(here, norm);
|
||
}
|
||
else if (const IntersectionTypeVar* itv = get<IntersectionTypeVar>(there))
|
||
{
|
||
for (IntersectionTypeVarIterator it = begin(itv); it != end(itv); ++it)
|
||
if (!intersectNormalWithTy(here, *it))
|
||
return false;
|
||
return true;
|
||
}
|
||
else if (get<GenericTypeVar>(there) || get<FreeTypeVar>(there))
|
||
{
|
||
NormalizedType thereNorm{singletonTypes};
|
||
NormalizedType topNorm{singletonTypes};
|
||
topNorm.tops = singletonTypes->unknownType;
|
||
thereNorm.tyvars.insert_or_assign(there, std::make_unique<NormalizedType>(std::move(topNorm)));
|
||
return intersectNormals(here, thereNorm);
|
||
}
|
||
|
||
NormalizedTyvars tyvars = std::move(here.tyvars);
|
||
|
||
if (const FunctionTypeVar* utv = get<FunctionTypeVar>(there))
|
||
{
|
||
NormalizedFunctionType functions = std::move(here.functions);
|
||
clearNormal(here);
|
||
intersectFunctionsWithFunction(functions, there);
|
||
here.functions = std::move(functions);
|
||
}
|
||
else if (get<TableTypeVar>(there) || get<MetatableTypeVar>(there))
|
||
{
|
||
TypeIds tables = std::move(here.tables);
|
||
clearNormal(here);
|
||
intersectTablesWithTable(tables, there);
|
||
here.tables = std::move(tables);
|
||
}
|
||
else if (get<ClassTypeVar>(there))
|
||
{
|
||
TypeIds classes = std::move(here.classes);
|
||
clearNormal(here);
|
||
intersectClassesWithClass(classes, there);
|
||
here.classes = std::move(classes);
|
||
}
|
||
else if (get<ErrorTypeVar>(there))
|
||
{
|
||
TypeId errors = here.errors;
|
||
clearNormal(here);
|
||
here.errors = errors;
|
||
}
|
||
else if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(there))
|
||
{
|
||
TypeId booleans = here.booleans;
|
||
TypeId nils = here.nils;
|
||
TypeId numbers = here.numbers;
|
||
NormalizedStringType strings = std::move(here.strings);
|
||
NormalizedFunctionType functions = std::move(here.functions);
|
||
TypeId threads = here.threads;
|
||
|
||
clearNormal(here);
|
||
|
||
if (ptv->type == PrimitiveTypeVar::Boolean)
|
||
here.booleans = booleans;
|
||
else if (ptv->type == PrimitiveTypeVar::NilType)
|
||
here.nils = nils;
|
||
else if (ptv->type == PrimitiveTypeVar::Number)
|
||
here.numbers = numbers;
|
||
else if (ptv->type == PrimitiveTypeVar::String)
|
||
here.strings = std::move(strings);
|
||
else if (ptv->type == PrimitiveTypeVar::Thread)
|
||
here.threads = threads;
|
||
else if (ptv->type == PrimitiveTypeVar::Function)
|
||
{
|
||
LUAU_ASSERT(FFlag::LuauNegatedFunctionTypes);
|
||
here.functions = std::move(functions);
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
else if (const SingletonTypeVar* stv = get<SingletonTypeVar>(there))
|
||
{
|
||
TypeId booleans = here.booleans;
|
||
NormalizedStringType strings = std::move(here.strings);
|
||
|
||
clearNormal(here);
|
||
|
||
if (get<BooleanSingleton>(stv))
|
||
here.booleans = intersectionOfBools(booleans, there);
|
||
else if (const StringSingleton* sstv = get<StringSingleton>(stv))
|
||
{
|
||
if (strings.includes(sstv->value))
|
||
here.strings.singletons->insert({sstv->value, there});
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
}
|
||
else if (const NegationTypeVar* ntv = get<NegationTypeVar>(there); FFlag::LuauNegatedStringSingletons && ntv)
|
||
{
|
||
TypeId t = follow(ntv->ty);
|
||
if (const PrimitiveTypeVar* ptv = get<PrimitiveTypeVar>(t))
|
||
subtractPrimitive(here, ntv->ty);
|
||
else if (const SingletonTypeVar* stv = get<SingletonTypeVar>(t))
|
||
subtractSingleton(here, follow(ntv->ty));
|
||
else if (const UnionTypeVar* itv = get<UnionTypeVar>(t))
|
||
{
|
||
for (TypeId part : itv->options)
|
||
{
|
||
const NormalizedType* normalPart = normalize(part);
|
||
std::optional<NormalizedType> negated = negateNormal(*normalPart);
|
||
if (!negated)
|
||
return false;
|
||
intersectNormals(here, *negated);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// TODO negated unions, intersections, table, and function.
|
||
// Report a TypeError for other types.
|
||
LUAU_ASSERT(!"Unimplemented");
|
||
}
|
||
}
|
||
else
|
||
LUAU_ASSERT(!"Unreachable");
|
||
|
||
if (!intersectTyvarsWithTy(tyvars, there))
|
||
return false;
|
||
here.tyvars = std::move(tyvars);
|
||
|
||
return true;
|
||
}
|
||
|
||
// -------- Convert back from a normalized type to a type
|
||
TypeId Normalizer::typeFromNormal(const NormalizedType& norm)
|
||
{
|
||
assertInvariant(norm);
|
||
if (!get<NeverTypeVar>(norm.tops))
|
||
return norm.tops;
|
||
|
||
std::vector<TypeId> result;
|
||
|
||
if (!get<NeverTypeVar>(norm.booleans))
|
||
result.push_back(norm.booleans);
|
||
result.insert(result.end(), norm.classes.begin(), norm.classes.end());
|
||
if (!get<NeverTypeVar>(norm.errors))
|
||
result.push_back(norm.errors);
|
||
if (FFlag::LuauNegatedFunctionTypes && norm.functions.isTop)
|
||
result.push_back(singletonTypes->functionType);
|
||
else if (!norm.functions.isNever())
|
||
{
|
||
if (norm.functions.parts->size() == 1)
|
||
result.push_back(*norm.functions.parts->begin());
|
||
else
|
||
{
|
||
std::vector<TypeId> parts;
|
||
parts.insert(parts.end(), norm.functions.parts->begin(), norm.functions.parts->end());
|
||
result.push_back(arena->addType(IntersectionTypeVar{std::move(parts)}));
|
||
}
|
||
}
|
||
if (!get<NeverTypeVar>(norm.nils))
|
||
result.push_back(norm.nils);
|
||
if (!get<NeverTypeVar>(norm.numbers))
|
||
result.push_back(norm.numbers);
|
||
if (norm.strings.isString())
|
||
result.push_back(singletonTypes->stringType);
|
||
else if (norm.strings.isUnion())
|
||
{
|
||
for (auto& [_, ty] : *norm.strings.singletons)
|
||
result.push_back(ty);
|
||
}
|
||
else if (FFlag::LuauNegatedStringSingletons && norm.strings.isIntersection())
|
||
{
|
||
std::vector<TypeId> parts;
|
||
parts.push_back(singletonTypes->stringType);
|
||
for (const auto& [name, ty] : *norm.strings.singletons)
|
||
parts.push_back(arena->addType(NegationTypeVar{ty}));
|
||
|
||
result.push_back(arena->addType(IntersectionTypeVar{std::move(parts)}));
|
||
}
|
||
if (!get<NeverTypeVar>(norm.threads))
|
||
result.push_back(singletonTypes->threadType);
|
||
|
||
result.insert(result.end(), norm.tables.begin(), norm.tables.end());
|
||
for (auto& [tyvar, intersect] : norm.tyvars)
|
||
{
|
||
if (get<NeverTypeVar>(intersect->tops))
|
||
{
|
||
TypeId ty = typeFromNormal(*intersect);
|
||
result.push_back(arena->addType(IntersectionTypeVar{{tyvar, ty}}));
|
||
}
|
||
else
|
||
result.push_back(tyvar);
|
||
}
|
||
|
||
if (result.size() == 0)
|
||
return singletonTypes->neverType;
|
||
else if (result.size() == 1)
|
||
return result[0];
|
||
else
|
||
return arena->addType(UnionTypeVar{std::move(result)});
|
||
}
|
||
|
||
bool isSubtype(TypeId subTy, TypeId superTy, NotNull<Scope> scope, NotNull<SingletonTypes> singletonTypes, InternalErrorReporter& ice)
|
||
{
|
||
UnifierSharedState sharedState{&ice};
|
||
TypeArena arena;
|
||
Normalizer normalizer{&arena, singletonTypes, NotNull{&sharedState}};
|
||
Unifier u{NotNull{&normalizer}, Mode::Strict, scope, Location{}, Covariant};
|
||
|
||
u.tryUnify(subTy, superTy);
|
||
const bool ok = u.errors.empty() && u.log.empty();
|
||
return ok;
|
||
}
|
||
|
||
bool isSubtype(TypePackId subPack, TypePackId superPack, NotNull<Scope> scope, NotNull<SingletonTypes> singletonTypes, InternalErrorReporter& ice)
|
||
{
|
||
UnifierSharedState sharedState{&ice};
|
||
TypeArena arena;
|
||
Normalizer normalizer{&arena, singletonTypes, NotNull{&sharedState}};
|
||
Unifier u{NotNull{&normalizer}, Mode::Strict, scope, Location{}, Covariant};
|
||
|
||
u.tryUnify(subPack, superPack);
|
||
const bool ok = u.errors.empty() && u.log.empty();
|
||
return ok;
|
||
}
|
||
|
||
} // namespace Luau
|