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4b267aa5c5
* Added a limit on how many instructions the Compiler can safely produce (reported by @TheGreatSageEqualToHeaven) C++ API Changes: * With work started on read-only and write-only properties, `Property::type` member variable has been replaced with `TypeId type()` and `setType(TypeId)` functions. * New `LazyType` unwrap callback now has a `void` return type, all that's required from the callback is to write into `unwrapped` field. In our work on the new type solver, the following issues were fixed: * Work has started to support https://github.com/Roblox/luau/pull/77 and https://github.com/Roblox/luau/pull/79 * Refinements are no longer applied on l-values, removing some false-positive errors * Improved overload resolution against expected result type * `Frontend::prepareModuleScope` now works in the new solver * Cofinite strings are now comparable And these are the changes in native code generation (JIT): * Fixed MIN_NUM and MAX_NUM constant fold when one of the arguments is NaN * Added constant folding for number conversions and bit operations * Value spilling and rematerialization is now supported on arm64 * Improved FASTCALL2K IR generation to support second argument constant * Added value numbering and load/store propagation optimizations * Added STORE_VECTOR on arm64, completing the IR lowering on this target
40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "ConstraintGraphBuilderFixture.h"
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#include "Luau/TypeReduction.h"
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namespace Luau
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{
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ConstraintGraphBuilderFixture::ConstraintGraphBuilderFixture()
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: Fixture()
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, mainModule(new Module)
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, forceTheFlag{"DebugLuauDeferredConstraintResolution", true}
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{
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mainModule->name = "MainModule";
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mainModule->humanReadableName = "MainModule";
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mainModule->reduction = std::make_unique<TypeReduction>(NotNull{&mainModule->internalTypes}, builtinTypes, NotNull{&ice});
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BlockedType::DEPRECATED_nextIndex = 0;
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BlockedTypePack::nextIndex = 0;
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}
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void ConstraintGraphBuilderFixture::generateConstraints(const std::string& code)
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{
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AstStatBlock* root = parse(code);
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dfg = std::make_unique<DataFlowGraph>(DataFlowGraphBuilder::build(root, NotNull{&ice}));
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cgb = std::make_unique<ConstraintGraphBuilder>(mainModule, &arena, NotNull(&moduleResolver), builtinTypes, NotNull(&ice),
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frontend.globals.globalScope, /*prepareModuleScope*/ nullptr, &logger, NotNull{dfg.get()});
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cgb->visit(root);
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rootScope = cgb->rootScope;
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constraints = Luau::borrowConstraints(cgb->constraints);
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}
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void ConstraintGraphBuilderFixture::solve(const std::string& code)
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{
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generateConstraints(code);
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ConstraintSolver cs{NotNull{&normalizer}, NotNull{rootScope}, constraints, "MainModule", NotNull(&moduleResolver), {}, &logger};
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cs.run();
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}
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} // namespace Luau
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