luau/Require/Runtime/include/Luau/Require.h
Andy Friesen 3eb0c13678
Sync to upstream/release/673 (#1812)
# General Changes

* Remove a `static_assert` that prevented Luau from building on 32-bit
targets.
* Fix `proxyrequire` (see https://github.com/luau-lang/luau/pull/1804)
* Replace contents API with new `loadname` API in Luau.Require
* Store the positions of `:` symbols in the CST.
* Fix a minor bug in the new incremental autocomplete engine: Properly
suggest `else` and `elseif` if the cursor is currently within an `if`
block.

# New Type Solver

* Allow generics to be substituted for negation types when performing
subtype tests
* Crash fixes
* Surface subtyping errors more consistently.
* Avoid creating double-negation types (like `~~(false?)`) when
generating constraints.

# Internal Contributors

Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Sora Kanosue <skanosue@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Menarul Alam <malam@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
2025-05-09 16:35:47 -07:00

141 lines
7.2 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "lua.h"
#include <stddef.h>
////////////////////////////////////////////////////////////////////////////////
//
// Require-by-string assumes that the context in which it is embedded adheres to
// a particular structure.
//
// Each component in a require path either represents a module or a directory.
// Modules contain Luau code, whereas directories serve solely as organizational
// units. For the purposes of navigation, both modules and directories are
// functionally identical: modules and directories can both have children, which
// could themselves be modules or directories, and both types can have at most
// one parent, which could also be either a module or a directory.
//
// Without more context, it is impossible to tell which components in a given
// path "./foo/bar/baz" are modules and which are directories. To provide this
// context, the require-by-string runtime library must be opened with a
// luarequire_Configuration object, which defines the navigation behavior of the
// context in which Luau is embedded.
//
// Calls to to_parent and to_child signal a move up or down the context's
// hierarchy. The context is expected to maintain an internal state so that
// when is_module_present is called, require-by-string can determine whether it
// is currently pointing at a module or a directory.
//
// In a conventional filesystem context, "modules" map either to *.luau files or
// to directories on disk containing an init.luau file, whereas "directories"
// map to directories on disk not containing an init.luau file. In a more
// abstract context, a module and a directory could be represented by any
// nestable code unit and organizational unit, respectively.
//
// Require-by-string's runtime behavior can be additionally be configured in
// configuration files, such as .luaurc files in a filesystem context. The
// presence of a configuration file in the current context is signaled by the
// is_config_present function. Both modules and directories can contain
// configuration files; however, note that a given configuration file's scope is
// limited to the descendants of the module or directory in which it resides. In
// other words, when searching for a relevant configuration file for a given
// module, the search begins at the module's parent context and proceeds up the
// hierarchy from there, resolving to the first configuration file found.
//
////////////////////////////////////////////////////////////////////////////////
enum luarequire_NavigateResult
{
NAVIGATE_SUCCESS,
NAVIGATE_AMBIGUOUS,
NAVIGATE_NOT_FOUND
};
// Functions returning WRITE_SUCCESS are expected to set their size_out argument
// to the number of bytes written to the buffer. If WRITE_BUFFER_TOO_SMALL is
// returned, size_out should be set to the required buffer size.
enum luarequire_WriteResult
{
WRITE_SUCCESS,
WRITE_BUFFER_TOO_SMALL,
WRITE_FAILURE
};
struct luarequire_Configuration
{
// Returns whether requires are permitted from the given chunkname.
bool (*is_require_allowed)(lua_State* L, void* ctx, const char* requirer_chunkname);
// Resets the internal state to point at the requirer module.
luarequire_NavigateResult (*reset)(lua_State* L, void* ctx, const char* requirer_chunkname);
// Resets the internal state to point at an aliased module, given its exact
// path from a configuration file. This function is only called when an
// alias's path cannot be resolved relative to its configuration file.
luarequire_NavigateResult (*jump_to_alias)(lua_State* L, void* ctx, const char* path);
// Navigates through the context by making mutations to the internal state.
luarequire_NavigateResult (*to_parent)(lua_State* L, void* ctx);
luarequire_NavigateResult (*to_child)(lua_State* L, void* ctx, const char* name);
// Returns whether the context is currently pointing at a module.
bool (*is_module_present)(lua_State* L, void* ctx);
// Provides a chunkname for the current module. This will be accessible
// through the debug library. This function is only called if
// is_module_present returns true.
luarequire_WriteResult (*get_chunkname)(lua_State* L, void* ctx, char* buffer, size_t buffer_size, size_t* size_out);
// Provides a loadname that identifies the current module and is passed to
// load. This function is only called if is_module_present returns true.
luarequire_WriteResult (*get_loadname)(lua_State* L, void* ctx, char* buffer, size_t buffer_size, size_t* size_out);
// Provides a cache key representing the current module. This function is
// only called if is_module_present returns true.
luarequire_WriteResult (*get_cache_key)(lua_State* L, void* ctx, char* buffer, size_t buffer_size, size_t* size_out);
// Returns whether a configuration file is present in the current context.
// If not, require-by-string will call to_parent until either a
// configuration file is present or NAVIGATE_FAILURE is returned (at root).
bool (*is_config_present)(lua_State* L, void* ctx);
// Provides the contents of the configuration file in the current context.
// This function is only called if is_config_present returns true.
luarequire_WriteResult (*get_config)(lua_State* L, void* ctx, char* buffer, size_t buffer_size, size_t* size_out);
// Executes the module and places the result on the stack. Returns the
// number of results placed on the stack. Returning -1 directs the requiring
// thread to yield. In this case, this thread should be resumed with the
// module result pushed onto its stack.
int (*load)(lua_State* L, void* ctx, const char* path, const char* chunkname, const char* loadname);
};
// Populates function pointers in the given luarequire_Configuration.
typedef void (*luarequire_Configuration_init)(luarequire_Configuration* config);
// Initializes and pushes the require closure onto the stack without
// registration.
LUALIB_API int luarequire_pushrequire(lua_State* L, luarequire_Configuration_init config_init, void* ctx);
// Initializes the require library and registers it globally.
LUALIB_API void luaopen_require(lua_State* L, luarequire_Configuration_init config_init, void* ctx);
// Initializes and pushes a "proxyrequire" closure onto the stack. This function
// takes two parameters: the string path to resolve and the chunkname of an
// existing module. The path is resolved as if it were being required from the
// module that the chunkname represents.
LUALIB_API int luarequire_pushproxyrequire(lua_State* L, luarequire_Configuration_init config_init, void* ctx);
// Registers an aliased require path to a result. After registration, the given
// result will always be immediately returned when the given path is required.
// Expects the path and table to be passed as arguments on the stack.
LUALIB_API int luarequire_registermodule(lua_State* L);
// Clears the entry associated with the given cache key from the require cache.
// Expects the cache key to be passed as an argument on the stack.
LUALIB_API int luarequire_clearcacheentry(lua_State* L);
// Clears all entries from the require cache.
LUALIB_API int luarequire_clearcache(lua_State* L);