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* Better indentation in multi-line type mismatch error messages * Error message clone can no longer cause a stack overflow (when typechecking with retainFullTypeGraphs set to false); fixes https://github.com/Roblox/luau/issues/975 * `string.format` with %s is now ~2x faster on strings smaller than 100 characters Native code generation: * All VM side exits will block return to the native execution of the current function to preserve correctness * Fixed executable page allocation on Apple platforms when using hardened runtime * Added statistics for code generation (no. of functions compiler, memory used for different areas) * Fixed issue with function entry type checks performed more that once in some functions
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/LinterConfig.h"
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#include "Luau/ParseOptions.h"
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#include <string>
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#include <optional>
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#include <vector>
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namespace Luau
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{
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using ModuleName = std::string;
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constexpr const char* kConfigName = ".luaurc";
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struct Config
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{
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Config();
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Mode mode = Mode::Nonstrict;
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ParseOptions parseOptions;
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LintOptions enabledLint;
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LintOptions fatalLint;
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bool lintErrors = false;
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bool typeErrors = true;
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std::vector<std::string> globals;
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};
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struct ConfigResolver
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{
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virtual ~ConfigResolver() {}
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virtual const Config& getConfig(const ModuleName& name) const = 0;
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};
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struct NullConfigResolver : ConfigResolver
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{
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Config defaultConfig;
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virtual const Config& getConfig(const ModuleName& name) const override;
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};
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std::optional<std::string> parseModeString(Mode& mode, const std::string& modeString, bool compat = false);
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std::optional<std::string> parseLintRuleString(
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LintOptions& enabledLints, LintOptions& fatalLints, const std::string& warningName, const std::string& value, bool compat = false);
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std::optional<std::string> parseConfig(const std::string& contents, Config& config, bool compat = false);
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} // namespace Luau
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