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d98256bb80
* Better indentation in multi-line type mismatch error messages * Error message clone can no longer cause a stack overflow (when typechecking with retainFullTypeGraphs set to false); fixes https://github.com/Roblox/luau/issues/975 * `string.format` with %s is now ~2x faster on strings smaller than 100 characters Native code generation: * All VM side exits will block return to the native execution of the current function to preserve correctness * Fixed executable page allocation on Apple platforms when using hardened runtime * Added statistics for code generation (no. of functions compiler, memory used for different areas) * Fixed issue with function entry type checks performed more that once in some functions
33 lines
783 B
C++
33 lines
783 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/LinterConfig.h"
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#include "Luau/Location.h"
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#include <memory>
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#include <string>
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#include <vector>
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namespace Luau
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{
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struct AstName;
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class AstStat;
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class AstNameTable;
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struct TypeChecker;
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struct Module;
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using ScopePtr = std::shared_ptr<struct Scope>;
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struct LintResult
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{
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std::vector<LintWarning> errors;
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std::vector<LintWarning> warnings;
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};
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std::vector<LintWarning> lint(AstStat* root, const AstNameTable& names, const ScopePtr& env, const Module* module,
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const std::vector<HotComment>& hotcomments, const LintOptions& options);
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std::vector<AstName> getDeprecatedGlobals(const AstNameTable& names);
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} // namespace Luau
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