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Another week, another release! ## Analysis - Do not warn on unknown `require`s in non-strict mode. - Improve `Luau::dump`'s output for `DenseHashMap`. - Raise type checking errors when we would otherwise be leaking internal error types from modules. - Fix a crash that would sometimes occur when calling a function with an incomplete type. - Replace uses of `FFlag::LuauSolverV2` in `ClonePublicInterface` with a `solverMode` field. - Limit the number of constraints that can be dynamically created to fail more gracefully in complex cases. - Fix #1932. --------- Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Sora Kanosue <skanosue@roblox.com> Co-authored-by: Talha Pathan <tpathan@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
74 lines
1.8 KiB
C++
74 lines
1.8 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/DenseHash.h"
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#include "Luau/Error.h"
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#include "Luau/TypeFwd.h"
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#include <utility>
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namespace Luau
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{
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struct InternalErrorReporter;
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struct TypeIdPairHash
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{
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size_t hashOne(Luau::TypeId key) const
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{
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return (uintptr_t(key) >> 4) ^ (uintptr_t(key) >> 9);
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}
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size_t operator()(const std::pair<Luau::TypeId, Luau::TypeId>& x) const
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{
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return hashOne(x.first) ^ (hashOne(x.second) << 1);
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}
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};
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struct UnifierCounters
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{
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int recursionCount = 0;
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int recursionLimit = 0;
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int iterationCount = 0;
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int iterationLimit = 0;
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};
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struct UnifierSharedState
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{
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explicit UnifierSharedState(InternalErrorReporter* iceHandler)
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: iceHandler(iceHandler)
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{
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}
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InternalErrorReporter* iceHandler;
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DenseHashMap<TypeId, bool> skipCacheForType{nullptr};
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DenseHashSet<std::pair<TypeId, TypeId>, TypeIdPairHash> cachedUnify{{nullptr, nullptr}};
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DenseHashMap<std::pair<TypeId, TypeId>, TypeErrorData, TypeIdPairHash> cachedUnifyError{{nullptr, nullptr}};
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DenseHashSet<TypeId> tempSeenTy{nullptr};
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DenseHashSet<TypePackId> tempSeenTp{nullptr};
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UnifierCounters counters;
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bool reentrantTypeReduction = false;
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};
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struct TypeReductionRentrancyGuard final
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{
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explicit TypeReductionRentrancyGuard(NotNull<UnifierSharedState> sharedState)
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: sharedState{sharedState}
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{
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sharedState->reentrantTypeReduction = true;
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}
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~TypeReductionRentrancyGuard()
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{
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sharedState->reentrantTypeReduction = false;
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}
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TypeReductionRentrancyGuard(const TypeReductionRentrancyGuard&) = delete;
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TypeReductionRentrancyGuard(TypeReductionRentrancyGuard&&) = delete;
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private:
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NotNull<UnifierSharedState> sharedState;
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};
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} // namespace Luau
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