luau/CodeGen/include/Luau/CodeAllocator.h
Varun Saini 29047504da
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Sync to upstream/release/657 (#1619)
## General
- Fix a parsing bug related to the starting position of function names.
- Rename Luau's `Table` struct to `LuaTable`.

## New Solver
- Add support for generics in user-defined type functions
([RFC](https://rfcs.luau.org/support-for-generic-function-types-in-user-defined-type-functions.html)).
- Provide a definition of `math.lerp` to the typechecker.
- Implement error suppression in `string.format`.
  - Fixes #1587.
- Ensure function call discriminant types are always filled when
resolving `FunctionCallConstraint`.

---

Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2025-01-17 14:55:39 -08:00

73 lines
2.4 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/CodeGenOptions.h"
#include <vector>
#include <stddef.h>
#include <stdint.h>
namespace Luau
{
namespace CodeGen
{
constexpr uint32_t kCodeAlignment = 32;
struct CodeAllocator
{
CodeAllocator(size_t blockSize, size_t maxTotalSize);
CodeAllocator(size_t blockSize, size_t maxTotalSize, AllocationCallback* allocationCallback, void* allocationCallbackContext);
~CodeAllocator();
// Places data and code into the executable page area
// To allow allocation while previously allocated code is already running, allocation has page granularity
// It's important to group functions together so that page alignment won't result in a lot of wasted space
bool allocate(
const uint8_t* data,
size_t dataSize,
const uint8_t* code,
size_t codeSize,
uint8_t*& result,
size_t& resultSize,
uint8_t*& resultCodeStart
);
// Provided to unwind info callbacks
void* context = nullptr;
// Called when new block is created to create and setup the unwinding information for all the code in the block
// 'startOffset' reserves space for data at the beginning of the page
void* (*createBlockUnwindInfo)(void* context, uint8_t* block, size_t blockSize, size_t& startOffset) = nullptr;
// Called to destroy unwinding information returned by 'createBlockUnwindInfo'
void (*destroyBlockUnwindInfo)(void* context, void* unwindData) = nullptr;
private:
// Unwind information can be placed inside the block with some implementation-specific reservations at the beginning
// But to simplify block space checks, we limit the max size of all that data
static const size_t kMaxReservedDataSize = 256;
bool allocateNewBlock(size_t& unwindInfoSize);
uint8_t* allocatePages(size_t size) const;
void freePages(uint8_t* mem, size_t size) const;
// Current block we use for allocations
uint8_t* blockPos = nullptr;
uint8_t* blockEnd = nullptr;
// All allocated blocks
std::vector<uint8_t*> blocks;
std::vector<void*> unwindInfos;
size_t blockSize = 0;
size_t maxTotalSize = 0;
AllocationCallback* allocationCallback = nullptr;
void* allocationCallbackContext = nullptr;
};
} // namespace CodeGen
} // namespace Luau