luau/Analysis/include/Luau/Instantiation.h
Junseo Yoo b6b74b4425
Sync to upstream/release/634 (#1325)
# What's Changed?

- Performance improvement in the old solver
- Bugfixes in the new solver

## Old Solver

- Mark types that do not need instantiation when being exported to
prevent unnecessary work from being done

## New Solver

- Refactored instances of "type family" with "type function"
- Index-out-of-bounds bug fix in the resolution resolver
- Subtyping reasonings are merged only if all failed

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-07-12 10:03:36 -07:00

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/NotNull.h"
#include "Luau/Substitution.h"
#include "Luau/TypeFwd.h"
#include "Luau/Unifiable.h"
#include "Luau/VisitType.h"
namespace Luau
{
struct TxnLog;
struct TypeArena;
struct TypeCheckLimits;
// A substitution which replaces generic types in a given set by free types.
struct ReplaceGenerics : Substitution
{
ReplaceGenerics(const TxnLog* log, TypeArena* arena, NotNull<BuiltinTypes> builtinTypes, TypeLevel level, Scope* scope,
const std::vector<TypeId>& generics, const std::vector<TypePackId>& genericPacks)
: Substitution(log, arena)
, builtinTypes(builtinTypes)
, level(level)
, scope(scope)
, generics(generics)
, genericPacks(genericPacks)
{
}
void resetState(const TxnLog* log, TypeArena* arena, NotNull<BuiltinTypes> builtinTypes, TypeLevel level, Scope* scope,
const std::vector<TypeId>& generics, const std::vector<TypePackId>& genericPacks);
NotNull<BuiltinTypes> builtinTypes;
TypeLevel level;
Scope* scope;
std::vector<TypeId> generics;
std::vector<TypePackId> genericPacks;
bool ignoreChildren(TypeId ty) override;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
};
// A substitution which replaces generic functions by monomorphic functions
struct Instantiation : Substitution
{
Instantiation(const TxnLog* log, TypeArena* arena, NotNull<BuiltinTypes> builtinTypes, TypeLevel level, Scope* scope)
: Substitution(log, arena)
, builtinTypes(builtinTypes)
, level(level)
, scope(scope)
, reusableReplaceGenerics(log, arena, builtinTypes, level, scope, {}, {})
{
}
void resetState(const TxnLog* log, TypeArena* arena, NotNull<BuiltinTypes> builtinTypes, TypeLevel level, Scope* scope);
NotNull<BuiltinTypes> builtinTypes;
TypeLevel level;
Scope* scope;
ReplaceGenerics reusableReplaceGenerics;
bool ignoreChildren(TypeId ty) override;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
};
// Used to find if a FunctionType requires generic type cleanup during instantiation
struct GenericTypeFinder : TypeOnceVisitor
{
bool found = false;
bool visit(TypeId ty) override
{
return !found;
}
bool visit(TypePackId ty) override
{
return !found;
}
bool visit(TypeId ty, const Luau::FunctionType& ftv) override
{
if (ftv.hasNoFreeOrGenericTypes)
return false;
if (!ftv.generics.empty() || !ftv.genericPacks.empty())
found = true;
return !found;
}
bool visit(TypeId ty, const Luau::TableType& ttv) override
{
if (ttv.state == Luau::TableState::Generic)
found = true;
return !found;
}
bool visit(TypeId ty, const Luau::GenericType&) override
{
found = true;
return false;
}
bool visit(TypePackId ty, const Luau::GenericTypePack&) override
{
found = true;
return false;
}
bool visit(TypeId ty, const Luau::ClassType&) override
{
// During function instantiation, classes are not traversed even if they have generics
return false;
}
};
/** Attempt to instantiate a type. Only used under local type inference.
*
* When given a generic function type, instantiate() will return a copy with the
* generics replaced by fresh types. Instantiation will return the same TypeId
* back if the function does not have any generics.
*
* All higher order generics are left as-is. For example, instantiation of
* <X>(<Y>(Y) -> (X, Y)) -> (X, Y) is (<Y>(Y) -> ('x, Y)) -> ('x, Y)
*
* We substitute the generic X for the free 'x, but leave the generic Y alone.
*
* Instantiation fails only when processing the type causes internal recursion
* limits to be exceeded.
*/
std::optional<TypeId> instantiate(
NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, NotNull<TypeCheckLimits> limits, NotNull<Scope> scope, TypeId ty);
} // namespace Luau