luau/CodeGen/src/IrLoweringX64.h
Andy Friesen e25b0a6275
Sync to upstream/release/591 (#1012)
* Fix a use-after-free bug in the new type cloning algorithm
* Tighten up the type of `coroutine.wrap`. It is now `<A..., R...>(f:
(A...) -> R...) -> ((A...) -> R...)`
* Break `.luaurc` out into a separate library target `Luau.Config`. This
makes it easier for applications to reason about config files without
also depending on the type inference engine.
* Move typechecking limits into `FrontendOptions`. This allows embedders
more finely-grained control over autocomplete's internal time limits.
* Fix stability issue with debugger onprotectederror callback allowing
break in non-yieldable contexts

New solver:

* Initial work toward [Local Type
Inference](0e1082108f/rfcs/local-type-inference.md)
* Introduce a new subtyping test. This will be much nicer than the old
test because it is completely separate both from actual type inference
and from error reporting.

Native code generation:

* Added function to compute iterated dominance frontier
* Optimize barriers in SET_UPVALUE when tag is known
* Cache lua_State::global in a register on A64
* Optimize constant stores in A64 lowering
* Track table array size state to optimize array size checks
* Add split tag/value store into a VM register
* Check that spills can outlive the block only in specific conditions

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-18 11:15:41 -07:00

91 lines
2.1 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/AssemblyBuilderX64.h"
#include "Luau/DenseHash.h"
#include "Luau/IrData.h"
#include "Luau/IrRegAllocX64.h"
#include "IrValueLocationTracking.h"
#include <vector>
struct Proto;
namespace Luau
{
namespace CodeGen
{
struct ModuleHelpers;
struct AssemblyOptions;
namespace X64
{
struct IrLoweringX64
{
IrLoweringX64(AssemblyBuilderX64& build, ModuleHelpers& helpers, IrFunction& function);
void lowerInst(IrInst& inst, uint32_t index, const IrBlock& next);
void finishBlock(const IrBlock& curr, const IrBlock& next);
void finishFunction();
bool hasError() const;
bool isFallthroughBlock(const IrBlock& target, const IrBlock& next);
void jumpOrFallthrough(IrBlock& target, const IrBlock& next);
Label& getTargetLabel(IrOp op, Label& fresh);
void finalizeTargetLabel(IrOp op, Label& fresh);
void jumpOrAbortOnUndef(ConditionX64 cond, IrOp target, const IrBlock& next);
void jumpOrAbortOnUndef(IrOp target, const IrBlock& next);
void storeDoubleAsFloat(OperandX64 dst, IrOp src);
// Operand data lookup helpers
OperandX64 memRegDoubleOp(IrOp op);
OperandX64 memRegUintOp(IrOp op);
OperandX64 memRegTagOp(IrOp op);
RegisterX64 regOp(IrOp op);
IrConst constOp(IrOp op) const;
uint8_t tagOp(IrOp op) const;
int intOp(IrOp op) const;
unsigned uintOp(IrOp op) const;
double doubleOp(IrOp op) const;
IrBlock& blockOp(IrOp op) const;
Label& labelOp(IrOp op) const;
struct InterruptHandler
{
Label self;
unsigned int pcpos;
Label next;
};
struct ExitHandler
{
Label self;
unsigned int pcpos;
};
AssemblyBuilderX64& build;
ModuleHelpers& helpers;
IrFunction& function;
IrRegAllocX64 regs;
IrValueLocationTracking valueTracker;
std::vector<InterruptHandler> interruptHandlers;
std::vector<ExitHandler> exitHandlers;
DenseHashMap<uint32_t, uint32_t> exitHandlerMap;
};
} // namespace X64
} // namespace CodeGen
} // namespace Luau