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16fbfe912c
- Cleaned up `FFlag::FixFindBindingAtFunctionName`, `FFlag::LuauNormalizeBlockedTypes`, `FFlag::LuauPCallDebuggerFix` - Added support for break and continue into control flow analysis - The old type unification engine will now report a more fine-grained error at times, indicating that type normalization in particular failed # New Type Solver - Refactor of Unifier2, the new unification implementation for Luau - Completed MVP of new unification implementation - Dramatically simplified overload selection logic - Type family reduction can now apply sooner to free types that have been solved - Subtyping now supports table indexers - Generalization now replaces bad generics with unknown # Native Code Generation - Reduce stack spills caused by FINDUPVAL and STORE_TAG - Improve Generate SHL/SHR/SAR/rotates with immediate operands in X64 - Removed redundant case re-check in table lookup fallback --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> |
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.. | ||
AddressA64.h | ||
AssemblyBuilderA64.h | ||
AssemblyBuilderX64.h | ||
CodeAllocator.h | ||
CodeBlockUnwind.h | ||
CodeGen.h | ||
ConditionA64.h | ||
ConditionX64.h | ||
IrAnalysis.h | ||
IrBuilder.h | ||
IrCallWrapperX64.h | ||
IrData.h | ||
IrDump.h | ||
IrRegAllocX64.h | ||
IrUtils.h | ||
IrVisitUseDef.h | ||
Label.h | ||
OperandX64.h | ||
OptimizeConstProp.h | ||
OptimizeFinalX64.h | ||
RegisterA64.h | ||
RegisterX64.h | ||
UnwindBuilder.h | ||
UnwindBuilderDwarf2.h | ||
UnwindBuilderWin.h |