luau/Analysis/include/Luau/AstQuery.h
Vighnesh-V fd6250cf9d
Sync to upstream/release/600 (#1076)
### What's Changed

- Improve readability of unions and intersections by limiting the number
of elements of those types that can be presented on a single line (gated
under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`)
- Adds a new option to the compiler `--record-stats` to record and
output compilation statistics
- `if...then...else` expressions are now optimized into `AND/OR` form
when possible.

### VM

- Add a new `buffer` type to Luau based on the [buffer
RFC](https://github.com/Roblox/luau/pull/739) and additional C API
functions to work with it; this release does not include the library.
- Internal C API to work with string buffers has been updated to align
with Lua version more closely

### Native Codegen

- Added support for new X64 instruction (rev) and new A64 instruction
(bswap) in the assembler
- Simplified the way numerical loop condition is translated to IR

### New Type Solver

- Operator inference now handled by type families
- Created a new system called `Type Paths` to explain why subtyping
tests fail in order to improve the quality of error messages.
- Systematic changes to implement Data Flow analysis in the new solver
(`Breadcrumb` removed and replaced with `RefinementKey`)

---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-20 18:10:30 -07:00

80 lines
2.4 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Ast.h"
#include "Luau/Documentation.h"
#include "Luau/TypeFwd.h"
#include <memory>
namespace Luau
{
struct Binding;
struct SourceModule;
struct Module;
using ScopePtr = std::shared_ptr<struct Scope>;
struct ExprOrLocal
{
AstExpr* getExpr()
{
return expr;
}
AstLocal* getLocal()
{
return local;
}
void setExpr(AstExpr* newExpr)
{
expr = newExpr;
local = nullptr;
}
void setLocal(AstLocal* newLocal)
{
local = newLocal;
expr = nullptr;
}
std::optional<Location> getLocation()
{
return expr ? expr->location : (local ? local->location : std::optional<Location>{});
}
std::optional<AstName> getName()
{
if (expr)
{
if (AstName name = getIdentifier(expr); name.value)
{
return name;
}
}
else if (local)
{
return local->name;
}
return std::nullopt;
}
private:
AstExpr* expr = nullptr;
AstLocal* local = nullptr;
};
std::vector<AstNode*> findAncestryAtPositionForAutocomplete(const SourceModule& source, Position pos);
std::vector<AstNode*> findAncestryAtPositionForAutocomplete(AstStatBlock* root, Position pos);
std::vector<AstNode*> findAstAncestryOfPosition(const SourceModule& source, Position pos, bool includeTypes = false);
std::vector<AstNode*> findAstAncestryOfPosition(AstStatBlock* root, Position pos, bool includeTypes = false);
AstNode* findNodeAtPosition(const SourceModule& source, Position pos);
AstNode* findNodeAtPosition(AstStatBlock* root, Position pos);
AstExpr* findExprAtPosition(const SourceModule& source, Position pos);
ScopePtr findScopeAtPosition(const Module& module, Position pos);
std::optional<Binding> findBindingAtPosition(const Module& module, const SourceModule& source, Position pos);
ExprOrLocal findExprOrLocalAtPosition(const SourceModule& source, Position pos);
std::optional<TypeId> findTypeAtPosition(const Module& module, const SourceModule& sourceModule, Position pos);
std::optional<TypeId> findExpectedTypeAtPosition(const Module& module, const SourceModule& sourceModule, Position pos);
std::optional<DocumentationSymbol> getDocumentationSymbolAtPosition(const SourceModule& source, const Module& module, Position position);
} // namespace Luau