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1fa8311a18
* Fix #817 * Fix #850 * Optimize math.floor/ceil/round with SSE4.1 * Results in a ~7-9% speedup on the math-cordic benchmark. * Optimized table.sort. * table.sort is now ~4.1x faster (when not using a predicate) and ~2.1x faster when using a simple predicate. Performance may improve further in the future. * Reorganize the memory ownership of builtin type definitions. * This is a small initial step toward affording parallel typechecking. The new type solver is coming along nicely. We are working on fixing crashes and bugs. A few major changes to native codegen landed this week: * Fixed lowering of Luau IR mod instruction when first argument is a constant * Added VM register data-flow/capture analysis * Fixed issues with optimizations in unreachable blocks --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
209 lines
5.2 KiB
C++
209 lines
5.2 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Bytecode.h"
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#include "Luau/Common.h"
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#include "Luau/IrData.h"
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namespace Luau
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{
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namespace CodeGen
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{
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struct IrBuilder;
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inline bool isJumpD(LuauOpcode op)
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{
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switch (op)
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{
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case LOP_JUMP:
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case LOP_JUMPIF:
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case LOP_JUMPIFNOT:
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case LOP_JUMPIFEQ:
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case LOP_JUMPIFLE:
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case LOP_JUMPIFLT:
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case LOP_JUMPIFNOTEQ:
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case LOP_JUMPIFNOTLE:
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case LOP_JUMPIFNOTLT:
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case LOP_FORNPREP:
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case LOP_FORNLOOP:
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case LOP_FORGPREP:
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case LOP_FORGLOOP:
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case LOP_FORGPREP_INEXT:
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case LOP_FORGPREP_NEXT:
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case LOP_JUMPBACK:
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case LOP_JUMPXEQKNIL:
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case LOP_JUMPXEQKB:
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case LOP_JUMPXEQKN:
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case LOP_JUMPXEQKS:
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return true;
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default:
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return false;
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}
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}
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inline bool isSkipC(LuauOpcode op)
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{
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switch (op)
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{
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case LOP_LOADB:
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return true;
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default:
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return false;
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}
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}
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inline bool isFastCall(LuauOpcode op)
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{
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switch (op)
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{
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case LOP_FASTCALL:
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case LOP_FASTCALL1:
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case LOP_FASTCALL2:
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case LOP_FASTCALL2K:
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return true;
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default:
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return false;
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}
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}
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inline int getJumpTarget(uint32_t insn, uint32_t pc)
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{
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LuauOpcode op = LuauOpcode(LUAU_INSN_OP(insn));
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if (isJumpD(op))
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return int(pc + LUAU_INSN_D(insn) + 1);
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else if (isFastCall(op))
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return int(pc + LUAU_INSN_C(insn) + 2);
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else if (isSkipC(op) && LUAU_INSN_C(insn))
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return int(pc + LUAU_INSN_C(insn) + 1);
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else if (op == LOP_JUMPX)
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return int(pc + LUAU_INSN_E(insn) + 1);
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else
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return -1;
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}
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inline bool isBlockTerminator(IrCmd cmd)
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{
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switch (cmd)
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{
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case IrCmd::JUMP:
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case IrCmd::JUMP_IF_TRUTHY:
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case IrCmd::JUMP_IF_FALSY:
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case IrCmd::JUMP_EQ_TAG:
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case IrCmd::JUMP_EQ_INT:
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case IrCmd::JUMP_EQ_POINTER:
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case IrCmd::JUMP_CMP_NUM:
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case IrCmd::JUMP_CMP_ANY:
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case IrCmd::LOP_NAMECALL:
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case IrCmd::LOP_RETURN:
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case IrCmd::LOP_FORGLOOP:
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case IrCmd::LOP_FORGLOOP_FALLBACK:
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case IrCmd::LOP_FORGPREP_XNEXT_FALLBACK:
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case IrCmd::FALLBACK_FORGPREP:
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return true;
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default:
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break;
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}
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return false;
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}
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inline bool hasResult(IrCmd cmd)
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{
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switch (cmd)
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{
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case IrCmd::LOAD_TAG:
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case IrCmd::LOAD_POINTER:
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case IrCmd::LOAD_DOUBLE:
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case IrCmd::LOAD_INT:
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case IrCmd::LOAD_TVALUE:
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case IrCmd::LOAD_NODE_VALUE_TV:
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case IrCmd::LOAD_ENV:
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case IrCmd::GET_ARR_ADDR:
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case IrCmd::GET_SLOT_NODE_ADDR:
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case IrCmd::ADD_INT:
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case IrCmd::SUB_INT:
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case IrCmd::ADD_NUM:
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case IrCmd::SUB_NUM:
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case IrCmd::MUL_NUM:
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case IrCmd::DIV_NUM:
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case IrCmd::MOD_NUM:
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case IrCmd::POW_NUM:
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case IrCmd::MIN_NUM:
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case IrCmd::MAX_NUM:
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case IrCmd::UNM_NUM:
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case IrCmd::NOT_ANY:
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case IrCmd::TABLE_LEN:
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case IrCmd::NEW_TABLE:
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case IrCmd::DUP_TABLE:
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case IrCmd::NUM_TO_INDEX:
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case IrCmd::INT_TO_NUM:
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case IrCmd::SUBSTITUTE:
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case IrCmd::INVOKE_FASTCALL:
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return true;
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default:
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break;
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}
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return false;
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}
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inline bool hasSideEffects(IrCmd cmd)
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{
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if (cmd == IrCmd::INVOKE_FASTCALL)
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return true;
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// Instructions that don't produce a result most likely have other side-effects to make them useful
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// Right now, a full switch would mirror the 'hasResult' function, so we use this simple condition
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return !hasResult(cmd);
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}
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inline bool isPseudo(IrCmd cmd)
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{
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// Instructions that are used for internal needs and are not a part of final lowering
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return cmd == IrCmd::NOP || cmd == IrCmd::SUBSTITUTE;
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}
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bool isGCO(uint8_t tag);
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// Manually add or remove use of an operand
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void addUse(IrFunction& function, IrOp op);
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void removeUse(IrFunction& function, IrOp op);
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// Remove a single instruction
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void kill(IrFunction& function, IrInst& inst);
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// Remove a range of instructions
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void kill(IrFunction& function, uint32_t start, uint32_t end);
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// Remove a block, including all instructions inside
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void kill(IrFunction& function, IrBlock& block);
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// Replace a single operand and update use counts (can cause chain removal of dead code)
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void replace(IrFunction& function, IrOp& original, IrOp replacement);
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// Replace a single instruction
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// Target instruction index instead of reference is used to handle introduction of a new block terminator
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void replace(IrFunction& function, IrBlock& block, uint32_t instIdx, IrInst replacement);
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// Replace instruction with a different value (using IrCmd::SUBSTITUTE)
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void substitute(IrFunction& function, IrInst& inst, IrOp replacement);
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// Replace instruction arguments that point to substitutions with target values
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void applySubstitutions(IrFunction& function, IrOp& op);
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void applySubstitutions(IrFunction& function, IrInst& inst);
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// Compare numbers using IR condition value
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bool compare(double a, double b, IrCondition cond);
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// Perform constant folding on instruction at index
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// For most instructions, successful folding results in a IrCmd::SUBSTITUTE
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// But it can also be successful on conditional control-flow, replacing it with an unconditional IrCmd::JUMP
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void foldConstants(IrBuilder& build, IrFunction& function, IrBlock& block, uint32_t instIdx);
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} // namespace CodeGen
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} // namespace Luau
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