luau/Analysis/src/ApplyTypeFunction.cpp
2022-08-04 15:35:33 -07:00

60 lines
1.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/ApplyTypeFunction.h"
namespace Luau
{
bool ApplyTypeFunction::isDirty(TypeId ty)
{
if (typeArguments.count(ty))
return true;
else if (const FreeTypeVar* ftv = get<FreeTypeVar>(ty))
{
if (ftv->forwardedTypeAlias)
encounteredForwardedType = true;
return false;
}
else
return false;
}
bool ApplyTypeFunction::isDirty(TypePackId tp)
{
if (typePackArguments.count(tp))
return true;
else
return false;
}
bool ApplyTypeFunction::ignoreChildren(TypeId ty)
{
if (get<GenericTypeVar>(ty))
return true;
else
return false;
}
bool ApplyTypeFunction::ignoreChildren(TypePackId tp)
{
if (get<GenericTypePack>(tp))
return true;
else
return false;
}
TypeId ApplyTypeFunction::clean(TypeId ty)
{
TypeId& arg = typeArguments[ty];
LUAU_ASSERT(arg);
return arg;
}
TypePackId ApplyTypeFunction::clean(TypePackId tp)
{
TypePackId& arg = typePackArguments[tp];
LUAU_ASSERT(arg);
return arg;
}
} // namespace Luau