luau/Analysis/include/Luau/Def.h
vegorov-rbx 140e5a1495
Sync to upstream/release/566 (#853)
* Fixed incorrect lexeme generated for string parts in the middle of an
interpolated string (Fixes https://github.com/Roblox/luau/issues/744)
* DeprecatedApi lint can report some issues without type inference
information
* Fixed performance of autocomplete requests when suggestions have large
intersection types (Solves
https://github.com/Roblox/luau/discussions/847)
* Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC:
Deprecate
table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md))
* With -O2 optimization level, we now optimize builtin calls based on
known argument/return count.
Note that this change can be observable if `getfenv/setfenv` is used to
substitute a builtin, especially if arity is different.
Fastcall heavy tests show a 1-2% improvement.
* Luau can now be built with clang-cl (Fixes
https://github.com/Roblox/luau/issues/736)

We also made many improvements to our experimental components.

For our new type solver:
* Overhauled data flow analysis system, fixed issues with 'repeat'
loops, global variables and type annotations
* Type refinements now work on generic table indexing with a string
literal
* Type refinements will properly track potentially 'nil' values (like
t[x] for a missing key) and their further refinements
* Internal top table type is now isomorphic to `{}` which fixes issues
when `typeof(v) == 'table'` type refinement is handled
* References to non-existent types in type annotations no longer resolve
to 'error' type like in old solver
* Improved handling of class unions in property access expressions
* Fixed default type packs
* Unsealed tables can now have metatables
* Restored expected types for function arguments

And for native code generation:
* Added min and max IR instructions mapping to vminsd/vmaxsd on x64
* We now speculatively extract direct execution fast-paths based on
expected types of expressions which provides better optimization
opportunities inside a single basic block
* Translated existing math fastcalls to IR form to improve tag guard
removal and constant propagation
2023-03-03 12:21:14 -08:00

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2.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/NotNull.h"
#include "Luau/TypedAllocator.h"
#include "Luau/Variant.h"
#include <string>
#include <optional>
namespace Luau
{
struct Def;
using DefId = NotNull<const Def>;
/**
* A cell is a "single-object" value.
*
* Leaky implementation note: sometimes "multiple-object" values, but none of which were interesting enough to warrant creating a phi node instead.
* That can happen because there's no point in creating a phi node that points to either resultant in `if math.random() > 0.5 then 5 else "hello"`.
* This might become of utmost importance if we wanted to do some backward reasoning, e.g. if `5` is taken, then `cond` must be `truthy`.
*/
struct Cell
{
};
/**
* A phi node is a union of cells.
*
* We need this because we're statically evaluating a program, and sometimes a place may be assigned with
* different cells, and when that happens, we need a special data type that merges in all the cells
* that will flow into that specific place. For example, consider this simple program:
*
* ```
* x-1
* if cond() then
* x-2 = 5
* else
* x-3 = "hello"
* end
* x-4 : {x-2, x-3}
* ```
*
* At x-4, we know for a fact statically that either `5` or `"hello"` can flow into the variable `x` after the branch, but
* we cannot make any definitive decisions about which one, so we just take in both.
*/
struct Phi
{
std::vector<DefId> operands;
};
/**
* We statically approximate a value at runtime using a symbolic value, which we call a Def.
*
* DataFlowGraphBuilder will allocate these defs as a stand-in for some Luau values, and bind them to places that
* can hold a Luau value, and then observes how those defs will commute as it statically evaluate the program.
*
* It must also be noted that defs are a cyclic graph, so it is not safe to recursively traverse into it expecting it to terminate.
*/
struct Def
{
using V = Variant<struct Cell, struct Phi>;
V v;
};
template<typename T>
const T* get(DefId def)
{
return get_if<T>(&def->v);
}
struct DefArena
{
TypedAllocator<Def> allocator;
DefId freshCell();
// TODO: implement once we have cases where we need to merge in definitions
// DefId phi(const std::vector<DefId>& defs);
};
} // namespace Luau