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## What's Changed? This week we have an update with an implementation for one of the RFCs we had approved before, an improvement of the new type solver and a small Lua 5.1 C API compatibility improvement. * `@deprecated` attribute can now have a custom suggestion for a replacement and a reason message as described in [deprecated attribute parameters RFC](https://rfcs.luau.org/syntax-attribute-functions-deprecated.html) For example: ```luau @[deprecated {reason = "foo suffers from performance issues", use = "bar"}] local function foo() ... end -- Function 'foo' is deprecated, use 'bar' instead. foo suffers from performance issues foo() ``` * `lua_cpcall` C API function has been restored both for compatibility with Lua 5.1 and as a safe way to enter protected call environment to work with Luau C API functions that may error Instead of ``` if (!lua_checkstack(L, 2)) return -1; lua_pushcfunction(L, test, nullptr); lua_pushlightuserdata(L, context); int status = lua_pcall(L, 1, 0, 0); ``` you can simply do ``` int status = lua_cpcall(L, test, context); ``` * In Luau CLI, required module return values can now have any type ## New Type Solver - Additional improvements on type refinements used with external types should fix some reported false positive errors where types refined to `never` - Fixed an issue in recursive refinement types in a form of `t1 where t1 = refine<t1, _>` getting 'stuck' - Fixed an issue in subtyping of generic functions, it is now possible to assign `<T>(T, (T) -> T) -> T` to `(number, <X>(X) -> X) -> number` - Fixed an ICE caused by recursive types (Fixes #1686) - Added additional iteration and recursion limits to stop the type solver before system resources are used up ## Internal Contributors Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Annie Tang <annietang@roblox.com> Co-authored-by: Ariel Weiss <aaronweiss@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Ilya Rezvov <irezvov@roblox.com> Co-authored-by: Sora Kanosue <skanosue@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
94 lines
2.9 KiB
C++
94 lines
2.9 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Fixture.h"
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#include "Luau/InferPolarity.h"
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#include "Luau/Polarity.h"
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#include "Luau/Type.h"
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#include "Luau/TypeArena.h"
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using namespace Luau;
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LUAU_FASTFLAG(LuauEagerGeneralization4);
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LUAU_FASTFLAG(LuauTrackFreeInteriorTypePacks)
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LUAU_FASTFLAG(LuauResetConditionalContextProperly)
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TEST_SUITE_BEGIN("InferPolarity");
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TEST_CASE_FIXTURE(Fixture, "T where T = { m: <a>(a) -> T }")
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{
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ScopedFastFlag sff[] = {
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{FFlag::LuauEagerGeneralization4, true},
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{FFlag::LuauTrackFreeInteriorTypePacks, true},
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{FFlag::LuauResetConditionalContextProperly, true}
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};
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TypeArena arena;
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ScopePtr globalScope = std::make_shared<Scope>(getBuiltins()->anyTypePack);
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TypeId tType = arena.addType(BlockedType{});
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TypeId aType = arena.addType(GenericType{globalScope.get(), "a"});
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TypeId mType = arena.addType(FunctionType{
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TypeLevel{},
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/* generics */ {aType},
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/* genericPacks */ {},
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/* argPack */ arena.addTypePack({aType}),
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/* retPack */ arena.addTypePack({tType})
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});
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emplaceType<TableType>(
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asMutable(tType),
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TableType{
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TableType::Props{{"m", Property::rw(mType)}},
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/* indexer */ std::nullopt,
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TypeLevel{},
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globalScope.get(),
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TableState::Sealed
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}
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);
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inferGenericPolarities(NotNull{&arena}, NotNull{globalScope.get()}, tType);
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const GenericType* aGeneric = get<GenericType>(aType);
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REQUIRE(aGeneric);
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CHECK(aGeneric->polarity == Polarity::Negative);
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}
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TEST_CASE_FIXTURE(Fixture, "<a, b>({ read x: a, write x: b }) -> ()")
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{
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ScopedFastFlag sffs[] = {
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{FFlag::LuauEagerGeneralization4, true},
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{FFlag::LuauTrackFreeInteriorTypePacks, true},
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{FFlag::LuauResetConditionalContextProperly, true},
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};
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TypeArena arena;
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ScopePtr globalScope = std::make_shared<Scope>(getBuiltins()->anyTypePack);
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TypeId aType = arena.addType(GenericType{globalScope.get(), "a"});
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TypeId bType = arena.addType(GenericType{globalScope.get(), "b"});
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TableType ttv;
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ttv.state = TableState::Sealed;
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ttv.props["x"] = Property::create({aType}, {bType});
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TypeId mType = arena.addType(FunctionType{
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TypeLevel{},
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/* generics */ {aType, bType},
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/* genericPacks */ {},
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/* argPack */ arena.addTypePack({arena.addType(std::move(ttv))}),
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/* retPack */ builtinTypes->emptyTypePack,
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});
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inferGenericPolarities(NotNull{&arena}, NotNull{globalScope.get()}, mType);
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const GenericType* aGeneric = get<GenericType>(aType);
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REQUIRE(aGeneric);
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CHECK(aGeneric->polarity == Polarity::Negative);
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const GenericType* bGeneric = get<GenericType>(bType);
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REQUIRE(bGeneric);
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CHECK(bGeneric->polarity == Polarity::Positive);
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}
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TEST_SUITE_END();
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