luau/Analysis/include/Luau/Scope.h
vegorov-rbx 55f3e00938
Sync to upstream/release/687 (#1954)
## What's Changed?

This week we have an update with an implementation for one of the RFCs
we had approved before, an improvement of the new type solver and a
small Lua 5.1 C API compatibility improvement.

* `@deprecated` attribute can now have a custom suggestion for a
replacement and a reason message as described in [deprecated attribute
parameters
RFC](https://rfcs.luau.org/syntax-attribute-functions-deprecated.html)

For example:
```luau
@[deprecated {reason = "foo suffers from performance issues", use = "bar"}]
local function foo()
    ...
end

-- Function 'foo' is deprecated, use 'bar' instead. foo suffers from performance issues
foo()
```

* `lua_cpcall` C API function has been restored both for compatibility
with Lua 5.1 and as a safe way to enter protected call environment to
work with Luau C API functions that may error

Instead of
```
if (!lua_checkstack(L, 2))
    return -1;
lua_pushcfunction(L, test, nullptr);
lua_pushlightuserdata(L, context);
int status = lua_pcall(L, 1, 0, 0);
```
you can simply do 
```
int status = lua_cpcall(L, test, context);
```

* In Luau CLI, required module return values can now have any type

## New Type Solver
- Additional improvements on type refinements used with external types
should fix some reported false positive errors where types refined to
`never`
- Fixed an issue in recursive refinement types in a form of `t1 where t1
= refine<t1, _>` getting 'stuck'
- Fixed an issue in subtyping of generic functions, it is now possible
to assign `<T>(T, (T) -> T) -> T` to `(number, <X>(X) -> X) -> number`
- Fixed an ICE caused by recursive types (Fixes #1686)
- Added additional iteration and recursion limits to stop the type
solver before system resources are used up

## Internal Contributors

Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Annie Tang <annietang@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Ilya Rezvov <irezvov@roblox.com>
Co-authored-by: Sora Kanosue <skanosue@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2025-08-15 11:48:43 -07:00

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Def.h"
#include "Luau/LValue.h"
#include "Luau/Location.h"
#include "Luau/NotNull.h"
#include "Luau/Type.h"
#include "Luau/DenseHash.h"
#include "Luau/Symbol.h"
#include "Luau/Unifiable.h"
#include <unordered_map>
#include <optional>
#include <memory>
namespace Luau
{
struct Scope;
using ScopePtr = std::shared_ptr<Scope>;
struct Binding
{
TypeId typeId;
Location location;
bool deprecated = false;
std::string deprecatedSuggestion;
std::optional<std::string> documentationSymbol;
};
struct Scope
{
explicit Scope(TypePackId returnType); // root scope
explicit Scope(const ScopePtr& parent, int subLevel = 0); // child scope. Parent must not be nullptr.
ScopePtr parent; // null for the root
// All the children of this scope.
std::vector<NotNull<Scope>> children;
std::unordered_map<Symbol, Binding> bindings;
TypePackId returnType = nullptr;
std::optional<TypePackId> varargPack;
TypeLevel level;
Location location; // the spanning location associated with this scope
std::unordered_map<Name, TypeFun> exportedTypeBindings;
std::unordered_map<Name, TypeFun> privateTypeBindings;
std::unordered_map<Name, Location> typeAliasLocations;
std::unordered_map<Name, Location> typeAliasNameLocations;
std::unordered_map<Name, ModuleName> importedModules; // Mapping from the name in the require statement to the internal moduleName.
std::unordered_map<Name, std::unordered_map<Name, TypeFun>> importedTypeBindings;
DenseHashSet<Name> builtinTypeNames{""};
void addBuiltinTypeBinding(const Name& name, const TypeFun& tyFun);
std::optional<TypeId> lookup(Symbol sym) const;
std::optional<TypeId> lookupUnrefinedType(DefId def) const;
std::optional<TypeId> lookupRValueRefinementType(DefId def) const;
std::optional<TypeId> lookup(DefId def) const;
std::optional<std::pair<TypeId, Scope*>> lookupEx(DefId def);
std::optional<std::pair<Binding*, Scope*>> lookupEx(Symbol sym);
std::optional<TypeFun> lookupType(const Name& name) const;
std::optional<TypeFun> lookupImportedType(const Name& moduleAlias, const Name& name) const;
std::unordered_map<Name, TypePackId> privateTypePackBindings;
std::optional<TypePackId> lookupPack(const Name& name) const;
// WARNING: This function linearly scans for a string key of equal value! It is thus O(n**2)
std::optional<Binding> linearSearchForBinding(const std::string& name, bool traverseScopeChain = true) const;
std::optional<std::pair<Symbol, Binding>> linearSearchForBindingPair(const std::string& name, bool traverseScopeChain) const;
RefinementMap refinements;
// This can be viewed as the "unrefined" type of each binding.
DenseHashMap<const Def*, TypeId> lvalueTypes{nullptr};
// Luau values are routinely refined more narrowly than their actual
// inferred type through control flow statements. We retain those refined
// types here.
DenseHashMap<const Def*, TypeId> rvalueRefinements{nullptr};
void inheritAssignments(const ScopePtr& childScope);
void inheritRefinements(const ScopePtr& childScope);
// Track globals that should emit warnings during type checking.
DenseHashSet<std::string> globalsToWarn{""};
bool shouldWarnGlobal(std::string name) const;
// For mutually recursive type aliases, it's important that
// they use the same types for the same names.
// For instance, in `type Tree<T> { data: T, children: Forest<T> } type Forest<T> = {Tree<T>}`
// we need that the generic type `T` in both cases is the same, so we use a cache.
std::unordered_map<Name, TypeId> typeAliasTypeParameters;
std::unordered_map<Name, TypePackId> typeAliasTypePackParameters;
std::optional<std::vector<TypeId>> interiorFreeTypes;
std::optional<std::vector<TypePackId>> interiorFreeTypePacks;
// A set of type alias names that are invalid because they violate the recursion restrictions of type aliases.
DenseHashSet<std::string> invalidTypeAliasNames{""};
bool isInvalidTypeAliasName(const std::string& name) const;
NotNull<Scope> findNarrowestScopeContaining(Location);
};
// Returns true iff the left scope encloses the right scope. A Scope* equal to
// nullptr is considered to be the outermost-possible scope.
bool subsumesStrict(Scope* left, Scope* right);
// Returns true if the left scope encloses the right scope, or if they are the
// same scope. As in subsumesStrict(), nullptr is considered to be the
// outermost-possible scope.
bool subsumes(Scope* left, Scope* right);
inline Scope* max(Scope* left, Scope* right)
{
if (subsumes(left, right))
return right;
else
return left;
}
} // namespace Luau