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76bea81a7b
* Optimized operations like instantiation and module export for very large types In our new typechecker: * Typechecking of function calls was rewritten to handle more cases correctly * Fixed a crash that can happen after self-referential type is exported from a module * Fixed a false positive error in string comparison * Added handling of `for...in` variable type annotations and fixed issues with the iterator call inside * Self-referential 'hasProp' and 'setProp' constraints are now handled correctly In our native code generation (jit): * Added '--target' argument to luau-compile to test multiple architectures different from host architecture * GC barrier tag check is skipped if type is already known to be GC-collectable * Added GET_TYPE/GET_TYPEOF instructions for type/typeof fast-calls * Improved code size of interrupt handlers on X64
62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/ApplyTypeFunction.h"
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namespace Luau
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{
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bool ApplyTypeFunction::isDirty(TypeId ty)
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{
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if (typeArguments.count(ty))
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return true;
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else if (const FreeType* ftv = get<FreeType>(ty))
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{
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if (ftv->forwardedTypeAlias)
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encounteredForwardedType = true;
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return false;
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}
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else
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return false;
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}
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bool ApplyTypeFunction::isDirty(TypePackId tp)
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{
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if (typePackArguments.count(tp))
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return true;
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else
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return false;
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}
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bool ApplyTypeFunction::ignoreChildren(TypeId ty)
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{
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if (get<GenericType>(ty))
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return true;
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else if (get<ClassType>(ty))
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return true;
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else
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return false;
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}
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bool ApplyTypeFunction::ignoreChildren(TypePackId tp)
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{
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if (get<GenericTypePack>(tp))
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return true;
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else
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return false;
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}
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TypeId ApplyTypeFunction::clean(TypeId ty)
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{
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TypeId& arg = typeArguments[ty];
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LUAU_ASSERT(arg);
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return arg;
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}
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TypePackId ApplyTypeFunction::clean(TypePackId tp)
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{
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TypePackId& arg = typePackArguments[tp];
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LUAU_ASSERT(arg);
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return arg;
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}
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} // namespace Luau
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