luau/CodeGen/src/IrRegAllocA64.h
Andy Friesen e25de95445
Sync to upstream/release/583 (#974)
* Fixed indexing table intersections using `x["prop"]` syntax:
https://github.com/Roblox/luau/pull/971
* Add console output codepage for Windows:
https://github.com/Roblox/luau/pull/967
* Added `Frontend::parse` for a fast source graph preparation
* luau_load should check GC
* Work toward a type-diff system for nicer error messages

New Solver
* Correctly suppress errors in more cases
* Further improvements to typechecking of function calls and return
statements
* Crash fixes
* Propagate refinements drawn from the condition of a while loop into
the loop body

JIT
* Fix accidental bailout for math.frexp/modf/sign in A64
* Work toward bringing type annotation info in
* Do not propagate Luau IR constants of wrong type into load
instructions
* CHECK_SAFEENV exits to VM on failure
* Implement error handling in A64 reg allocator
* Inline the string.len builtin
* Do not enter native code of a function if arguments don’t match

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-07-07 13:10:48 -07:00

86 lines
2.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/IrData.h"
#include "Luau/RegisterA64.h"
#include <initializer_list>
#include <utility>
#include <vector>
namespace Luau
{
namespace CodeGen
{
namespace A64
{
class AssemblyBuilderA64;
struct IrRegAllocA64
{
IrRegAllocA64(IrFunction& function, std::initializer_list<std::pair<RegisterA64, RegisterA64>> regs);
RegisterA64 allocReg(KindA64 kind, uint32_t index);
RegisterA64 allocTemp(KindA64 kind);
RegisterA64 allocReuse(KindA64 kind, uint32_t index, std::initializer_list<IrOp> oprefs);
RegisterA64 takeReg(RegisterA64 reg, uint32_t index);
void freeReg(RegisterA64 reg);
void freeLastUseReg(IrInst& target, uint32_t index);
void freeLastUseRegs(const IrInst& inst, uint32_t index);
void freeTempRegs();
// Spills all live registers that outlive current instruction; all allocated registers are assumed to be undefined
size_t spill(AssemblyBuilderA64& build, uint32_t index, std::initializer_list<RegisterA64> live = {});
// Restores registers starting from the offset returned by spill(); all spills will be restored to the original registers
void restore(AssemblyBuilderA64& build, size_t start);
// Restores register for a single instruction; may not assign the previously used register!
void restoreReg(AssemblyBuilderA64& build, IrInst& inst);
void assertNoSpills() const;
struct Set
{
// which registers are in the set that the allocator manages (initialized at construction)
uint32_t base = 0;
// which subset of initial set is free
uint32_t free = 0;
// which subset of initial set is allocated as temporary
uint32_t temp = 0;
// which instruction is defining which register (for spilling); only valid if not free and not temp
uint32_t defs[32];
};
struct Spill
{
uint32_t inst;
RegisterA64 origin;
int8_t slot;
};
Set& getSet(KindA64 kind);
IrFunction& function;
Set gpr, simd;
std::vector<Spill> spills;
// which 8-byte slots are free
uint32_t freeSpillSlots = 0;
bool error = false;
};
} // namespace A64
} // namespace CodeGen
} // namespace Luau