mirror of
https://github.com/luau-lang/luau.git
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74c532053f
New Solver * New algorithm for inferring the types of locals that have no annotations. This algorithm is very conservative by default, but is augmented with some control flow awareness to handle most common scenarios. * Fix bugs in type inference of tables * Improve performance of by switching out standard C++ containers for `DenseHashMap` * Infrastructure to support clearer error messages in strict mode Native Code Generation * Fix a lowering issue with buffer.writeu8 and 0x80-0xff values: A constant argument wasn't truncated to the target type range and that causes an assertion failure in `build.mov`. * Store full lightuserdata value in loop iteration protocol lowering * Add analysis to compute function bytecode distribution * This includes a class to analyze the bytecode operator distribution per function and a CLI tool that produces a JSON report. See the new cmake target `Luau.Bytecode.CLI` --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
660 lines
15 KiB
C++
660 lines
15 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Common.h"
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#include <functional>
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#include <utility>
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#include <type_traits>
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#include <stdint.h>
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namespace Luau
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{
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struct DenseHashPointer
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{
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size_t operator()(const void* key) const
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{
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return (uintptr_t(key) >> 4) ^ (uintptr_t(key) >> 9);
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}
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};
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// Internal implementation of DenseHashSet and DenseHashMap
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namespace detail
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{
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template<typename T>
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using DenseHashDefault = std::conditional_t<std::is_pointer_v<T>, DenseHashPointer, std::hash<T>>;
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template<typename Key, typename Item, typename MutableItem, typename ItemInterface, typename Hash, typename Eq>
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class DenseHashTable
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{
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public:
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class const_iterator;
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class iterator;
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explicit DenseHashTable(const Key& empty_key, size_t buckets = 0)
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: data(nullptr)
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, capacity(0)
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, count(0)
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, empty_key(empty_key)
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{
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// validate that equality operator is at least somewhat functional
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LUAU_ASSERT(eq(empty_key, empty_key));
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// buckets has to be power-of-two or zero
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LUAU_ASSERT((buckets & (buckets - 1)) == 0);
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if (buckets)
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{
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data = static_cast<Item*>(::operator new(sizeof(Item) * buckets));
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capacity = buckets;
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ItemInterface::fill(data, buckets, empty_key);
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}
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}
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~DenseHashTable()
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{
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if (data)
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destroy();
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}
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DenseHashTable(const DenseHashTable& other)
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: data(nullptr)
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, capacity(0)
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, count(other.count)
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, empty_key(other.empty_key)
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{
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if (other.capacity)
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{
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data = static_cast<Item*>(::operator new(sizeof(Item) * other.capacity));
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for (size_t i = 0; i < other.capacity; ++i)
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{
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new (&data[i]) Item(other.data[i]);
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capacity = i + 1; // if Item copy throws, capacity will note the number of initialized objects for destroy() to clean up
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}
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}
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}
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DenseHashTable(DenseHashTable&& other)
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: data(other.data)
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, capacity(other.capacity)
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, count(other.count)
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, empty_key(other.empty_key)
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{
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other.data = nullptr;
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other.capacity = 0;
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other.count = 0;
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}
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DenseHashTable& operator=(DenseHashTable&& other)
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{
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if (this != &other)
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{
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if (data)
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destroy();
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data = other.data;
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capacity = other.capacity;
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count = other.count;
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empty_key = other.empty_key;
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other.data = nullptr;
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other.capacity = 0;
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other.count = 0;
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}
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return *this;
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}
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DenseHashTable& operator=(const DenseHashTable& other)
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{
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if (this != &other)
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{
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DenseHashTable copy(other);
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*this = std::move(copy);
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}
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return *this;
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}
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void clear()
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{
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if (count == 0)
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return;
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if (capacity > 32)
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{
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destroy();
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}
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else
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{
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ItemInterface::destroy(data, capacity);
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ItemInterface::fill(data, capacity, empty_key);
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}
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count = 0;
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}
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void destroy()
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{
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ItemInterface::destroy(data, capacity);
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::operator delete(data);
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data = nullptr;
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capacity = 0;
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}
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Item* insert_unsafe(const Key& key)
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{
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// It is invalid to insert empty_key into the table since it acts as a "entry does not exist" marker
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LUAU_ASSERT(!eq(key, empty_key));
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size_t hashmod = capacity - 1;
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size_t bucket = hasher(key) & hashmod;
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for (size_t probe = 0; probe <= hashmod; ++probe)
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{
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Item& probe_item = data[bucket];
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// Element does not exist, insert here
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if (eq(ItemInterface::getKey(probe_item), empty_key))
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{
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ItemInterface::setKey(probe_item, key);
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count++;
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return &probe_item;
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}
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// Element already exists
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if (eq(ItemInterface::getKey(probe_item), key))
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{
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return &probe_item;
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}
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// Hash collision, quadratic probing
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bucket = (bucket + probe + 1) & hashmod;
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}
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// Hash table is full - this should not happen
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LUAU_ASSERT(false);
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return NULL;
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}
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const Item* find(const Key& key) const
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{
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if (count == 0)
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return 0;
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if (eq(key, empty_key))
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return 0;
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size_t hashmod = capacity - 1;
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size_t bucket = hasher(key) & hashmod;
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for (size_t probe = 0; probe <= hashmod; ++probe)
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{
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const Item& probe_item = data[bucket];
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// Element exists
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if (eq(ItemInterface::getKey(probe_item), key))
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return &probe_item;
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// Element does not exist
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if (eq(ItemInterface::getKey(probe_item), empty_key))
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return NULL;
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// Hash collision, quadratic probing
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bucket = (bucket + probe + 1) & hashmod;
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}
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// Hash table is full - this should not happen
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LUAU_ASSERT(false);
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return NULL;
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}
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void rehash()
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{
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size_t newsize = capacity == 0 ? 16 : capacity * 2;
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DenseHashTable newtable(empty_key, newsize);
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for (size_t i = 0; i < capacity; ++i)
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{
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const Key& key = ItemInterface::getKey(data[i]);
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if (!eq(key, empty_key))
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{
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Item* item = newtable.insert_unsafe(key);
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*item = std::move(data[i]);
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}
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}
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LUAU_ASSERT(count == newtable.count);
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std::swap(data, newtable.data);
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std::swap(capacity, newtable.capacity);
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}
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void rehash_if_full(const Key& key)
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{
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if (count >= capacity * 3 / 4 && !find(key))
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{
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rehash();
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}
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}
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const_iterator begin() const
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{
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size_t start = 0;
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while (start < capacity && eq(ItemInterface::getKey(data[start]), empty_key))
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start++;
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return const_iterator(this, start);
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}
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const_iterator end() const
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{
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return const_iterator(this, capacity);
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}
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iterator begin()
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{
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size_t start = 0;
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while (start < capacity && eq(ItemInterface::getKey(data[start]), empty_key))
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start++;
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return iterator(this, start);
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}
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iterator end()
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{
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return iterator(this, capacity);
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}
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size_t size() const
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{
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return count;
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}
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class const_iterator
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{
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public:
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using value_type = Item;
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using reference = Item&;
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using pointer = Item*;
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using iterator = pointer;
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using difference_type = size_t;
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using iterator_category = std::input_iterator_tag;
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const_iterator()
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: set(0)
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, index(0)
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{
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}
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const_iterator(const DenseHashTable<Key, Item, MutableItem, ItemInterface, Hash, Eq>* set, size_t index)
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: set(set)
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, index(index)
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{
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}
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const Item& operator*() const
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{
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return set->data[index];
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}
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const Item* operator->() const
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{
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return &set->data[index];
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}
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bool operator==(const const_iterator& other) const
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{
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return set == other.set && index == other.index;
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}
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bool operator!=(const const_iterator& other) const
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{
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return set != other.set || index != other.index;
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}
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const_iterator& operator++()
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{
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size_t size = set->capacity;
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do
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{
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index++;
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} while (index < size && set->eq(ItemInterface::getKey(set->data[index]), set->empty_key));
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return *this;
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}
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const_iterator operator++(int)
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{
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const_iterator res = *this;
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++*this;
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return res;
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}
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private:
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const DenseHashTable<Key, Item, MutableItem, ItemInterface, Hash, Eq>* set;
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size_t index;
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};
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class iterator
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{
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public:
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iterator()
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: set(0)
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, index(0)
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{
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}
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iterator(DenseHashTable<Key, Item, MutableItem, ItemInterface, Hash, Eq>* set, size_t index)
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: set(set)
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, index(index)
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{
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}
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MutableItem& operator*() const
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{
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return *reinterpret_cast<MutableItem*>(&set->data[index]);
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}
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MutableItem* operator->() const
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{
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return reinterpret_cast<MutableItem*>(&set->data[index]);
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}
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bool operator==(const iterator& other) const
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{
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return set == other.set && index == other.index;
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}
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bool operator!=(const iterator& other) const
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{
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return set != other.set || index != other.index;
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}
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iterator& operator++()
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{
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size_t size = set->capacity;
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do
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{
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index++;
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} while (index < size && set->eq(ItemInterface::getKey(set->data[index]), set->empty_key));
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return *this;
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}
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iterator operator++(int)
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{
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iterator res = *this;
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++*this;
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return res;
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}
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private:
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DenseHashTable<Key, Item, MutableItem, ItemInterface, Hash, Eq>* set;
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size_t index;
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};
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private:
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Item* data;
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size_t capacity;
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size_t count;
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Key empty_key;
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Hash hasher;
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Eq eq;
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};
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template<typename Key>
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struct ItemInterfaceSet
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{
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static const Key& getKey(const Key& item)
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{
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return item;
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}
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static void setKey(Key& item, const Key& key)
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{
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item = key;
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}
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static void fill(Key* data, size_t count, const Key& key)
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{
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for (size_t i = 0; i < count; ++i)
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new (&data[i]) Key(key);
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}
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static void destroy(Key* data, size_t count)
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{
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for (size_t i = 0; i < count; ++i)
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data[i].~Key();
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}
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};
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template<typename Key, typename Value>
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struct ItemInterfaceMap
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{
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static const Key& getKey(const std::pair<Key, Value>& item)
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{
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return item.first;
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}
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static void setKey(std::pair<Key, Value>& item, const Key& key)
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{
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item.first = key;
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}
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static void fill(std::pair<Key, Value>* data, size_t count, const Key& key)
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{
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for (size_t i = 0; i < count; ++i)
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{
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new (&data[i].first) Key(key);
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new (&data[i].second) Value();
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}
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}
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static void destroy(std::pair<Key, Value>* data, size_t count)
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{
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for (size_t i = 0; i < count; ++i)
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{
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data[i].first.~Key();
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data[i].second.~Value();
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}
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}
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};
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} // namespace detail
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// This is a faster alternative of unordered_set, but it does not implement the same interface (i.e. it does not support erasing)
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template<typename Key, typename Hash = detail::DenseHashDefault<Key>, typename Eq = std::equal_to<Key>>
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class DenseHashSet
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{
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typedef detail::DenseHashTable<Key, Key, Key, detail::ItemInterfaceSet<Key>, Hash, Eq> Impl;
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Impl impl;
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public:
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typedef typename Impl::const_iterator const_iterator;
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typedef typename Impl::iterator iterator;
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explicit DenseHashSet(const Key& empty_key, size_t buckets = 0)
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: impl(empty_key, buckets)
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{
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}
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void clear()
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{
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impl.clear();
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}
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const Key& insert(const Key& key)
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{
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impl.rehash_if_full(key);
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return *impl.insert_unsafe(key);
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}
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const Key* find(const Key& key) const
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{
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return impl.find(key);
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}
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bool contains(const Key& key) const
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{
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return impl.find(key) != 0;
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}
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size_t size() const
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{
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return impl.size();
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}
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bool empty() const
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{
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return impl.size() == 0;
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}
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const_iterator begin() const
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{
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return impl.begin();
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}
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const_iterator end() const
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{
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return impl.end();
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}
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iterator begin()
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{
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return impl.begin();
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}
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iterator end()
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{
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return impl.end();
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}
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bool operator==(const DenseHashSet<Key, Hash, Eq>& other) const
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{
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if (size() != other.size())
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return false;
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for (const Key& k : *this)
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{
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if (!other.contains(k))
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return false;
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}
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return true;
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}
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bool operator!=(const DenseHashSet<Key, Hash, Eq>& other) const
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{
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return !(*this == other);
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}
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};
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// This is a faster alternative of unordered_map, but it does not implement the same interface (i.e. it does not support erasing and has
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// contains() instead of find())
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template<typename Key, typename Value, typename Hash = detail::DenseHashDefault<Key>, typename Eq = std::equal_to<Key>>
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class DenseHashMap
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{
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typedef detail::DenseHashTable<Key, std::pair<Key, Value>, std::pair<const Key, Value>, detail::ItemInterfaceMap<Key, Value>, Hash, Eq> Impl;
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Impl impl;
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public:
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typedef typename Impl::const_iterator const_iterator;
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typedef typename Impl::iterator iterator;
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explicit DenseHashMap(const Key& empty_key, size_t buckets = 0)
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: impl(empty_key, buckets)
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{
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}
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void clear()
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{
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impl.clear();
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}
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// Note: this reference is invalidated by any insert operation (i.e. operator[])
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Value& operator[](const Key& key)
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{
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impl.rehash_if_full(key);
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return impl.insert_unsafe(key)->second;
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}
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// Note: this pointer is invalidated by any insert operation (i.e. operator[])
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const Value* find(const Key& key) const
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{
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const std::pair<Key, Value>* result = impl.find(key);
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return result ? &result->second : NULL;
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}
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// Note: this pointer is invalidated by any insert operation (i.e. operator[])
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Value* find(const Key& key)
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{
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const std::pair<Key, Value>* result = impl.find(key);
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return result ? const_cast<Value*>(&result->second) : NULL;
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}
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bool contains(const Key& key) const
|
|
{
|
|
return impl.find(key) != 0;
|
|
}
|
|
|
|
std::pair<Value&, bool> try_insert(const Key& key, const Value& value)
|
|
{
|
|
impl.rehash_if_full(key);
|
|
|
|
size_t before = impl.size();
|
|
std::pair<Key, Value>* slot = impl.insert_unsafe(key);
|
|
|
|
// Value is fresh if container count has increased
|
|
bool fresh = impl.size() > before;
|
|
|
|
if (fresh)
|
|
slot->second = value;
|
|
|
|
return std::make_pair(std::ref(slot->second), fresh);
|
|
}
|
|
|
|
size_t size() const
|
|
{
|
|
return impl.size();
|
|
}
|
|
|
|
bool empty() const
|
|
{
|
|
return impl.size() == 0;
|
|
}
|
|
|
|
const_iterator begin() const
|
|
{
|
|
return impl.begin();
|
|
}
|
|
|
|
const_iterator end() const
|
|
{
|
|
return impl.end();
|
|
}
|
|
|
|
iterator begin()
|
|
{
|
|
return impl.begin();
|
|
}
|
|
|
|
iterator end()
|
|
{
|
|
return impl.end();
|
|
}
|
|
};
|
|
|
|
} // namespace Luau
|