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## New Solver * Type functions should be able to signal whether or not irreducibility is due to an error * Do not generate extra expansion constraint for uninvoked user-defined type functions * Print in a user-defined type function reports as an error instead of logging to stdout * Many e-graphs bugfixes and performance improvements * Many general bugfixes and improvements to the new solver as a whole * Fixed issue with used-defined type functions not being able to call each other * Infer types of globals under new type solver ## Fragment Autocomplete * Miscellaneous fixes to make interop with the old solver better ## Runtime * Support disabling specific built-in functions from being fast-called or constant-evaluated (Closes #1538) * New compiler option `disabledBuiltins` accepts a list of library function names like "tonumber" or "math.cos" * Added constant folding for vector arithmetic * Added constant propagation and type inference for vector globals (Fixes #1511) * New compiler option `librariesWithKnownMembers` accepts a list of libraries for members of which a request for constant value and/or type will be made * `libraryMemberTypeCb` callback is called to get the type of a global, return one of the `LuauBytecodeType` values. 'boolean', 'number', 'string' and 'vector' type are supported. * `libraryMemberConstantCb` callback is called to setup the constant value of a global. To set a value, C API `luau_set_compile_constant_*` or C++ API `setCompileConstant*` functions should be used. --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Daniel Angel <danielangel@roblox.com> Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com> Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Andrew Miranti <amiranti@roblox.com> Co-authored-by: Shiqi Ai <sai@roblox.com> Co-authored-by: Yohoo Lin <yohoo@roblox.com> Co-authored-by: Daniel Angel <danielangel@roblox.com> Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com>
91 lines
2.1 KiB
Lua
91 lines
2.1 KiB
Lua
--[[
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The Great Computer Language Shootout
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http://shootout.alioth.debian.org/
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contributed by Isaac Gouy
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]]
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local function prequire(name) local success, result = pcall(require, name); return success and result end
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local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../../bench_support")
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function test()
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local function fannkuch(n)
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local check = 0;
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local perm = {};
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local perm1 = {};
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local count = {};
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local maxPerm = {};
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local maxFlipsCount = 0;
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local m = n - 1;
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for i = 1,n do perm1[i] = i - 1; end
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local r = n;
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while (true) do
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-- write-out the first 30 permutations
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if (check < 30) then
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local s = "";
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for i = 1,n do s = s .. tostring(perm1[i]+1); end
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check = check + 1;
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end
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while (r ~= 1) do count[r] = r; r = r - 1; end
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if (not (perm1[1] == 0 or perm1[m + 1] == m)) then
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for i = 1,n do perm[i] = perm1[i]; end
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local flipsCount = 0;
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local k;
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k = perm[1]
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while (not (k == 0)) do
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local k2 = math.floor((k + 1) / 2);
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for i = 0,k2-1 do
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local temp = perm[i + 1];
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perm[i + 1] = perm[k - i + 1];
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perm[k - i + 1] = temp;
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end
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flipsCount = flipsCount + 1;
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k = perm[1]
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end
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if (flipsCount > maxFlipsCount) then
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maxFlipsCount = flipsCount;
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for i = 1,n do maxPerm[i] = perm1[i]; end
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end
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end
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while (true) do
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if (r == n) then return maxFlipsCount; end
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local perm0 = perm1[1];
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local i = 0;
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while (i < r) do
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local j = i + 1;
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perm1[i + 1] = perm1[j + 1];
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i = j;
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end
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perm1[r + 1] = perm0;
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count[r + 1] = count[r + 1] - 1;
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if (count[r + 1] > 0) then break; end
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r = r + 1;
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end
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end
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return 0
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end
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local n = 8;
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local ret = fannkuch(n);
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local expected = 22;
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if (ret ~= expected) then
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assert(false, "ERROR: bad result: expected " .. expected .. " but got " .. ret);
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end
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end
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bench.runCode(test, "fannkuch")
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