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## New Solver * Type functions should be able to signal whether or not irreducibility is due to an error * Do not generate extra expansion constraint for uninvoked user-defined type functions * Print in a user-defined type function reports as an error instead of logging to stdout * Many e-graphs bugfixes and performance improvements * Many general bugfixes and improvements to the new solver as a whole * Fixed issue with used-defined type functions not being able to call each other * Infer types of globals under new type solver ## Fragment Autocomplete * Miscellaneous fixes to make interop with the old solver better ## Runtime * Support disabling specific built-in functions from being fast-called or constant-evaluated (Closes #1538) * New compiler option `disabledBuiltins` accepts a list of library function names like "tonumber" or "math.cos" * Added constant folding for vector arithmetic * Added constant propagation and type inference for vector globals (Fixes #1511) * New compiler option `librariesWithKnownMembers` accepts a list of libraries for members of which a request for constant value and/or type will be made * `libraryMemberTypeCb` callback is called to get the type of a global, return one of the `LuauBytecodeType` values. 'boolean', 'number', 'string' and 'vector' type are supported. * `libraryMemberConstantCb` callback is called to setup the constant value of a global. To set a value, C API `luau_set_compile_constant_*` or C++ API `setCompileConstant*` functions should be used. --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Daniel Angel <danielangel@roblox.com> Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com> Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Andrew Miranti <amiranti@roblox.com> Co-authored-by: Shiqi Ai <sai@roblox.com> Co-authored-by: Yohoo Lin <yohoo@roblox.com> Co-authored-by: Daniel Angel <danielangel@roblox.com> Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com>
80 lines
No EOL
2 KiB
Lua
80 lines
No EOL
2 KiB
Lua
local function prequire(name) local success, result = pcall(require, name); return success and result end
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local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../bench_support")
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function test()
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-- two implementations of a sort function
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-- this is an example only. Lua has now a built-in function "sort"
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-- extracted from Programming Pearls, page 110
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function qsort(x,l,u,f)
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if l<u then
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local m=math.random(u-(l-1))+l-1 -- choose a random pivot in range l..u
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x[l],x[m]=x[m],x[l] -- swap pivot to first position
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local t=x[l] -- pivot value
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m=l
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local i=l+1
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while i<=u do
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-- invariant: x[l+1..m] < t <= x[m+1..i-1]
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if f(x[i],t) then
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m=m+1
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x[m],x[i]=x[i],x[m] -- swap x[i] and x[m]
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end
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i=i+1
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end
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x[l],x[m]=x[m],x[l] -- swap pivot to a valid place
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-- x[l+1..m-1] < x[m] <= x[m+1..u]
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qsort(x,l,m-1,f)
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qsort(x,m+1,u,f)
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end
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end
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function selectionsort(x,n,f)
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local i=1
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while i<=n do
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local m,j=i,i+1
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while j<=n do
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if f(x[j],x[m]) then m=j end
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j=j+1
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end
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x[i],x[m]=x[m],x[i] -- swap x[i] and x[m]
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i=i+1
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end
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end
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--function show(m,x)
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-- io.write(m,"\n\t")
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-- local i=1
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-- while x[i] do
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-- io.write(x[i])
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-- i=i+1
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-- if x[i] then io.write(",") end
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-- end
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-- io.write("\n")
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--end
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function testsorts(x)
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local n=1
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while x[n] do n=n+1 end; n=n-1 -- count elements
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--show("original",x)
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qsort(x,1,n,function (x,y) return x<y end)
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--show("after quicksort",x)
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selectionsort(x,n,function (x,y) return x>y end)
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--show("after reverse selection sort",x)
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qsort(x,1,n,function (x,y) return x<y end)
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--show("after quicksort again",x)
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end
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-- array to be sorted
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x={"Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"}
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local ts0 = os.clock()
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for loops=1,10000 do
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testsorts(x)
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end
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local ts1 = os.clock()
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return ts1 - ts0
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end
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bench.runCode(test, "qsort") |