luau/CodeGen/src/CodeAllocator.cpp
Lily Brown 551a43c424
Sync to upstream/release/593 (#1024)
- Updated Roblox copyright to 2023
- Floor division operator `//` (implements #832)
- Autocomplete now shows `end` within `do` blocks
- Restore BraceType when using `Lexer::lookahead` (fixes #1019)

# New typechecker

- Subtyping tests between metatables and tables
- Subtyping tests between string singletons and tables
- Subtyping tests for class types

# Native codegen

- Fixed macOS test failure (wrong spill restore offset)
- Fixed clobbering of non-volatile xmm registers on Windows
- Fixed wrong storage location of SSA reg spills
- Implemented A64 support for add/sub extended
- Eliminated zextReg from A64 lowering
- Remove identical table slot lookups
- Propagate values from predecessor into the linear block
- Disabled reuse slot optimization
- Keep `LuaNode::val` check for nil when optimizing `CHECK_SLOT_MATCH`
- Implemented IR translation of `table.insert` builtin
- Fixed mmap error handling on macOS/Linux

# Tooling

- Used `|` as a column separator instead of `+` in `bench.py`
- Added a `table.sort` micro-benchmark
- Switched `libprotobuf-mutator` to a less problematic version
2023-09-01 10:58:27 -07:00

256 lines
7 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/CodeAllocator.h"
#include "Luau/Common.h"
#include <string.h>
#if defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <Windows.h>
const size_t kPageSize = 4096;
#else
#include <sys/mman.h>
#include <unistd.h>
#if defined(__FreeBSD__) && !(_POSIX_C_SOURCE >= 200112L)
const size_t kPageSize = getpagesize();
#else
const size_t kPageSize = sysconf(_SC_PAGESIZE);
#endif
#endif
static size_t alignToPageSize(size_t size)
{
return (size + kPageSize - 1) & ~(kPageSize - 1);
}
#if defined(_WIN32)
static uint8_t* allocatePagesImpl(size_t size)
{
LUAU_ASSERT(size == alignToPageSize(size));
return (uint8_t*)VirtualAlloc(nullptr, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
}
static void freePagesImpl(uint8_t* mem, size_t size)
{
LUAU_ASSERT(size == alignToPageSize(size));
if (VirtualFree(mem, 0, MEM_RELEASE) == 0)
LUAU_ASSERT(!"failed to deallocate block memory");
}
static void makePagesExecutable(uint8_t* mem, size_t size)
{
LUAU_ASSERT((uintptr_t(mem) & (kPageSize - 1)) == 0);
LUAU_ASSERT(size == alignToPageSize(size));
DWORD oldProtect;
if (VirtualProtect(mem, size, PAGE_EXECUTE_READ, &oldProtect) == 0)
LUAU_ASSERT(!"Failed to change page protection");
}
static void flushInstructionCache(uint8_t* mem, size_t size)
{
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM)
if (FlushInstructionCache(GetCurrentProcess(), mem, size) == 0)
LUAU_ASSERT(!"Failed to flush instruction cache");
#endif
}
#else
static uint8_t* allocatePagesImpl(size_t size)
{
LUAU_ASSERT(size == alignToPageSize(size));
#ifdef __APPLE__
void* result = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON | MAP_JIT, -1, 0);
#else
void* result = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
#endif
return (result == MAP_FAILED) ? nullptr : static_cast<uint8_t*>(result);
}
static void freePagesImpl(uint8_t* mem, size_t size)
{
LUAU_ASSERT(size == alignToPageSize(size));
if (munmap(mem, size) != 0)
LUAU_ASSERT(!"Failed to deallocate block memory");
}
static void makePagesExecutable(uint8_t* mem, size_t size)
{
LUAU_ASSERT((uintptr_t(mem) & (kPageSize - 1)) == 0);
LUAU_ASSERT(size == alignToPageSize(size));
if (mprotect(mem, size, PROT_READ | PROT_EXEC) != 0)
LUAU_ASSERT(!"Failed to change page protection");
}
static void flushInstructionCache(uint8_t* mem, size_t size)
{
__builtin___clear_cache((char*)mem, (char*)mem + size);
}
#endif
namespace Luau
{
namespace CodeGen
{
CodeAllocator::CodeAllocator(size_t blockSize, size_t maxTotalSize)
: CodeAllocator(blockSize, maxTotalSize, nullptr, nullptr)
{
}
CodeAllocator::CodeAllocator(size_t blockSize, size_t maxTotalSize, AllocationCallback* allocationCallback, void* allocationCallbackContext)
: blockSize{blockSize}
, maxTotalSize{maxTotalSize}
, allocationCallback{allocationCallback}
, allocationCallbackContext{allocationCallbackContext}
{
LUAU_ASSERT(blockSize > kMaxReservedDataSize);
LUAU_ASSERT(maxTotalSize >= blockSize);
}
CodeAllocator::~CodeAllocator()
{
if (destroyBlockUnwindInfo)
{
for (void* unwindInfo : unwindInfos)
destroyBlockUnwindInfo(context, unwindInfo);
}
for (uint8_t* block : blocks)
freePages(block, blockSize);
}
bool CodeAllocator::allocate(
const uint8_t* data, size_t dataSize, const uint8_t* code, size_t codeSize, uint8_t*& result, size_t& resultSize, uint8_t*& resultCodeStart)
{
// 'Round up' to preserve code alignment
size_t alignedDataSize = (dataSize + (kCodeAlignment - 1)) & ~(kCodeAlignment - 1);
size_t totalSize = alignedDataSize + codeSize;
// Function has to fit into a single block with unwinding information
if (totalSize > blockSize - kMaxReservedDataSize)
return false;
size_t startOffset = 0;
// We might need a new block
if (totalSize > size_t(blockEnd - blockPos))
{
if (!allocateNewBlock(startOffset))
return false;
LUAU_ASSERT(totalSize <= size_t(blockEnd - blockPos));
}
LUAU_ASSERT((uintptr_t(blockPos) & (kPageSize - 1)) == 0); // Allocation starts on page boundary
size_t dataOffset = startOffset + alignedDataSize - dataSize;
size_t codeOffset = startOffset + alignedDataSize;
if (dataSize)
memcpy(blockPos + dataOffset, data, dataSize);
if (codeSize)
memcpy(blockPos + codeOffset, code, codeSize);
size_t pageAlignedSize = alignToPageSize(startOffset + totalSize);
makePagesExecutable(blockPos, pageAlignedSize);
flushInstructionCache(blockPos + codeOffset, codeSize);
result = blockPos + startOffset;
resultSize = totalSize;
resultCodeStart = blockPos + codeOffset;
// Ensure that future allocations from the block start from a page boundary.
// This is important since we use W^X, and writing to the previous page would require briefly removing
// executable bit from it, which may result in access violations if that code is being executed concurrently.
if (pageAlignedSize <= size_t(blockEnd - blockPos))
{
blockPos += pageAlignedSize;
LUAU_ASSERT((uintptr_t(blockPos) & (kPageSize - 1)) == 0);
LUAU_ASSERT(blockPos <= blockEnd);
}
else
{
// Future allocations will need to allocate fresh blocks
blockPos = blockEnd;
}
return true;
}
bool CodeAllocator::allocateNewBlock(size_t& unwindInfoSize)
{
// Stop allocating once we reach a global limit
if ((blocks.size() + 1) * blockSize > maxTotalSize)
return false;
uint8_t* block = allocatePages(blockSize);
if (!block)
return false;
blockPos = block;
blockEnd = block + blockSize;
blocks.push_back(block);
if (createBlockUnwindInfo)
{
void* unwindInfo = createBlockUnwindInfo(context, block, blockSize, unwindInfoSize);
// 'Round up' to preserve alignment of the following data and code
unwindInfoSize = (unwindInfoSize + (kCodeAlignment - 1)) & ~(kCodeAlignment - 1);
LUAU_ASSERT(unwindInfoSize <= kMaxReservedDataSize);
if (!unwindInfo)
return false;
unwindInfos.push_back(unwindInfo);
}
return true;
}
uint8_t* CodeAllocator::allocatePages(size_t size) const
{
const size_t pageAlignedSize = alignToPageSize(size);
uint8_t* const mem = allocatePagesImpl(pageAlignedSize);
if (mem == nullptr)
return nullptr;
if (allocationCallback)
allocationCallback(allocationCallbackContext, nullptr, 0, mem, pageAlignedSize);
return mem;
}
void CodeAllocator::freePages(uint8_t* mem, size_t size) const
{
const size_t pageAlignedSize = alignToPageSize(size);
if (allocationCallback)
allocationCallback(allocationCallbackContext, mem, pageAlignedSize, nullptr, 0);
freePagesImpl(mem, pageAlignedSize);
}
} // namespace CodeGen
} // namespace Luau