# General
* Internally rename `ClassType` to `ExternType`. In definition files,
the syntax to define these types has changed to `declare extern type Foo
with prop: type end`
* Add `luarequire_registermodule` to Luau.Require
* Support yieldable Luau C functions calling other functions
* Store return types as `AstTypePack*` on Ast nodes
## New Solver
* Improve the logic that determines constraint dispatch ordering
* Fix a crash in the type solver that arose when using multi-return
functions with `string.format`
* Fix https://github.com/luau-lang/luau/issues/1736
* Initial steps toward rethinking function generalization:
* Instead of generalizing every type in a function all at once, we will
instead generalize individual type variables once their bounds have been
fully resolved. This will make it possible to properly interleave type
function reduction and generalization.
* Magic functions are no longer considered magical in cases where they
are not explicitly called by the code.
* The most prominent example of this is in `for..in` loops where the
function call is part of the desugaring process.
* Almost all magic functions work by directly inspecting the AST, so
they can't work without an AST fragment anyway.
* Further, none of the magic functions we have are usefully used in this
way.
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Sora Kanosue <skanosue@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Another week, another release. Happy spring! 🌷
## New Type Solver
- Add typechecking and autocomplete support for user-defined type
functions!
- Improve the display of type paths, making type mismatch errors far
more human-readable.
- Enhance various aspects of the `index` type function: support function
type metamethods, fix crashes involving cyclic metatables, and forward
`any` types through the type function.
- Fix incorrect subtyping results involving the `buffer` type.
- Fix crashes related to typechecking anonymous functions in nonstrict
mode.
## AST
- Retain source information for type packs, functions, and type
functions.
- Introduce `AstTypeOptional` to differentiate `T?` from `T | nil` in
the AST.
- Prevent the transpiler from advancing before tokens when the AST has
errors.
## Autocomplete
- Introduce demand-based cloning and better module isolation for
fragment autocomplete, leading to a substantial speedup in performance.
- Guard against recursive unions in `autocompleteProps`.
## Miscellaneous
- #1720 (thank you!)
## Internal Contributors
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
### What's Changed
- Improve readability of unions and intersections by limiting the number
of elements of those types that can be presented on a single line (gated
under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`)
- Adds a new option to the compiler `--record-stats` to record and
output compilation statistics
- `if...then...else` expressions are now optimized into `AND/OR` form
when possible.
### VM
- Add a new `buffer` type to Luau based on the [buffer
RFC](https://github.com/Roblox/luau/pull/739) and additional C API
functions to work with it; this release does not include the library.
- Internal C API to work with string buffers has been updated to align
with Lua version more closely
### Native Codegen
- Added support for new X64 instruction (rev) and new A64 instruction
(bswap) in the assembler
- Simplified the way numerical loop condition is translated to IR
### New Type Solver
- Operator inference now handled by type families
- Created a new system called `Type Paths` to explain why subtyping
tests fail in order to improve the quality of error messages.
- Systematic changes to implement Data Flow analysis in the new solver
(`Breadcrumb` removed and replaced with `RefinementKey`)
---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
This week we only have updates to new type solver and JIT. Both projects
are still in the process of being built out. Neither are ready for
general use yet.
In the new solver, we fixed issues with recursive type aliases.
Duplicated type parameters are once again reported, exported types are
being recorder and function argument names are placed inside function
types.
We also made improvements to restore parts of bidirectional type
tracking.
On native code generation side, namecall instruction lowering was fixed,
we fixed inconsistencies in IR command definitions and added utility
function to help with constant folding.
* Type mismatch errors now mention if unification failed in covariant or
invariant context, to explain why sometimes derived class can't be
converted to base class or why `T` can't be converted into `T?` and so
on
* Class type indexing is no longer an error in non-strict mode (still an
error in strict mode)
* Fixed cyclic type packs not being displayed in the type
* Added an error when unrelated types are compared with `==`/`~=`
* Fixed false positive errors involving sub-type tests an `never` type
* Fixed miscompilation of multiple assignment statements (Fixes
https://github.com/Roblox/luau/issues/754)
* Type inference stability improvements