# General
This release introduces initial work on a Roundtrippable AST for Luau,
and numerous fixes to the new type solver, runtime, and fragment
autocomplete.
## Roundtrippable AST
To support tooling around source code transformations, we are extending
the parser to retain source information so that we can re-emit the
initial source code exactly as the author wrote it. We have made
numerous changes to the Transpiler, added new AST types such as
`AstTypeGroup`, and added source information to AST nodes such as
`AstExprInterpString`, `AstExprIfElse`, `AstTypeTable`,
`AstTypeReference`, `AstTypeSingletonString`, and `AstTypeTypeof`.
## New Type Solver
* Implement `setmetatable` and `getmetatable` type functions.
* Fix handling of nested and recursive union type functions to prevent
the solver from getting stuck.
* Free types in both old and new solver now have an upper and lower
bound to resolve mixed mode usage of the solvers in fragment
autocomplete.
* Fix infinite recursion during normalization of cyclic tables.
* Add normalization support for intersections of subclasses with negated
superclasses.
## Runtime
* Fix compilation error in Luau buffer bit operations for big-endian
machines.
## Miscellaneous
* Add test and bugfixes to fragment autocomplete.
* Fixed `clang-tidy` warnings in `Simplify.cpp`.
**Full Changelog**:
https://github.com/luau-lang/luau/compare/0.659...0.660
---
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Menarul Alam <malam@roblox.com>
## What's Changed
General performance improvements and bug fixes. `lua_clonetable` was
added too.
### General
## Runtime
- Improvements were made to Luau's performance, including a
`lua_clonetable` function and optimizations to string caching. Buffer
read/write operations were optimized for big-endian machines.
## New Solver
- Crashes related to duplicate keys in table literals, fragment AC
crashes, and potential hash collisions in the StringCache.
- We now handle user-defined type functions as opaque and track interior
free table types.
## Require By String
- Require-by-string path resolution was simplified.
**Full Changelog**:
https://github.com/luau-lang/luau/compare/0.658...0.659
---
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Yohoo Lin <yohoo@roblox.com>
---------
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
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## General
- Fix a parsing bug related to the starting position of function names.
- Rename Luau's `Table` struct to `LuaTable`.
## New Solver
- Add support for generics in user-defined type functions
([RFC](https://rfcs.luau.org/support-for-generic-function-types-in-user-defined-type-functions.html)).
- Provide a definition of `math.lerp` to the typechecker.
- Implement error suppression in `string.format`.
- Fixes#1587.
- Ensure function call discriminant types are always filled when
resolving `FunctionCallConstraint`.
---
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
benchmark / callgrind (map[branch:main name:luau-lang/benchmark-data], ubuntu-22.04) (push) Has been cancelled
build / macos (push) Has been cancelled
build / macos-arm (push) Has been cancelled
build / ubuntu (push) Has been cancelled
build / windows (Win32) (push) Has been cancelled
build / windows (x64) (push) Has been cancelled
build / coverage (push) Has been cancelled
build / web (push) Has been cancelled
release / macos (push) Has been cancelled
release / ubuntu (push) Has been cancelled
release / windows (push) Has been cancelled
release / web (push) Has been cancelled
# General
All code has been re-formatted by `clang-format`; this is not
mechanically enforced, so Luau may go out-of-sync over the course of the
year.
# New Solver
* Track free types interior to a block of code on `Scope`, which should
reduce the number of free types that remain un-generalized after type
checking is complete (e.g.: less errors like `'a <: number is
incompatible with number`).
# Autocomplete
* Fragment autocomplete now does *not* provide suggestions within
comments (matching non-fragment autocomplete behavior).
* Autocomplete now respects iteration and recursion limits (some hangs
will now early exit with a "unification too complex error," some crashes
will now become internal complier exceptions).
# Runtime
* Add a limit to how many Luau codegen slot nodes addresses can be in
use at the same time (fixes#1605, fixes#1558).
* Added constant folding for vector arithmetic (fixes#1553).
* Added support for `buffer.readbits` and `buffer.writebits` (see:
https://github.com/luau-lang/rfcs/pull/18).
---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# Old Solver:
- Fix a bug in the old solver where a user could use the keyword
`typeof` as the name of a type alias.
- Fix stringification of scientific notation to omit a trailing decimal
place when not followed by a digit e.g. `1.e+20` -> `1e+20`
# New Solver
- Continuing work on the New non-strict mode
- Introduce `keyof` and `rawkeyof` type function for acquiring the type
of all keys in a table or class
(https://github.com/luau-lang/rfcs/pull/16)
---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
# What's changed?
- Record the location of properties for table types (closes#802)
- Implement stricter UTF-8 validations as per the RFC
(https://github.com/luau-lang/rfcs/pull/1)
- Implement `buffer` as a new type in both the old and new solvers.
- Changed errors produced by some `buffer` builtins to be a bit more
generic to avoid platform-dependent error messages.
- Fixed a bug where `Unifier` would copy some persistent types, tripping
some internal assertions.
- Type checking rules on relational operators is now a little bit more
lax.
- Improve dead code elimination for some `if` statements with complex
always-false conditions
## New type solver
- Dataflow analysis now generates phi nodes on exit of branches.
- Dataflow analysis avoids producing a new definition for locals or
properties that are not owned by that loop.
- If a function parameter has been constrained to `never`, report errors
at all uses of that parameter within that function.
- Switch to using the new `Luau::Set` to replace `std::unordered_set` to
alleviate some poor allocation characteristics which was negatively
affecting overall performance.
- Subtyping can now report many failing reasons instead of just the
first one that we happened to find during the test.
- Subtyping now also report reasons for type pack mismatches.
- When visiting `if` statements or expressions, the resulting context
are the common terms in both branches.
## Native codegen
- Implement support for `buffer` builtins to its IR for x64 and A64.
- Optimized `table.insert` by not inserting a table barrier if it is
fastcalled with a constant.
## Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Arseny Kapoulkine <arseny@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
## What's changed
- `bit32.byteswap` added
([RFC](4f543ec23b/docs/function-bit32-byteswap.md))
- Buffer library implementation
([RFC](4f543ec23b/docs/type-byte-buffer.md))
- Fixed a missing `stdint.h` include
- Fixed parser limiter for recursive type annotations being kind of
weird (fixes#645)
### Native Codegen
- Fixed a pair of issues when lowering `bit32.extract`
- Fixed a narrow edge case that could result in an infinite loop without
an interruption
- Fixed a negative array out-of-bounds access issue
- Temporarily reverted linear block predecessor value propagation
### New type solver
- We now type check assignments to annotated variables
- Fixed some test cases under local type inference
- Moved `isPending` checks for type families to improve performance
- Optimized our process for testing if a free type is sufficiently
solved
- Removed "none ptr" from lea instruction disassembly logging
### Build system & tooling
- CMake configuration now validates dependencies to maintain separation
between components
- Improvements to the fuzzer coverage
- Deduplicator for fuzzed callstacks
---------
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>