Hey folks, another week means another Luau release! This one features a
number of bug fixes in the New Type Solver including improvements to
user-defined type functions and a bunch of work to untangle some of the
outstanding issues we've been seeing with constraint solving not
completing in real world use. We're also continuing to make progress on
crashes and other problems that affect the stability of fragment
autocomplete, as we work towards delivering consistent, low-latency
autocomplete for any editor environment.
## New Type Solver
- Fix a bug in user-defined type functions where `print` would
incorrectly insert `\1` a number of times.
- Fix a bug where attempting to refine an optional generic with a type
test will cause a false positive type error (fixes#1666)
- Fix a bug where the `refine` type family would not skip over
`*no-refine*` discriminants (partial resolution for #1424)
- Fix a constraint solving bug where recursive function calls would
consistently produce cyclic constraints leading to incomplete or
inaccurate type inference.
- Implement `readparent` and `writeparent` for class types in
user-defined type functions, replacing the incorrectly included `parent`
method.
- Add initial groundwork (under a debug flag) for eager free type
generalization, moving us towards further improvements to constraint
solving incomplete errors.
## Fragment Autocomplete
- Ease up some assertions to improve stability of mixed-mode use of the
two type solvers (i.e. using Fragment Autocomplete on a type graph
originally produced by the old type solver)
- Resolve a bug with type compatibility checks causing internal compiler
errors in autocomplete.
## Lexer and Parser
- Improve the accuracy of the roundtrippable AST parsing mode by
correctly placing closing parentheses on type groupings.
- Add a getter for `offset` in the Lexer by @aduermael in #1688
- Add a second entry point to the parser to parse an expression,
`parseExpr`
## Internal Contributors
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Ariel Weiss <aaronweiss@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Talha Pathan <tpathan@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Menarul Alam <malam@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
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This PR refactors the CLI folder to use the same project split between
include and src directories that we have for all the other artifacts in
luau. It also includes the require-by-string implementation we already
have as a feature of `Luau.CLI.lib`. Both of these changes are targeted
at making it easier for embedding projects to setup an effective
equivalent to the standalone `luau` executable with whatever runtime
libraries they need attached and without having to unnecessarily
duplicate code from luau itself.