Commit graph

37 commits

Author SHA1 Message Date
Vighnesh-V
77295c3610
Sync to upstream/release/647 (#1469)
# General Updates
Fix an old solver crash that occurs in the presence of cyclic
`requires()`

## New Solver
- Improvements to Luau user-defined type function library
- Avoid asserting on unexpected metatable types
- Properties in user defined type functions should have a consistent
iteration order - in this case it is insertion ordering

# Runtime
- Track VM allocations for telemetry

---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-10-11 17:48:30 -07:00
Andy Friesen
0fa6a51c91
Sync to upstream/release/629 (#1290)
### What's new

* Implemented parsing logic for attributes
* Added `lua_setuserdatametatable` and `lua_getuserdatametatable` C API
methods for a faster userdata metatable fetch compared to
`luaL_getmetatable`. Note that metatable reference has to still be
pinned in memory!

### New Solver

* Further improvement to the assignment inference logic
* Fix many bugs surrounding constraint dispatch order

### Native Codegen

* Add IR lowering hooks for custom host userdata types
* Add IR to create new tagged userdata objects
* Remove outdated NativeState

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-07 10:51:12 -07:00
vegorov-rbx
cdd1a380db
Sync to upstream/release/609 (#1150)
### What's changed?
* Syntax for [read-only and write-only
properties](https://github.com/luau-lang/rfcs/pull/15) is now parsed,
but is not yet supported in typechecking

### New Type Solver
* `keyof` and `rawkeyof` type operators have been updated to match final
text of the [RFC](https://github.com/luau-lang/rfcs/pull/16)
* Fixed issues with cyclic type families that were generated for mutable
loop variables

### Native Code Generation
* Fixed inference for number / vector operation that caused an
unnecessary VM assist

---
### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-01-19 10:04:46 -08:00
Petri Häkkinen
2173938eb0
Add tagged lightuserdata (#1087)
This change adds support for tagged lightuserdata and optional custom
typenames for lightuserdata.

Background: Lightuserdata is an efficient representation for many kinds
of unmanaged handles and resources in a game engine. However, currently
the VM only supports one kind of lightuserdata, which makes it
problematic in practice. For example, it's not possible to distinguish
between different kinds of lightuserdata in Lua bindings, which can lead
to unsafe practices and even crashes when a wrong kind of lightuserdata
is passed to a binding function. Tagged lightuserdata work similarly to
tagged userdata, i.e. they allow checking the tag quickly using
lua_tolightuserdatatagged (or lua_lightuserdatatag).

The tag is stored in the 'extra' field of TValue so it will add no cost
to the (untagged) lightuserdata type.

Alternatives would be to use full userdata values or use bitpacking to
embed type information into lightuserdata on application level.
Unfortunately these options are not that great in practice: full
userdata have major performance implications and bitpacking fails in
cases where full 64 bits are already used (e.g. pointers or 64-bit
hashes).

Lightuserdata names are not strictly necessary but they are rather
convenient when debugging Lua code. More precise error messages and
tostring returning more specific typename are useful to have in practice
(e.g. "resource" or "entity" instead of the more generic "userdata").

Impl note: I did not add support for renaming tags in
lua_setlightuserdataname as I'm not sure if it's possible to free fixed
strings. If it's simple enough, maybe we should allow renaming (although
I can't think of a specific need for it)?

---------

Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2023-12-14 15:05:51 -08:00
Vighnesh-V
fd6250cf9d
Sync to upstream/release/600 (#1076)
### What's Changed

- Improve readability of unions and intersections by limiting the number
of elements of those types that can be presented on a single line (gated
under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`)
- Adds a new option to the compiler `--record-stats` to record and
output compilation statistics
- `if...then...else` expressions are now optimized into `AND/OR` form
when possible.

### VM

- Add a new `buffer` type to Luau based on the [buffer
RFC](https://github.com/Roblox/luau/pull/739) and additional C API
functions to work with it; this release does not include the library.
- Internal C API to work with string buffers has been updated to align
with Lua version more closely

### Native Codegen

- Added support for new X64 instruction (rev) and new A64 instruction
(bswap) in the assembler
- Simplified the way numerical loop condition is translated to IR

### New Type Solver

- Operator inference now handled by type families
- Created a new system called `Type Paths` to explain why subtyping
tests fail in order to improve the quality of error messages.
- Systematic changes to implement Data Flow analysis in the new solver
(`Breadcrumb` removed and replaced with `RefinementKey`)

---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
2023-10-20 18:10:30 -07:00
Alex Orlenko
5c94984935
Add lua_getallocf API function (#1068)
This function matches the corresponding Lua 5.1-5.4 function:

[`lua_getallocf`](https://www.lua.org/manual/5.4/manual.html#lua_getallocf)
and [source](https://www.lua.org/source/5.4/lapi.c.html#lua_getallocf)

It would be useful to get/manipulate auxiliary "userdata" pointer that was originally passed to `lua_newstate`.
2023-10-13 08:47:33 -07:00
Lily Brown
551a43c424
Sync to upstream/release/593 (#1024)
- Updated Roblox copyright to 2023
- Floor division operator `//` (implements #832)
- Autocomplete now shows `end` within `do` blocks
- Restore BraceType when using `Lexer::lookahead` (fixes #1019)

# New typechecker

- Subtyping tests between metatables and tables
- Subtyping tests between string singletons and tables
- Subtyping tests for class types

# Native codegen

- Fixed macOS test failure (wrong spill restore offset)
- Fixed clobbering of non-volatile xmm registers on Windows
- Fixed wrong storage location of SSA reg spills
- Implemented A64 support for add/sub extended
- Eliminated zextReg from A64 lowering
- Remove identical table slot lookups
- Propagate values from predecessor into the linear block
- Disabled reuse slot optimization
- Keep `LuaNode::val` check for nil when optimizing `CHECK_SLOT_MATCH`
- Implemented IR translation of `table.insert` builtin
- Fixed mmap error handling on macOS/Linux

# Tooling

- Used `|` as a column separator instead of `+` in `bench.py`
- Added a `table.sort` micro-benchmark
- Switched `libprotobuf-mutator` to a less problematic version
2023-09-01 10:58:27 -07:00
Petri Häkkinen
7345891f6b
Add lua_getuserdatadtor (#870)
Some userdata objects may need to support manual destruction in addition
to automatic GC. For example, files, threads, GPU resources and objects
with large external allocations.

With Lua, a finalizer can be _generically_ called by invoking the __gc
metamethod manually, but this is currently not possible with tagged
userdata in Luau because it's not possible to query the destructor
associated with an userdata. While it is possible to workaround this by
duplicating the destructor table locally on client side (*), it's more
convenient to deduplicate the data and get the destructor using the API
instead.

(*) Note: a separate destructor table for each VM may be required if the
VMs use different set of tags.

Implementation notes:

1. I first considered adding a typedef for lua_Destructor but
unfortunately there are two kinds of destructors, one with and one
without the lua_State* argument, so I decided against it at this point.
Maybe it should be added later if the destructor API is unified (by
dropping the Lua state pointer argument?).

2. For some reason the conformance test produced warning "qualifier
applied to function type has no meaning; ignored" on VS2017 (possibly
because the test framework does not like function pointers for some
reason?). I silenced this by pulling out the test expressions from those
CHECKs.
2023-04-11 12:46:55 -07:00
Andy Friesen
ba67fb275e
Sync to upstream/release/571 (#895)
* `table.sort` was improved further. It now guarentees N*log(N) time
complexity in the worst case.
* Fix https://github.com/Roblox/luau/issues/880

We are also working on fixing final bugs and crashes in the new type
solver.

On the CodeGen front we have a few things going on:
* We have a smarter register allocator for the x86 JIT
* We lower more instructions on arm64
* The vector constructor builtin is now translated to IR

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-04-07 14:01:29 -07:00
Alex Orlenko
e9d4ee7a33
Make pseudo-indices relative to LUAI_MAXCSTACK (#766)
This is useful in particular if redefine `LUAI_MAXCSTACK` to a higher
value than the current one (8000).
Ie. passing `-D LUAI_MAXCSTACK=1000000` would not work as overlaps with
`LUA_REGISTRYINDEX` and below.
2022-12-06 11:20:24 -08:00
vegorov-rbx
76070f8da2
Sync to upstream/release/549 (#707)
* Reoptimized math.min/max/bit32 builtins assuming at least 2 arguments are used (1-2% lift on some benchmarks)
* Type errors that mention function types no longer have redundant parenthesis around return type
* Luau REPL now supports --compile=remarks which displays the source code with optimization remarks embedded as comments
* Builtin calls are slightly faster when called with 1-2 arguments (~1% improvement in some benchmarks)
2022-10-14 12:48:41 -07:00
Arseny Kapoulkine
d5a2a1585e
Sync to upstream/release/548 (#699)
- Fix rare type checking bugs with invalid generic types escaping the
module scope
- Fix type checking of variadic type packs in certain cases
- Implement type normalization, which resolves a large set of various
issues with unions/intersections in type checker
- Improve parse errors for trailing commas in function calls and type
lists
- Reduce profiling skew when using --profile with very high frequencies
- Improve performance of `lua_getinfo` (`debug.info`, `debug.traceback`
and profiling overhead are now 20% faster/smaller)
- Improve performance of polymorphic comparisons (1-2% lift on some
benchmarks)
- Improve performance of closure creation (1-2% lift on some benchmarks)
- Improve string comparison performance (4% lift on string sorting)
2022-10-06 17:23:29 -07:00
Arseny Kapoulkine
59fd9de485
Sync to upstream/release/546 (#681) 2022-09-23 12:17:25 -07:00
Petri Häkkinen
fc4871989a
Add lua_cleartable (#678)
To my understanding lua_cleartable does not need GC barriers because
it's only removing elements and not modifying the stack. But I'm not a
GC expert so please correct if I'm wrong.

resolves #672

Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2022-09-22 09:54:03 -07:00
Petri Häkkinen
6fbea7cc84
Add lua_rawsetfield (#671)
Luau currently has the following functions in the C API for dealing with
tables without invoking metamethods:

lua_rawgetfield
lua_rawget
lua_rawgeti
lua_rawset
lua_rawseti

This change adds the missing function lua_rawsetfield for consistency
and because it's more efficient to use it in place of plain lua_rawset
which requires pushing the key and value separately.

Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2022-09-15 08:26:54 -07:00
Arseny Kapoulkine
ce2c3b3a4e
Sync to upstream/release/544 (#669)
- Remove type definitions of
`utf8.nfcnormalize`/`nfdnormalize`/`graphemes` that aren't supported by
standalone Luau library
- Add `lua_costatus` to retrieve extended thread status (similar to
`coroutine.status`)
- Improve GC sweeping performance (2-10% improvement on allocation-heavy
benchmarks)
2022-09-08 15:14:25 -07:00
Arseny Kapoulkine
1b20fcd43c
Sync to upstream/release/539 (#625) 2022-08-04 15:35:33 -07:00
Arseny Kapoulkine
5b2e39c922
Sync to upstream/release/536 (#592) 2022-07-14 15:52:26 -07:00
Alex Orlenko
e87009f5b2
Add lua_setuserdatatag to update userdata tags (#588) 2022-07-14 12:00:37 -07:00
Petri Häkkinen
fb9c4311d8
Add lua_tolightuserdata, optimized lua_topointer (#496)
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2022-05-24 08:59:12 -07:00
Arseny Kapoulkine
bd6d44f5e3
Sync to upstream/release/525 (#467) 2022-04-28 18:24:24 -07:00
Arseny Kapoulkine
362428f8b4
Sync to upstream/release/519 (#422) 2022-03-17 17:46:04 -07:00
Arseny Kapoulkine
a44b7906b6
Sync to upstream/release/518 (#419) 2022-03-11 08:55:02 -08:00
Arseny Kapoulkine
dbdf91f3ca
Sync to upstream/release/517 (#408) 2022-03-04 08:36:33 -08:00
Arseny Kapoulkine
c7eca27909
Sync to upstream/release/516 (#397) 2022-02-24 15:53:37 -08:00
Petri Häkkinen
0bc7c51afc
Lua API: add return types to table getters (#389)
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2022-02-23 10:03:58 -08:00
Shiro
478a3da634
Update copyright years. (#323) 2022-01-20 09:42:49 -08:00
Arseny Kapoulkine
f2e6a8f4a5
Sync to upstream/release/507-pre (#286)
This doesn't contain all changes for 507 yet but we might want to do the
Luau 0.507 release a bit earlier to end the year sooner.

Changes:

- Type ascription (::) now permits casts between related types in both directions, allowing to refine or loosen the type (RFC #56)
- Fix type definition for tonumber to return number? since the input string isn't guaranteed to contain a valid number
- Fix type refinements for field access via []
- Many stability fixes for type checker
- Provide extra information in error messages for type mismatches in more cases
- Improve performance of type checking for large unions when union members are string literals
- Add coverage reporting support to Repl (--coverage command line argument) and lua_getcoverage C API
- Work around code signing issues during Makefile builds on macOS
- Improve performance of truthiness checks in some cases, particularly on Apple M1, resulting in 10-25% perf gains on qsort benchmark depending on the CPU/compiler
- Fix support for little-endian systems; IBM s390x here we go!
2021-12-10 14:05:05 -08:00
Arseny Kapoulkine
32fb6d10a7
Sync to upstream/release/506 (#270)
- Fix some cases where type checking would overflow the native stack
- Improve autocomplete behavior when assigning a partially written function call (not currently exposed through command line tools)
- Improve autocomplete type inference feedback for some expressions where previously the type would not be known
- Improve quantification performance during type checking for large types
- Improve type checking for table literals when the expected type of the table is known because of a type annotation
- Fix type checking errors in cases where required module has errors in the resulting type
- Fix debug line information for multi-line chained call sequences (Add function name information for "attempt to call a nil value" #255)
- lua_newuserdata now takes 2 arguments to match Lua/LuaJIT APIs better; lua_newuserdatatagged should be used if the third argument was non-0.
- lua_ref can no longer be used with LUA_REGISTRYINDEX to prevent mistakes when migrating Lua FFI (Inconsistency with lua_ref #247)
- Fix assertions and possible crashes when executing script code indirectly via metatable dispatch from lua_equal/lua_lessthan/lua_getfield/etc. (Hitting a crash in an assert after lua_equal is called. #259)
- Fix flamegraph scripts to run under Python 2
2021-12-02 22:41:04 -08:00
Petri Häkkinen
d2bf2870e8
Add lua_isvector, luaL_checkvector and luaL_optvector (#261)
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
2021-12-01 11:03:08 -08:00
Petri Häkkinen
bf6cf4a69e
Fix luau_load 'env' to work with absolute stack index & add lua_absindex (#263)
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2021-12-01 10:44:38 -08:00
Petri Häkkinen
9aa9ff12dd
Add LUA_GCCOUNTB option for lua_gc (#254)
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
2021-11-30 08:14:12 -08:00
petrihakkinen
2740f69f32
Expand vectors to 4 components using compile time switch (#214)
Co-authored-by: Petri Häkkinen <petrih@rmd.remedy.fi>
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
2021-11-22 07:42:33 -08:00
Arseny Kapoulkine
3f1508c83a
Sync to upstream/release/505 (#216)
- Improve error recovery during type checking
- Initial (not fully complete) implementation for singleton types (RFC RFC: Singleton types #37)
- Implement a C-friendly interface for compiler (luacode.h)
- Remove C++ features from lua.h (removed default arguments from luau_load and lua_pushcfunction)
- Fix lua_breakpoint behavior when enabled=false
- Implement coroutine.close (RFC RFC: coroutine.close #88)

Note, this introduces small breaking changes in lua.h:

- luau_load env argument is now required, pass an extra 0
- lua_pushcfunction now must be called with 3 arguments; if you were calling it with 2 arguments, pass an extra NULL; if you were calling it with 4, use lua_pushcclosure.

These changes are necessary to make sure lua.h can be used from pure C - the future release will make it possible by adding an option to luaconf.h to change function name mangling to be C-compatible. We don't anticipate breaking the FFI interface in the future, but this change was necessary to restore C compatibility.

Closes #121
Fixes #213
2021-11-19 08:10:07 -08:00
Arseny Kapoulkine
d47b2f1dfe
Sync to upstream/release/504 (#200)
- Type mismatch errors now show detailed information for compound types, highlighting the mismatching component
- Fix string.pack bug on ARM when packing negative numbers using unsigned formats
- Implement bit32.countlz/countrz (RFC RFC: bit32.countlz/countrz #89)
- Minor compiler throughput optimization (~2% faster compilation)
- Improve transpiler behavior for edge cases and better test coverage (not exposed through CLI at the moment)
- Improve error recovery when parsing invalid assignments
- Build fixes for fuzzing targets
2021-11-12 06:27:34 -08:00
LoganDark
f1649a43cd
Add userdata to lua_Callbacks (#168) 2021-11-08 08:26:03 -08:00
Arseny Kapoulkine
d01addc625 Sync to upstream/release/501 (#20)
Co-authored-by: Rodactor <rodactor@roblox.com>
2021-11-01 14:52:34 -07:00