* `table.sort` was improved further. It now guarentees N*log(N) time
complexity in the worst case.
* Fix https://github.com/Roblox/luau/issues/880
We are also working on fixing final bugs and crashes in the new type
solver.
On the CodeGen front we have a few things going on:
* We have a smarter register allocator for the x86 JIT
* We lower more instructions on arm64
* The vector constructor builtin is now translated to IR
---------
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Once again, all of our changes this week are for new type solver and the
JIT.
In the new type solver, we fixed cyclic type alias handling and multiple
stability issues.
In the JIT, our main progress was for arm64, where, after lowering 36%
of instructions, we start seeing first Luau functions executing
natively.
For x64, we performed code cleanup and refactoring to allow for future
optimizations.
All of our changes this week have been focused on the new type solver
and the JIT.
As we march toward feature parity with the old solver, we've tightened
up a bunch of lingering issues with overload resolution, unsealed
tables, and type normalization. We've also fixed a bunch of crashes and
assertion failures in the new solver.
On the JIT front, we've started work on an A64 backend, improved the IR
analysis in a bunch of cases, and implemented assembly generation for
the builtin functions `type()` and `typeof()`.
---------
Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
* A small subset of control-flow refinements have been added to
recognize type options that are unreachable after a
conditional/unconditional code block. (Fixes
https://github.com/Roblox/luau/issues/356).
Some examples:
```lua
local function f(x: string?)
if not x then return end
-- x is 'string' here
end
```
Throwing calls like `error` or `assert(false)` instead of 'return' are
also recognized.
Existing complex refinements like type/typeof and tagged union checks
are expected to work, among others.
To enable this feature, `LuauTinyControlFlowAnalysis` exclusion has to
be removed from `ExperimentalFlags.h`.
If will become enabled unconditionally in the near future.
* Linter has been integrated into the typechecker analysis so that
type-aware lint warnings can work in any mode
`Frontend::lint` methods were deprecated, `Frontend::check` has to be
used instead with `runLintChecks` option set.
Resulting lint warning are located inside `CheckResult`.
* Fixed large performance drop and increased memory consumption when
array is filled at an offset (Fixes
https://github.com/Roblox/luau/issues/590)
* Part of [Type error suppression
RFC](https://github.com/Roblox/luau/blob/master/rfcs/type-error-suppression.md)
was implemented making subtyping checks with `any` type transitive.
---
In our work on the new type-solver:
* `--!nocheck` mode no longer reports type errors
* New solver will not be used for `--!nonstrict` modules until all
issues with strict mode typechecking are fixed
* Added control-flow aware type refinements mentioned earlier
In native code generation:
* `LOP_NAMECALL` has been translated to IR
* `type` and `typeof` builtin fastcalls have been translated to
IR/assembly
* Additional steps were taken towards arm64 support
* Fixed incorrect lexeme generated for string parts in the middle of an
interpolated string (Fixes https://github.com/Roblox/luau/issues/744)
* DeprecatedApi lint can report some issues without type inference
information
* Fixed performance of autocomplete requests when suggestions have large
intersection types (Solves
https://github.com/Roblox/luau/discussions/847)
* Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC:
Deprecate
table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md))
* With -O2 optimization level, we now optimize builtin calls based on
known argument/return count.
Note that this change can be observable if `getfenv/setfenv` is used to
substitute a builtin, especially if arity is different.
Fastcall heavy tests show a 1-2% improvement.
* Luau can now be built with clang-cl (Fixes
https://github.com/Roblox/luau/issues/736)
We also made many improvements to our experimental components.
For our new type solver:
* Overhauled data flow analysis system, fixed issues with 'repeat'
loops, global variables and type annotations
* Type refinements now work on generic table indexing with a string
literal
* Type refinements will properly track potentially 'nil' values (like
t[x] for a missing key) and their further refinements
* Internal top table type is now isomorphic to `{}` which fixes issues
when `typeof(v) == 'table'` type refinement is handled
* References to non-existent types in type annotations no longer resolve
to 'error' type like in old solver
* Improved handling of class unions in property access expressions
* Fixed default type packs
* Unsealed tables can now have metatables
* Restored expected types for function arguments
And for native code generation:
* Added min and max IR instructions mapping to vminsd/vmaxsd on x64
* We now speculatively extract direct execution fast-paths based on
expected types of expressions which provides better optimization
opportunities inside a single basic block
* Translated existing math fastcalls to IR form to improve tag guard
removal and constant propagation
* Type inference of `a and b` and `a or b` has been improved (Fixes
https://github.com/Roblox/luau/issues/730)
* Improved error message when `for ... in x` loop iterates over a value
that could be 'nil'
* Return type of `next` not includes 'nil' (Fixes
https://github.com/Roblox/luau/issues/706)
* Improved type inference of `string` type
* Luau library table type names are now reported as `typeof(string)`/etc
instead of just `string` which was misleading
* Added parsing error when optional type alias type parameter wasn't
provided after `=` token
* Improved tagged union type refinement in conditional expressions, type
in `else` branch should no longer include previously handled union
options
* Reduce the stack utilization of type checking.
* Improve the error message that's reported when a delimiting comma is
missing from a table literal. eg
```lua
local t = {
first = 1
second = 2
}```