This meta-RFC proposes removing the previously accepted RFC on safe navigation operator. This is probably going to be disappointing but I feel like this is the best course of action that reflects our ideals in language evolution.
## Problem
The RFC specifies a new navigation operator, `?.`, that returns `nil` when the left hand side is `nil`, as well as skipping the rest of the indexed chain evaluation (e.g. `vehicle.Turret?.Frame.CFrame.LookVector` evaluates to `nil` if `vehicle.Turret` is `nil`). Initially the RFC only specifies this one operator, although future extensions like `?:`, `?[]`, `?()` are possible -- the RFC stands on its own, but it opens the path to more "nil-safe" operators in the future.
Unfortunately, we discovered a significant problem (after the RFC was merged) in the operator, in its interaction with the Roblox instance hierarchy. This is a userdata based DOM tree that (unfortunately) overloads __index to access children, and (fortunately?) attempting to access a non-existent child raises an error. As such, it's not compatible with this proposal in the sense that trying to use `?.` in combination with the instance hierarchy will only work if the child is present, and will raise an error otherwise.
## Alternatives
There are several ways to address that problem and still ship this; all of them are unsatisfactory:
1. We can change the instance hierarchy at Roblox to return `nil` instead. If Luau existed 15 years ago with `?.` feature, we probably would not have implemented dot-access in the first place, or maybe had it return `nil`... However, at present this is a very significant change that very dramatically changes the contract around instance access and may have large unintended consequences. It's something that isn't obviously a good idea in the first place, and not something we'd want to do for a single language feature as other features may pull us into maintaining the status quo instead.
2. We can ignore this footgun and/or try to help with static analysis. The issue here is that static analysis must depend on us knowing the precise type and tree location of the first object in the chain, something that will very often not work reliably, and the pattern is too convenient and too common - so we should probably admit that with or without analysis, people will be hitting this often accidentally. This can be treated as a reasonable compromise - we're adding a convenient feature that requires a little care around some constructs, and as long as the users "know what they are doing" it's going to be okay - but my perspective is that we should try to keep the language as free of footguns / as orthogonal / as simple as possible, and any feature that has significant issues around these must be a critical feature we can't live without for us to tolerate these.
3. We can introduce a new metamethod, `__safeindex`, that will be called for `?.` instead of `__index`, if present. This metamethod can then be defined for Roblox instance hierarchy to return `nil`. My perspective here is that while it removes the footgun, it violates the orthogonality / simplicity of the null safety operators in general - just for this one operator it now requires new VM opcodes, new table lookup functions that use either `__safeindex` or `__index` metamethods, and creates questions for any future null safety operators wrt whether or not we will go through the same process for consistency (eventually yielding `__safecall`, `__safenewindex`, `__safeadd` etc. in the extreme), or if `__safeindex` is a one-off ad hoc addition to solve a specific problem we have for one of the (well, largest) users of Luau language. This turns the safe navigation operator from "cheap convenient syntax sugar" to "full blown operator every element of the stack must be aware of", which - again, in my perspective - shifts the balance for this feature, as the costs no longer seem to justify the benefit.
## Conclusion
While we have ways forward for this proposal, they either make the language less robust [when used in Roblox environment], mean this feature is much less orthogonal/simple than initially understood, or mean we need to dramatically change the access rules [in Roblox environment] for a single small language feature.
While it's unusual to judge a feature of a general purpose language based on a single user of the said language, given Luau's heritage and the fact that the majority of the programmers who interact with Luau presently use it in context of Roblox, I think we must take this into account. These situations will probably happen rarely - in fact it's the first feature proposal like this! - but when they do, we should strive to keep the language simple and devoid of footguns, thus I believe it's overall beneficial to maintain the status quo and not implement this proposal.
As suggested in the RFC, this still means you can use `and` operator as a replacement for very basic single-element chains, e.g. `dog and dog.name`, but for more complex chains with `nil`s unfortunately the existing longer patterns must be used. We plan to look into common subexpression elimination that, under certain conditions, will allow us to maximally efficiently evaluate seemingly redundant expressions like `foo and foo.bar and foo.bar.baz`, and if that doesn't work you'd need to settle for multiple expressions to evaluate these chains efficiently in presence of nils - that said, I think in this case shorter code for some cases like this is not a strong enough motivation to ship the feature in the face of the problem discussed above.
cc @Kampfkarren for visibility
This is a meta-RFC. I'd like to propose to remove the postfix `!` operator from the language.
I'd like to argue that this operator will eventually become useless and can only be used incorrectly at some point in the future, and that there are likely ways for them to be sound without having to reach for the `!` hammer.
With that, I present these counterarguments:
Shortcoming <span>#</span>1: Refinements does not apply to the block after `return`/`break`/`continue`.
```lua
if not x or not y then return end
-- both x and y are truthy
```
This will be solved by implementing control flow analysis where it'd apply the inverse of the condition leading up to the control transfer statement to the rest of the scope.
Shortcoming <span>#</span>2: Type checker is not aware of the actual state of various locations.
```lua
type Foo = { x: { y: number }? }?
local foo: Foo = { x = { y = 5 } }
print(foo.x.y) -- prints 5 at runtime, type checker warns on this
```
This will be solved by implementing type states where it would inspect the initialization sites as well as assignments to know their actual states. That is, rather than trusting the type annotation `Foo` as the state which gets us far enough, we'd start seeing these type annotations as a subtype constraint for the location `foo`.
---
If there are other use cases not covered in this message, we should talk about that and see if there exists an alternative direction that can solve these use cases soundly.
* Do not allow regular type assignment to a type pack as a default parameter
* With type pack support in type aliases, this second form with an empty list is now supported
* Update rfcs/syntax-default-type-alias-type-parameters.md
Co-authored-by: Alan Jeffrey <403333+asajeffrey@users.noreply.github.com>
* Update syntax-default-type-alias-type-parameters.md
Even more examples
Co-authored-by: Alan Jeffrey <403333+asajeffrey@users.noreply.github.com>
When running `luau-analyze` with a .luarc that has a "mode" key, it outputs the following:
> .luaurc: Unknown key mode
I'm assuming it was named "mode" at first and was re-named "languageMode" later on?
* RFC: Default type alias type parameters
* Update the motivating example to match actual motivating example
* Resolved review comments
* improved motivation for the feature and noted additional languages with this feature
* fixed terminology between 'argument' and 'parameter'
* brought back support for default type pack parameter values
* removed alternative syntax and described the decision between ':' and '=' in the design section
* fixed drawback text and provided an example
* Remove return type pack annotation from allowed type pack default values,type annotation syntax doesn't allow that to be stand-alone
* Generic type pack has to be referenced by generic type pack name (with ...)
We don't have mid-block return support yet and it's not clear if we will due to similar grammatical issues with this wrt function calls, but noting this for completeness (thanks @alexmccord for bringing this up)