## New Solver
* Type functions should be able to signal whether or not irreducibility
is due to an error
* Do not generate extra expansion constraint for uninvoked user-defined
type functions
* Print in a user-defined type function reports as an error instead of
logging to stdout
* Many e-graphs bugfixes and performance improvements
* Many general bugfixes and improvements to the new solver as a whole
* Fixed issue with used-defined type functions not being able to call
each other
* Infer types of globals under new type solver
## Fragment Autocomplete
* Miscellaneous fixes to make interop with the old solver better
## Runtime
* Support disabling specific built-in functions from being fast-called
or constant-evaluated (Closes#1538)
* New compiler option `disabledBuiltins` accepts a list of library
function names like "tonumber" or "math.cos"
* Added constant folding for vector arithmetic
* Added constant propagation and type inference for vector globals
(Fixes#1511)
* New compiler option `librariesWithKnownMembers` accepts a list of
libraries for members of which a request for constant value and/or type
will be made
* `libraryMemberTypeCb` callback is called to get the type of a global,
return one of the `LuauBytecodeType` values. 'boolean', 'number',
'string' and 'vector' type are supported.
* `libraryMemberConstantCb` callback is called to setup the constant
value of a global. To set a value, C API `luau_set_compile_constant_*`
or C++ API `setCompileConstant*` functions should be used.
---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Daniel Angel <danielangel@roblox.com>
Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com>
Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Andrew Miranti <amiranti@roblox.com>
Co-authored-by: Shiqi Ai <sai@roblox.com>
Co-authored-by: Yohoo Lin <yohoo@roblox.com>
Co-authored-by: Daniel Angel <danielangel@roblox.com>
Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com>
# What's Changed
* Support dead store elimination for `STORE_VECTOR` instruction
* Fix parser hang when a separator is used between Luau class
declaration properties
* Provide properties and metatable for built-in vector type definition
to fix type errors
* Fix Fragment Autocomplete to ensure correct parentheses insertion
behavior.
* Add support for 'thread' and 'buffer' primitive types in user-defined
type functions
---------
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
## What's Changed?
* Optimized the vector dot product by up to 24%
* Allow for x/y/z/X/Y/Z vector field access by registering a `vector`
metatable
with an `__index` method (Fixes#1521)
* Fixed a bug preventing consistent recovery from parse errors in table
types.
* Optimized `k*n` and `k+n` when types are known
* Allow fragment autocomplete to handle cases like the automatic
insertion of
parens, keywords, strings, etc., while maintaining a correct relative
positioning
### New Solver
* Allow for `nil` assignment to tables and classes with indexers
---------
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
## What's new?
* Add support for mixed-mode type checking, which allows modules checked
in the old type solver to be checked and autocompleted by the new one.
* Generalize `RequireResolver` to support require-by-string semantics in
`luau-analyze`.
* Fix a bug in incremental autocomplete where `DefId`s associated with
index expressions were not correctly picked up.
* Fix a bug that prevented "complex" types in generic parameters (for
example, `local x: X<(() -> ())?>`).
### Issues fixed
* #1507
* #1518
---
Internal Contributors:
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
### What's New?
* Fragment Autocomplete: a new API allows for type checking a small
fragment of code against an existing file, significantly speeding up
autocomplete performance in large files.
### New Solver
* E-Graphs have landed: this is an ongoing approach to make the new type
solver simplify types in a more consistent and principled manner, based
on similar work (see: https://egraphs-good.github.io/).
* Adds support for exporting / local user type functions (previously
they were always exported).
* Fixes a set of bugs in which the new solver will fail to complete
inference for simple expressions with just literals and operators.
### General Updates
* Requiring a path with a ".lua" or ".luau" extension will now have a
bespoke error suggesting to remove said extension.
* Fixes a bug in which whether two `Luau::Symbol`s are equal depends on
whether the new solver is enabled.
---
Internal Contributors:
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
## What's new
* Added `math.map` function to the standard library, based on
https://rfcs.luau-lang.org/function-math-map.html
* `FileResolver` can provide an implementation of
`getRequireSuggestions` to provide auto-complete suggestions for
require-by-string
## New Solver
* In user-defined type functions, `readproperty` and `writeproperty`
will return `nil` instead of erroring if property is not found
* Fixed incorrect scope of variadic arguments in the data-flow graph
* Fixed multiple assertion failures
---
Internal Contributors:
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
In this update, we continue to improve the overall stability of the new
type solver. We're also shipping some early bits of two new features,
one of the language and one of the analysis API: user-defined type
functions and an incremental typechecking API.
If you use the new solver and want to use all new fixes included in this
release, you have to reference an additional Luau flag:
```c++
LUAU_DYNAMIC_FASTINT(LuauTypeSolverRelease)
```
And set its value to `645`:
```c++
DFInt::LuauTypeSolverRelease.value = 645; // Or a higher value for future updates
```
## New Solver
* Fix a crash where scopes are incorrectly accessed cross-module after
they've been deallocated by appropriately zeroing out associated scope
pointers for free types, generic types, table types, etc.
* Fix a crash where we were incorrectly caching results for bound types
in generalization.
* Eliminated some unnecessary intermediate allocations in the constraint
solver and type function infrastructure.
* Built some initial groundwork for an incremental typecheck API for use
by language servers.
* Built an initial technical preview for [user-defined type
functions](https://rfcs.luau-lang.org/user-defined-type-functions.html),
more work still to come (including calling type functions from other
type functions), but adventurous folks wanting to experiment with it can
try it out by enabling `FFlag::LuauUserDefinedTypeFunctionsSyntax` and
`FFlag::LuauUserDefinedTypeFunction` in their local environment. Special
thanks to @joonyoo181 who built up all the initial infrastructure for
this during his internship!
## Miscellaneous changes
* Fix a compilation error on Ubuntu (fixes#1437)
---
Internal Contributors:
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
---------
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>