Add test case

This commit is contained in:
JohnnyMorganz 2022-10-19 16:36:41 +01:00
parent ae5a011465
commit c96d7adb83

View file

@ -517,6 +517,29 @@ TEST_CASE_FIXTURE(FrontendFixture, "recheck_if_dependent_script_is_dirty")
CHECK_EQ("{| b_value: string |}", toString(*bExports));
}
TEST_CASE_FIXTURE(FrontendFixture, "mark_transitive_deps_as_dirty")
{
fileResolver.source["game/Gui/Modules/A"] = "return {hello=5, world=true}";
fileResolver.source["game/Gui/Modules/B"] = R"(
return require(game:GetService('Gui').Modules.A)
)";
fileResolver.source["game/Gui/Modules/C"] = R"(
local Modules = game:GetService('Gui').Modules
local B = require(Modules.B)
return {c_value = B.hello}
)";
frontend.check("game/Gui/Modules/C");
std::vector<Luau::ModuleName> markedDirty;
frontend.markDirty("game/Gui/Modules/A", &markedDirty);
REQUIRE(markedDirty.size() == 3);
CHECK(std::find(markedDirty.begin(), markedDirty.end(), "game/Gui/Modules/A") != markedDirty.end());
CHECK(std::find(markedDirty.begin(), markedDirty.end(), "game/Gui/Modules/B") != markedDirty.end());
CHECK(std::find(markedDirty.begin(), markedDirty.end(), "game/Gui/Modules/C") != markedDirty.end());
}
#if 0
// Does not work yet. :(
TEST_CASE_FIXTURE(FrontendFixture, "recheck_if_dependent_script_has_a_parse_error")
@ -619,9 +642,11 @@ TEST_CASE_FIXTURE(FrontendFixture, "report_syntax_error_in_required_file")
CHECK_EQ("Modules/A", result.errors[0].moduleName);
bool b = std::any_of(begin(result.errors), end(result.errors), [](auto&& e) -> bool {
return get<SyntaxError>(e);
});
bool b = std::any_of(begin(result.errors), end(result.errors),
[](auto&& e) -> bool
{
return get<SyntaxError>(e);
});
if (!b)
{
CHECK_MESSAGE(false, "Expected a syntax error!");