mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-13 05:20:38 +00:00
Update index.md
This commit is contained in:
parent
9ca9cc8f7c
commit
c4148cea83
1 changed files with 1 additions and 1 deletions
|
@ -13,7 +13,7 @@ print(p.x, p.y)
|
|||
|
||||
## Motivation
|
||||
|
||||
Around 2006, [Roblox](https://www.roblox.com) started using Lua 5.1 as a scripting language for games. Over the years we ended up substantially evolving the implementation and the language; to support growing sophistication of games on the Roblox platform, growing team sizes and large internal teams writing a lot of code for application/editor (400KLOC as of 2020), we had to invest in performance, ease of use and language tooling, and introduce a gradual type system to the language. [This page](why.md) goes into more detail about the road that got us here.
|
||||
Around 2006, [Roblox](https://www.roblox.com) started using Lua 5.1 as a scripting language for games. Over the years we ended up substantially evolving the implementation and the language; to support growing sophistication of games on the Roblox platform, growing team sizes and large internal teams writing a lot of code for application/editor (1+MLOC as of 2020), we had to invest in performance, ease of use and language tooling, and introduce a gradual type system to the language. [This page](why.md) goes into more detail about the road that got us here.
|
||||
|
||||
## Syntax
|
||||
|
||||
|
|
Loading…
Reference in a new issue