mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-12 21:10:37 +00:00
Add unknown symbols to typecheck.md
This commit is contained in:
parent
593285c012
commit
aac31bdc1f
1 changed files with 14 additions and 0 deletions
|
@ -27,6 +27,20 @@ foo = 1
|
|||
|
||||
However, in strict mode, the second snippet would be able to infer `number` for `foo` still.
|
||||
|
||||
## Unknown symbols
|
||||
|
||||
You may see this error a lot, and that's by design even in nonstrict mode.
|
||||
|
||||
Consider how often you're likely to assign a new value to a local variable. What if you accidentally misspelled it? Oops, it's now assigned globally and your local variable is still using the old value.
|
||||
|
||||
```lua
|
||||
local someLocal = 1
|
||||
|
||||
soeLocal = 2 -- the bug
|
||||
|
||||
print(someLocal)
|
||||
```
|
||||
|
||||
## Structural type system
|
||||
|
||||
Luau's type system is structural by default, which is to say that we inspect the shape of two tables to see if they are similar enough. This was the obvious choice because Lua 5.1 is inherently structural.
|
||||
|
|
Loading…
Reference in a new issue