Add FFlag

This commit is contained in:
JohnnyMorganz 2022-10-20 16:56:05 +01:00
parent a576aafacf
commit 496ba37128
2 changed files with 23 additions and 5 deletions

View file

@ -30,6 +30,7 @@ LUAU_FASTFLAGVARIABLE(LuauAutocompleteDynamicLimits, false)
LUAU_FASTINTVARIABLE(LuauAutocompleteCheckTimeoutMs, 100)
LUAU_FASTFLAGVARIABLE(DebugLuauDeferredConstraintResolution, false)
LUAU_FASTFLAG(DebugLuauLogSolverToJson);
LUAU_FASTFLAGVARIABLE(LuauFixMarkDirtyReverseDeps, false)
namespace Luau
{
@ -807,13 +808,26 @@ void Frontend::markDirty(const ModuleName& name, std::vector<ModuleName>* marked
sourceNode.dirtyModule = true;
sourceNode.dirtyModuleForAutocomplete = true;
if (0 == reverseDeps.count(next))
continue;
if (FFlag::LuauFixMarkDirtyReverseDeps)
{
if (0 == reverseDeps.count(next))
continue;
sourceModules.erase(next);
sourceModules.erase(next);
const std::vector<ModuleName>& dependents = reverseDeps[next];
queue.insert(queue.end(), dependents.begin(), dependents.end());
const std::vector<ModuleName>& dependents = reverseDeps[next];
queue.insert(queue.end(), dependents.begin(), dependents.end());
}
else
{
if (0 == reverseDeps.count(name))
continue;
sourceModules.erase(name);
const std::vector<ModuleName>& dependents = reverseDeps[name];
queue.insert(queue.end(), dependents.begin(), dependents.end());
}
}
}

View file

@ -519,6 +519,10 @@ TEST_CASE_FIXTURE(FrontendFixture, "recheck_if_dependent_script_is_dirty")
TEST_CASE_FIXTURE(FrontendFixture, "mark_non_immediate_reverse_deps_as_dirty")
{
ScopedFastFlag sff[] = {
{"LuauFixMarkDirtyReverseDeps", true},
};
fileResolver.source["game/Gui/Modules/A"] = "return {hello=5, world=true}";
fileResolver.source["game/Gui/Modules/B"] = R"(
return require(game:GetService('Gui').Modules.A)