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### Roblox specifics
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In the Roblox engine, developers can reasonably expect something similar to be implemented. Assuming a central package management system were available for storing packages and providing default aliases to require them, a Roblox Script could contain `local Roact = require("Roact")`, and everything would "just work".
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In the Roblox engine, developers can reasonably expect something similar to be implemented. A Roblox Script could contain `local dependency = require("./dependency")`.
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However, when requiring a "floating" ModuleScript (not part of this central package management system), there will not be a default alias provided. This is bad style and will not be encouraged.
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