Add luaD_checkCstack and update luaD_call/luau_callTM

This commit is contained in:
Austin 2022-05-23 18:24:43 -05:00
parent 70ff6b4347
commit 18fd25453c
3 changed files with 12 additions and 7 deletions

View file

@ -213,6 +213,14 @@ CallInfo* luaD_growCI(lua_State* L)
return ++L->ci;
}
void luaD_checkCstack(lua_State *L)
{
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS >> 3)))
luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
@ -222,12 +230,8 @@ CallInfo* luaD_growCI(lua_State* L)
void luaD_call(lua_State* L, StkId func, int nResults)
{
if (++L->nCcalls >= LUAI_MAXCCALLS)
{
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS >> 3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
luaD_checkCstack(L);
if (luau_precall(L, func, nResults) == PCRLUA)
{ /* is a Lua function? */
L->ci->flags |= LUA_CALLINFO_RETURN; /* luau_execute will stop after returning from the stack frame */

View file

@ -49,6 +49,7 @@ LUAI_FUNC int luaD_pcall(lua_State* L, Pfunc func, void* u, ptrdiff_t oldtop, pt
LUAI_FUNC void luaD_reallocCI(lua_State* L, int newsize);
LUAI_FUNC void luaD_reallocstack(lua_State* L, int newsize);
LUAI_FUNC void luaD_growstack(lua_State* L, int n);
LUAI_FUNC void luaD_checkCstack(lua_State* L);
LUAI_FUNC l_noret luaD_throw(lua_State* L, int errcode);
LUAI_FUNC int luaD_rawrunprotected(lua_State* L, Pfunc f, void* ud);

View file

@ -181,7 +181,7 @@ LUAU_NOINLINE static void luau_callTM(lua_State* L, int nparams, int res)
++L->nCcalls;
if (L->nCcalls >= LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
luaD_checkCstack(L);
luaD_checkstack(L, LUA_MINSTACK);