Reverting changes to lapi.cpp and lua.h

This commit is contained in:
Jay Kruer 2022-06-16 14:19:26 -07:00
parent 6144e89902
commit 0ae4231f87
2 changed files with 0 additions and 13 deletions

View file

@ -33,7 +33,6 @@ enum lua_Status
LUA_ERRMEM,
LUA_ERRERR,
LUA_BREAK, /* yielded for a debug breakpoint */
LUA_SIGINT, /* thread stopped after receiving a SIGINT */
};
typedef struct lua_State lua_State;
@ -206,8 +205,6 @@ LUA_API void lua_rawset(lua_State* L, int idx);
LUA_API void lua_rawseti(lua_State* L, int idx, int n);
LUA_API int lua_setmetatable(lua_State* L, int objindex);
LUA_API int lua_setfenv(lua_State* L, int idx);
LUA_API void lua_setstatus(lua_State* L, int status);
LUA_API void lua_setinterrupt(lua_State* L, void (*interrupt)(lua_State* Lp, int k));
/*
** `load' and `call' functions (load and run Luau bytecode)

View file

@ -811,16 +811,6 @@ void lua_getfenv(lua_State* L, int idx)
** set functions (stack -> Lua)
*/
void lua_setstatus(lua_State* L, int status) {
L->status = status;
return;
}
void lua_setinterrupt(lua_State* L, void (*interrupt)(lua_State* Lp, int k)) {
L->global->cb.interrupt = interrupt;
return;
}
void lua_settable(lua_State* L, int idx)
{
api_checknelems(L, 2);