luau/Analysis/src/TypeUtils.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/TypeUtils.h"
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#include "Luau/Normalize.h"
#include "Luau/Scope.h"
#include "Luau/ToString.h"
#include "Luau/TypeInfer.h"
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#include <algorithm>
namespace Luau
{
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std::optional<TypeId> findMetatableEntry(
NotNull<SingletonTypes> singletonTypes, ErrorVec& errors, TypeId type, const std::string& entry, Location location)
{
type = follow(type);
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std::optional<TypeId> metatable = getMetatable(type, singletonTypes);
if (!metatable)
return std::nullopt;
TypeId unwrapped = follow(*metatable);
if (get<AnyTypeVar>(unwrapped))
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return singletonTypes->anyType;
const TableTypeVar* mtt = getTableType(unwrapped);
if (!mtt)
{
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errors.push_back(TypeError{location, GenericError{"Metatable was not a table"}});
return std::nullopt;
}
auto it = mtt->props.find(entry);
if (it != mtt->props.end())
return it->second.type;
else
return std::nullopt;
}
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std::optional<TypeId> findTablePropertyRespectingMeta(
NotNull<SingletonTypes> singletonTypes, ErrorVec& errors, TypeId ty, const std::string& name, Location location)
{
if (get<AnyTypeVar>(ty))
return ty;
if (const TableTypeVar* tableType = getTableType(ty))
{
const auto& it = tableType->props.find(name);
if (it != tableType->props.end())
return it->second.type;
}
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std::optional<TypeId> mtIndex = findMetatableEntry(singletonTypes, errors, ty, "__index", location);
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int count = 0;
while (mtIndex)
{
TypeId index = follow(*mtIndex);
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if (count >= 100)
return std::nullopt;
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++count;
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if (const auto& itt = getTableType(index))
{
const auto& fit = itt->props.find(name);
if (fit != itt->props.end())
return fit->second.type;
}
else if (const auto& itf = get<FunctionTypeVar>(index))
{
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std::optional<TypeId> r = first(follow(itf->retTypes));
if (!r)
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return singletonTypes->nilType;
else
return *r;
}
else if (get<AnyTypeVar>(index))
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return singletonTypes->anyType;
else
errors.push_back(TypeError{location, GenericError{"__index should either be a function or table. Got " + toString(index)}});
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mtIndex = findMetatableEntry(singletonTypes, errors, *mtIndex, "__index", location);
}
return std::nullopt;
}
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std::optional<TypeId> getIndexTypeFromType(const ScopePtr& scope, ErrorVec& errors, TypeArena* arena, NotNull<SingletonTypes> singletonTypes,
TypeId type, const std::string& prop, const Location& location, bool addErrors, InternalErrorReporter& handle)
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{
type = follow(type);
if (get<ErrorTypeVar>(type) || get<AnyTypeVar>(type) || get<NeverTypeVar>(type))
return type;
if (auto f = get<FreeTypeVar>(type))
*asMutable(type) = TableTypeVar{TableState::Free, f->level};
if (isString(type))
{
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std::optional<TypeId> mtIndex = Luau::findMetatableEntry(singletonTypes, errors, singletonTypes->stringType, "__index", location);
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LUAU_ASSERT(mtIndex);
type = *mtIndex;
}
if (getTableType(type))
{
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return findTablePropertyRespectingMeta(singletonTypes, errors, type, prop, location);
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}
else if (const ClassTypeVar* cls = get<ClassTypeVar>(type))
{
if (const Property* p = lookupClassProp(cls, prop))
return p->type;
}
else if (const UnionTypeVar* utv = get<UnionTypeVar>(type))
{
std::vector<TypeId> goodOptions;
std::vector<TypeId> badOptions;
for (TypeId t : utv)
{
// TODO: we should probably limit recursion here?
// RecursionLimiter _rl(&recursionCount, FInt::LuauTypeInferRecursionLimit);
// Not needed when we normalize types.
if (get<AnyTypeVar>(follow(t)))
return t;
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if (std::optional<TypeId> ty =
getIndexTypeFromType(scope, errors, arena, singletonTypes, t, prop, location, /* addErrors= */ false, handle))
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goodOptions.push_back(*ty);
else
badOptions.push_back(t);
}
if (!badOptions.empty())
{
if (addErrors)
{
if (goodOptions.empty())
errors.push_back(TypeError{location, UnknownProperty{type, prop}});
else
errors.push_back(TypeError{location, MissingUnionProperty{type, badOptions, prop}});
}
return std::nullopt;
}
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goodOptions = reduceUnion(goodOptions);
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if (goodOptions.empty())
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return singletonTypes->neverType;
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if (goodOptions.size() == 1)
return goodOptions[0];
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return arena->addType(UnionTypeVar{std::move(goodOptions)});
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}
else if (const IntersectionTypeVar* itv = get<IntersectionTypeVar>(type))
{
std::vector<TypeId> parts;
for (TypeId t : itv->parts)
{
// TODO: we should probably limit recursion here?
// RecursionLimiter _rl(&recursionCount, FInt::LuauTypeInferRecursionLimit);
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if (std::optional<TypeId> ty =
getIndexTypeFromType(scope, errors, arena, singletonTypes, t, prop, location, /* addErrors= */ false, handle))
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parts.push_back(*ty);
}
// If no parts of the intersection had the property we looked up for, it never existed at all.
if (parts.empty())
{
if (addErrors)
errors.push_back(TypeError{location, UnknownProperty{type, prop}});
return std::nullopt;
}
if (parts.size() == 1)
return parts[0];
return arena->addType(IntersectionTypeVar{std::move(parts)}); // Not at all correct.
}
if (addErrors)
errors.push_back(TypeError{location, UnknownProperty{type, prop}});
return std::nullopt;
}
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std::pair<size_t, std::optional<size_t>> getParameterExtents(const TxnLog* log, TypePackId tp, bool includeHiddenVariadics)
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{
size_t minCount = 0;
size_t optionalCount = 0;
auto it = begin(tp, log);
auto endIter = end(tp);
while (it != endIter)
{
TypeId ty = *it;
if (isOptional(ty))
++optionalCount;
else
{
minCount += optionalCount;
optionalCount = 0;
minCount++;
}
++it;
}
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if (it.tail() && isVariadicTail(*it.tail(), *log, includeHiddenVariadics))
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return {minCount, std::nullopt};
else
return {minCount, minCount + optionalCount};
}
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std::vector<TypeId> flatten(TypeArena& arena, NotNull<SingletonTypes> singletonTypes, TypePackId pack, size_t length)
{
std::vector<TypeId> result;
auto it = begin(pack);
auto endIt = end(pack);
while (it != endIt)
{
result.push_back(*it);
if (result.size() >= length)
return result;
++it;
}
if (!it.tail())
return result;
TypePackId tail = *it.tail();
if (get<TypePack>(tail))
LUAU_ASSERT(0);
else if (auto vtp = get<VariadicTypePack>(tail))
{
while (result.size() < length)
result.push_back(vtp->ty);
}
else if (get<FreeTypePack>(tail) || get<GenericTypePack>(tail))
{
while (result.size() < length)
result.push_back(arena.addType(FreeTypeVar{nullptr}));
}
else if (auto etp = get<Unifiable::Error>(tail))
{
while (result.size() < length)
result.push_back(singletonTypes->errorRecoveryType());
}
return result;
}
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std::vector<TypeId> reduceUnion(const std::vector<TypeId>& types)
{
std::vector<TypeId> result;
for (TypeId t : types)
{
t = follow(t);
if (get<NeverTypeVar>(t))
continue;
if (get<ErrorTypeVar>(t) || get<AnyTypeVar>(t))
return {t};
if (const UnionTypeVar* utv = get<UnionTypeVar>(t))
{
for (TypeId ty : utv)
{
ty = follow(ty);
if (get<NeverTypeVar>(ty))
continue;
if (get<ErrorTypeVar>(ty) || get<AnyTypeVar>(ty))
return {ty};
if (result.end() == std::find(result.begin(), result.end(), ty))
result.push_back(ty);
}
}
else if (std::find(result.begin(), result.end(), t) == result.end())
result.push_back(t);
}
return result;
}
static std::optional<TypeId> tryStripUnionFromNil(TypeArena& arena, TypeId ty)
{
if (const UnionTypeVar* utv = get<UnionTypeVar>(ty))
{
if (!std::any_of(begin(utv), end(utv), isNil))
return ty;
std::vector<TypeId> result;
for (TypeId option : utv)
{
if (!isNil(option))
result.push_back(option);
}
if (result.empty())
return std::nullopt;
return result.size() == 1 ? result[0] : arena.addType(UnionTypeVar{std::move(result)});
}
return std::nullopt;
}
TypeId stripNil(NotNull<SingletonTypes> singletonTypes, TypeArena& arena, TypeId ty)
{
ty = follow(ty);
if (get<UnionTypeVar>(ty))
{
std::optional<TypeId> cleaned = tryStripUnionFromNil(arena, ty);
// If there is no union option without 'nil'
if (!cleaned)
return singletonTypes->nilType;
return follow(*cleaned);
}
return follow(ty);
}
} // namespace Luau