luau/VM/src/ldebug.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
// This code is based on Lua 5.x implementation licensed under MIT License; see lua_LICENSE.txt for details
#include "ldebug.h"
#include "lapi.h"
#include "lfunc.h"
#include "lmem.h"
#include "lgc.h"
#include "ldo.h"
#include "lbytecode.h"
#include <string.h>
#include <stdio.h>
static const char* getfuncname(Closure* f);
static int currentpc(lua_State* L, CallInfo* ci)
{
return pcRel(ci->savedpc, ci_func(ci)->l.p);
}
static int currentline(lua_State* L, CallInfo* ci)
{
return luaG_getline(ci_func(ci)->l.p, currentpc(L, ci));
}
static Proto* getluaproto(CallInfo* ci)
{
return (isLua(ci) ? cast_to(Proto*, ci_func(ci)->l.p) : NULL);
}
int lua_getargument(lua_State* L, int level, int n)
{
if (unsigned(level) >= unsigned(L->ci - L->base_ci))
return 0;
CallInfo* ci = L->ci - level;
Proto* fp = getluaproto(ci);
int res = 0;
if (fp && n > 0)
{
if (n <= fp->numparams)
{
luaC_checkthreadsleep(L);
luaA_pushobject(L, ci->base + (n - 1));
res = 1;
}
else if (fp->is_vararg && n < ci->base - ci->func)
{
luaC_checkthreadsleep(L);
luaA_pushobject(L, ci->func + n);
res = 1;
}
}
return res;
}
const char* lua_getlocal(lua_State* L, int level, int n)
{
if (unsigned(level) >= unsigned(L->ci - L->base_ci))
return 0;
CallInfo* ci = L->ci - level;
Proto* fp = getluaproto(ci);
const LocVar* var = fp ? luaF_getlocal(fp, n, currentpc(L, ci)) : NULL;
if (var)
{
luaC_checkthreadsleep(L);
luaA_pushobject(L, ci->base + var->reg);
}
const char* name = var ? getstr(var->varname) : NULL;
return name;
}
const char* lua_setlocal(lua_State* L, int level, int n)
{
if (unsigned(level) >= unsigned(L->ci - L->base_ci))
return 0;
CallInfo* ci = L->ci - level;
Proto* fp = getluaproto(ci);
const LocVar* var = fp ? luaF_getlocal(fp, n, currentpc(L, ci)) : NULL;
if (var)
setobjs2s(L, ci->base + var->reg, L->top - 1);
L->top--; /* pop value */
const char* name = var ? getstr(var->varname) : NULL;
return name;
}
static int auxgetinfo(lua_State* L, const char* what, lua_Debug* ar, Closure* f, CallInfo* ci)
{
int status = 1;
for (; *what; what++)
{
switch (*what)
{
case 's':
{
if (f->isC)
{
ar->source = "=[C]";
ar->what = "C";
ar->linedefined = -1;
}
else
{
ar->source = getstr(f->l.p->source);
ar->what = "Lua";
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ar->linedefined = f->l.p->linedefined;
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
break;
}
case 'l':
{
if (ci)
{
ar->currentline = isLua(ci) ? currentline(L, ci) : -1;
}
else
{
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ar->currentline = f->isC ? -1 : f->l.p->linedefined;
}
break;
}
case 'u':
{
ar->nupvals = f->nupvalues;
break;
}
case 'a':
{
if (f->isC)
{
ar->isvararg = 1;
ar->nparams = 0;
}
else
{
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 'n':
{
ar->name = ci ? getfuncname(ci_func(ci)) : getfuncname(f);
break;
}
default:;
}
}
return status;
}
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int lua_stackdepth(lua_State* L)
{
return int(L->ci - L->base_ci);
}
int lua_getinfo(lua_State* L, int level, const char* what, lua_Debug* ar)
{
int status = 0;
Closure* f = NULL;
CallInfo* ci = NULL;
if (level < 0)
{
StkId func = L->top + level;
api_check(L, ttisfunction(func));
f = clvalue(func);
}
else if (unsigned(level) < unsigned(L->ci - L->base_ci))
{
ci = L->ci - level;
LUAU_ASSERT(ttisfunction(ci->func));
f = clvalue(ci->func);
}
if (f)
{
status = auxgetinfo(L, what, ar, f, ci);
if (strchr(what, 'f'))
{
luaC_checkthreadsleep(L);
setclvalue(L, L->top, f);
incr_top(L);
}
}
return status;
}
static const char* getfuncname(Closure* cl)
{
if (cl->isC)
{
if (cl->c.debugname)
{
return cl->c.debugname;
}
}
else
{
Proto* p = cl->l.p;
if (p->debugname)
{
return getstr(p->debugname);
}
}
return nullptr;
}
l_noret luaG_typeerrorL(lua_State* L, const TValue* o, const char* op)
{
const char* t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value", op, t);
}
l_noret luaG_forerrorL(lua_State* L, const TValue* o, const char* what)
{
const char* t = luaT_objtypename(L, o);
luaG_runerror(L, "invalid 'for' %s (number expected, got %s)", what, t);
}
l_noret luaG_concaterror(lua_State* L, StkId p1, StkId p2)
{
const char* t1 = luaT_objtypename(L, p1);
const char* t2 = luaT_objtypename(L, p2);
luaG_runerror(L, "attempt to concatenate %s with %s", t1, t2);
}
l_noret luaG_aritherror(lua_State* L, const TValue* p1, const TValue* p2, TMS op)
{
const char* t1 = luaT_objtypename(L, p1);
const char* t2 = luaT_objtypename(L, p2);
const char* opname = luaT_eventname[op] + 2; // skip __ from metamethod name
if (t1 == t2)
luaG_runerror(L, "attempt to perform arithmetic (%s) on %s", opname, t1);
else
luaG_runerror(L, "attempt to perform arithmetic (%s) on %s and %s", opname, t1, t2);
}
l_noret luaG_ordererror(lua_State* L, const TValue* p1, const TValue* p2, TMS op)
{
const char* t1 = luaT_objtypename(L, p1);
const char* t2 = luaT_objtypename(L, p2);
const char* opname = (op == TM_LT) ? "<" : (op == TM_LE) ? "<=" : "==";
luaG_runerror(L, "attempt to compare %s %s %s", t1, opname, t2);
}
l_noret luaG_indexerror(lua_State* L, const TValue* p1, const TValue* p2)
{
const char* t1 = luaT_objtypename(L, p1);
const char* t2 = luaT_objtypename(L, p2);
const TString* key = ttisstring(p2) ? tsvalue(p2) : 0;
if (key && key->len <= 64) // limit length to make sure we don't generate very long error messages for very long keys
luaG_runerror(L, "attempt to index %s with '%s'", t1, getstr(key));
else
luaG_runerror(L, "attempt to index %s with %s", t1, t2);
}
static void pusherror(lua_State* L, const char* msg)
{
CallInfo* ci = L->ci;
if (isLua(ci))
{
char buff[LUA_IDSIZE]; /* add file:line information */
luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE);
int line = currentline(L, ci);
luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
else
{
lua_pushstring(L, msg);
}
}
l_noret luaG_runerrorL(lua_State* L, const char* fmt, ...)
{
va_list argp;
va_start(argp, fmt);
char result[LUA_BUFFERSIZE];
vsnprintf(result, sizeof(result), fmt, argp);
va_end(argp);
pusherror(L, result);
luaD_throw(L, LUA_ERRRUN);
}
void luaG_pusherror(lua_State* L, const char* error)
{
pusherror(L, error);
}
void luaG_breakpoint(lua_State* L, Proto* p, int line, bool enable)
{
if (p->lineinfo)
{
for (int i = 0; i < p->sizecode; ++i)
{
// note: we keep prologue as is, instead opting to break at the first meaningful instruction
if (LUAU_INSN_OP(p->code[i]) == LOP_PREPVARARGS)
continue;
if (luaG_getline(p, i) != line)
continue;
// lazy copy of the original opcode array; done when the first breakpoint is set
if (!p->debuginsn)
{
p->debuginsn = luaM_newarray(L, p->sizecode, uint8_t, p->memcat);
for (int j = 0; j < p->sizecode; ++j)
p->debuginsn[j] = LUAU_INSN_OP(p->code[j]);
}
uint8_t op = enable ? LOP_BREAK : LUAU_INSN_OP(p->debuginsn[i]);
// patch just the opcode byte, leave arguments alone
p->code[i] &= ~0xff;
p->code[i] |= op;
LUAU_ASSERT(LUAU_INSN_OP(p->code[i]) == op);
// note: this is important!
// we only patch the *first* instruction in each proto that's attributed to a given line
// this can be changed, but if requires making patching a bit more nuanced so that we don't patch AUX words
break;
}
}
for (int i = 0; i < p->sizep; ++i)
{
luaG_breakpoint(L, p->p[i], line, enable);
}
}
bool luaG_onbreak(lua_State* L)
{
if (L->ci == L->base_ci)
return false;
if (!isLua(L->ci))
return false;
return LUAU_INSN_OP(*L->ci->savedpc) == LOP_BREAK;
}
int luaG_getline(Proto* p, int pc)
{
LUAU_ASSERT(pc >= 0 && pc < p->sizecode);
if (!p->lineinfo)
return 0;
return p->abslineinfo[pc >> p->linegaplog2] + p->lineinfo[pc];
}
void lua_singlestep(lua_State* L, int enabled)
{
L->singlestep = bool(enabled);
}
void lua_breakpoint(lua_State* L, int funcindex, int line, int enabled)
{
const TValue* func = luaA_toobject(L, funcindex);
api_check(L, ttisfunction(func) && !clvalue(func)->isC);
luaG_breakpoint(L, clvalue(func)->l.p, line, bool(enabled));
}
static int getmaxline(Proto* p)
{
int result = -1;
for (int i = 0; i < p->sizecode; ++i)
{
int line = luaG_getline(p, i);
result = result < line ? line : result;
}
for (int i = 0; i < p->sizep; ++i)
{
int psize = getmaxline(p->p[i]);
result = result < psize ? psize : result;
}
return result;
}
static void getcoverage(Proto* p, int depth, int* buffer, size_t size, void* context, lua_Coverage callback)
{
memset(buffer, -1, size * sizeof(int));
for (int i = 0; i < p->sizecode; ++i)
{
Instruction insn = p->code[i];
if (LUAU_INSN_OP(insn) != LOP_COVERAGE)
continue;
int line = luaG_getline(p, i);
int hits = LUAU_INSN_E(insn);
LUAU_ASSERT(size_t(line) < size);
buffer[line] = buffer[line] < hits ? hits : buffer[line];
}
const char* debugname = p->debugname ? getstr(p->debugname) : NULL;
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int linedefined = p->linedefined;
callback(context, debugname, linedefined, depth, buffer, size);
for (int i = 0; i < p->sizep; ++i)
getcoverage(p->p[i], depth + 1, buffer, size, context, callback);
}
void lua_getcoverage(lua_State* L, int funcindex, void* context, lua_Coverage callback)
{
const TValue* func = luaA_toobject(L, funcindex);
api_check(L, ttisfunction(func) && !clvalue(func)->isC);
Proto* p = clvalue(func)->l.p;
size_t size = getmaxline(p) + 1;
if (size == 0)
return;
int* buffer = luaM_newarray(L, size, int, 0);
getcoverage(p, 0, buffer, size, context, callback);
luaM_freearray(L, buffer, size, int, 0);
}
static size_t append(char* buf, size_t bufsize, size_t offset, const char* data)
{
size_t size = strlen(data);
size_t copy = offset + size >= bufsize ? bufsize - offset - 1 : size;
memcpy(buf + offset, data, copy);
return offset + copy;
}
const char* lua_debugtrace(lua_State* L)
{
static char buf[4096];
const int limit1 = 10;
const int limit2 = 10;
int depth = int(L->ci - L->base_ci);
size_t offset = 0;
lua_Debug ar;
for (int level = 0; lua_getinfo(L, level, "sln", &ar); ++level)
{
if (ar.source)
offset = append(buf, sizeof(buf), offset, ar.short_src);
if (ar.currentline > 0)
{
char line[32];
sprintf(line, ":%d", ar.currentline);
offset = append(buf, sizeof(buf), offset, line);
}
if (ar.name)
{
offset = append(buf, sizeof(buf), offset, " function ");
offset = append(buf, sizeof(buf), offset, ar.name);
}
offset = append(buf, sizeof(buf), offset, "\n");
if (depth > limit1 + limit2 && level == limit1 - 1)
{
char skip[32];
sprintf(skip, "... (+%d frames)\n", int(depth - limit1 - limit2));
offset = append(buf, sizeof(buf), offset, skip);
level = depth - limit2 - 1;
}
}
LUAU_ASSERT(offset < sizeof(buf));
buf[offset] = '\0';
return buf;
}