luau/tests/ConstraintSolver.test.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Fixture.h"
#include "doctest.h"
#include "Luau/ConstraintGraphBuilder.h"
#include "Luau/ConstraintSolver.h"
using namespace Luau;
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static TypeId requireBinding(NotNull<Scope> scope, const char* name)
{
auto b = linearSearchForBinding(scope, name);
LUAU_ASSERT(b.has_value());
return *b;
}
TEST_SUITE_BEGIN("ConstraintSolver");
TEST_CASE_FIXTURE(ConstraintGraphBuilderFixture, "hello")
{
AstStatBlock* block = parse(R"(
local a = 55
local b = a
)");
cgb.visit(block);
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NotNull<Scope> rootScope = NotNull(cgb.rootScope);
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ConstraintSolver cs{&arena, rootScope};
cs.run();
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TypeId bType = requireBinding(rootScope, "b");
CHECK("number" == toString(bType));
}
TEST_CASE_FIXTURE(ConstraintGraphBuilderFixture, "generic_function")
{
AstStatBlock* block = parse(R"(
local function id(a)
return a
end
)");
cgb.visit(block);
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NotNull<Scope> rootScope = NotNull(cgb.rootScope);
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ConstraintSolver cs{&arena, rootScope};
cs.run();
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TypeId idType = requireBinding(rootScope, "id");
CHECK("<a>(a) -> a" == toString(idType));
}
#if 1
TEST_CASE_FIXTURE(ConstraintGraphBuilderFixture, "proper_let_generalization")
{
AstStatBlock* block = parse(R"(
local function a(c)
local function d(e)
return c
end
return d
end
local b = a(5)
)");
cgb.visit(block);
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NotNull<Scope> rootScope = NotNull(cgb.rootScope);
ToStringOptions opts;
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ConstraintSolver cs{&arena, rootScope};
cs.run();
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TypeId idType = requireBinding(rootScope, "b");
CHECK("<a>(a) -> number" == toString(idType, opts));
}
#endif
TEST_SUITE_END();