luau/CodeGen/src/EmitInstructionX64.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <stdint.h>
namespace Luau
{
namespace CodeGen
{
struct Label;
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struct ModuleHelpers;
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namespace X64
{
class AssemblyBuilderX64;
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void emitInstCall(AssemblyBuilderX64& build, ModuleHelpers& helpers, int ra, int nparams, int nresults);
void emitInstReturn(AssemblyBuilderX64& build, ModuleHelpers& helpers, int ra, int actualResults);
void emitInstSetList(AssemblyBuilderX64& build, Label& next, int ra, int rb, int count, uint32_t index);
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void emitinstForGLoop(AssemblyBuilderX64& build, int ra, int aux, Label& loopRepeat, Label& loopExit);
void emitinstForGLoopFallback(AssemblyBuilderX64& build, int pcpos, int ra, int aux, Label& loopRepeat);
void emitInstForGPrepXnextFallback(AssemblyBuilderX64& build, int pcpos, int ra, Label& target);
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void emitInstAnd(AssemblyBuilderX64& build, int ra, int rb, int rc);
void emitInstAndK(AssemblyBuilderX64& build, int ra, int rb, int kc);
void emitInstOr(AssemblyBuilderX64& build, int ra, int rb, int rc);
void emitInstOrK(AssemblyBuilderX64& build, int ra, int rb, int kc);
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void emitInstGetImportFallback(AssemblyBuilderX64& build, int ra, uint32_t aux);
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void emitInstCoverage(AssemblyBuilderX64& build, int pcpos);
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} // namespace X64
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} // namespace CodeGen
} // namespace Luau