luau/CodeGen/src/UnwindBuilderWin.cpp

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/UnwindBuilderWin.h"
#include <string.h>
// Information about the Windows x64 unwinding data setup can be found at:
// https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64 [x64 exception handling]
#define UWOP_PUSH_NONVOL 0
#define UWOP_ALLOC_LARGE 1
#define UWOP_ALLOC_SMALL 2
#define UWOP_SET_FPREG 3
#define UWOP_SAVE_NONVOL 4
#define UWOP_SAVE_NONVOL_FAR 5
#define UWOP_SAVE_XMM128 8
#define UWOP_SAVE_XMM128_FAR 9
#define UWOP_PUSH_MACHFRAME 10
namespace Luau
{
namespace CodeGen
{
// This struct matches the layout of UNWIND_INFO from ehdata.h
struct UnwindInfoWin
{
uint8_t version : 3;
uint8_t flags : 5;
uint8_t prologsize;
uint8_t unwindcodecount;
uint8_t framereg : 4;
uint8_t frameregoff : 4;
};
void UnwindBuilderWin::setBeginOffset(size_t beginOffset)
{
this->beginOffset = beginOffset;
}
size_t UnwindBuilderWin::getBeginOffset() const
{
return beginOffset;
}
void UnwindBuilderWin::start()
{
stackOffset = 8; // Return address was pushed by calling the function
unwindCodes.reserve(16);
}
void UnwindBuilderWin::spill(int espOffset, RegisterX64 reg)
{
prologSize += 5; // REX.W mov [rsp + imm8], reg
}
void UnwindBuilderWin::save(RegisterX64 reg)
{
prologSize += 2; // REX.W push reg
stackOffset += 8;
unwindCodes.push_back({prologSize, UWOP_PUSH_NONVOL, reg.index});
}
void UnwindBuilderWin::allocStack(int size)
{
LUAU_ASSERT(size >= 8 && size <= 128 && size % 8 == 0);
prologSize += 4; // REX.W sub rsp, imm8
stackOffset += size;
unwindCodes.push_back({prologSize, UWOP_ALLOC_SMALL, uint8_t((size - 8) / 8)});
}
void UnwindBuilderWin::setupFrameReg(RegisterX64 reg, int espOffset)
{
LUAU_ASSERT(espOffset < 256 && espOffset % 16 == 0);
frameReg = reg;
frameRegOffset = uint8_t(espOffset / 16);
if (espOffset != 0)
prologSize += 5; // REX.W lea rbp, [rsp + imm8]
else
prologSize += 3; // REX.W mov rbp, rsp
unwindCodes.push_back({prologSize, UWOP_SET_FPREG, frameRegOffset});
}
void UnwindBuilderWin::finish()
{
// Windows unwind code count is stored in uint8_t, so we can't have more
LUAU_ASSERT(unwindCodes.size() < 256);
LUAU_ASSERT(stackOffset % 16 == 0 && "stack has to be aligned to 16 bytes after prologue");
size_t codeArraySize = unwindCodes.size();
codeArraySize = (codeArraySize + 1) & ~1; // Size has to be even, but unwind code count doesn't have to
infoSize = sizeof(UnwindInfoWin) + sizeof(UnwindCodeWin) * codeArraySize;
}
size_t UnwindBuilderWin::getSize() const
{
return infoSize;
}
void UnwindBuilderWin::finalize(char* target, void* funcAddress, size_t funcSize) const
{
UnwindInfoWin info;
info.version = 1;
info.flags = 0; // No EH
info.prologsize = prologSize;
info.unwindcodecount = uint8_t(unwindCodes.size());
info.framereg = frameReg.index;
info.frameregoff = frameRegOffset;
memcpy(target, &info, sizeof(info));
target += sizeof(UnwindInfoWin);
if (!unwindCodes.empty())
{
// Copy unwind codes in reverse order
// Some unwind codes take up two array slots, but we don't use those atm
char* pos = target + sizeof(UnwindCodeWin) * (unwindCodes.size() - 1);
for (size_t i = 0; i < unwindCodes.size(); i++)
{
memcpy(pos, &unwindCodes[i], sizeof(UnwindCodeWin));
pos -= sizeof(UnwindCodeWin);
}
}
}
} // namespace CodeGen
} // namespace Luau