luau/bench/tests/sunspider/math-cordic.lua

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--[[
* Copyright (C) Rich Moore. All rights reserved.
*
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* are met:
* 1. Redistributions of source code must retain the above copyright
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*
* THIS SOFTWARE IS PROVIDED BY CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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Sync to upstream/release/655 (#1563) ## New Solver * Type functions should be able to signal whether or not irreducibility is due to an error * Do not generate extra expansion constraint for uninvoked user-defined type functions * Print in a user-defined type function reports as an error instead of logging to stdout * Many e-graphs bugfixes and performance improvements * Many general bugfixes and improvements to the new solver as a whole * Fixed issue with used-defined type functions not being able to call each other * Infer types of globals under new type solver ## Fragment Autocomplete * Miscellaneous fixes to make interop with the old solver better ## Runtime * Support disabling specific built-in functions from being fast-called or constant-evaluated (Closes #1538) * New compiler option `disabledBuiltins` accepts a list of library function names like "tonumber" or "math.cos" * Added constant folding for vector arithmetic * Added constant propagation and type inference for vector globals (Fixes #1511) * New compiler option `librariesWithKnownMembers` accepts a list of libraries for members of which a request for constant value and/or type will be made * `libraryMemberTypeCb` callback is called to get the type of a global, return one of the `LuauBytecodeType` values. 'boolean', 'number', 'string' and 'vector' type are supported. * `libraryMemberConstantCb` callback is called to setup the constant value of a global. To set a value, C API `luau_set_compile_constant_*` or C++ API `setCompileConstant*` functions should be used. --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Daniel Angel <danielangel@roblox.com> Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com> Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com> Co-authored-by: Varun Saini <61795485+vrn-sn@users.noreply.github.com> Co-authored-by: Alexander Youngblood <ayoungblood@roblox.com> Co-authored-by: Varun Saini <vsaini@roblox.com> Co-authored-by: Andrew Miranti <amiranti@roblox.com> Co-authored-by: Shiqi Ai <sai@roblox.com> Co-authored-by: Yohoo Lin <yohoo@roblox.com> Co-authored-by: Daniel Angel <danielangel@roblox.com> Co-authored-by: Jonathan Kelaty <jkelaty@roblox.com>
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local function prequire(name) local success, result = pcall(require, name); return success and result end
local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../../bench_support")
function test()
--. Start CORDIC
local AG_CONST = 0.6072529350;
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local function FIXED(X)
return X * 65536.0;
end
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local function FLOAT(X)
return X / 65536.0;
end
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local function DEG2RAD(X)
return 0.017453 * (X);
end
local Angles = {
FIXED(45.0), FIXED(26.565), FIXED(14.0362), FIXED(7.12502),
FIXED(3.57633), FIXED(1.78991), FIXED(0.895174), FIXED(0.447614),
FIXED(0.223811), FIXED(0.111906), FIXED(0.055953),
FIXED(0.027977)
};
local Target = 28.027;
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local function cordicsincos(Target)
local X;
local Y;
local TargetAngle;
local CurrAngle;
X = FIXED(AG_CONST); -- AG_CONST * cos(0)
Y = 0; -- AG_CONST * sin(0)
TargetAngle = FIXED(Target);
CurrAngle = 0;
for Step = 0,11 do
local NewX;
if (TargetAngle > CurrAngle) then
NewX = X - bit32.rshift(math.floor(Y), Step) -- (Y >> Step);
Y = bit32.rshift(math.floor(X), Step) + Y;
X = NewX;
CurrAngle = CurrAngle + Angles[Step + 1];
else
NewX = X + bit32.rshift(math.floor(Y), Step)
Y = -bit32.rshift(math.floor(X), Step) + Y;
X = NewX;
CurrAngle = CurrAngle - Angles[Step + 1];
end
end
return FLOAT(X) * FLOAT(Y);
end
-- End CORDIC
local total = 0;
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local function cordic( runs )
for i = 1,runs do
total = total + cordicsincos(Target);
end
end
cordic(25000);
local expected = 10362.570468755888;
if (total ~= expected) then
assert(false, "ERROR: bad result: expected " .. expected .. " but got " .. total);
end
end
bench.runCode(test, "math-cordic")