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* chore: update lockfiles * feat: guess whether command was invoked non-interactively Previously, it was made possible to control the interactivity status of the progress bar by setting `_G.interactive`. However, this was not automatically inferred from the context the process was started from, and was expected to be manually set by the library invoker. Non-interactivity status is now inferred automatically based on the context the command was called from. * feat: introduce `PESDE_TOOLING_FORCE_INTERACTIVE` override This environment variable allows overriding the result of the interactivity status guess by setting it to any non-empty value. * fix: accidentally forcing users to set env var to get noninteractivity * style: apply `stylua` formatter |
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init.luau | ||
pesde.lock | ||
pesde.toml | ||
README.md |
darklua
Transform Lua 5.1 and Roblox Lua scripts using rules.
Documentation
Visit https://darklua.com/docs to learn how to use darklua.
Try It!
You can try darklua directly into your browser! Check out https://darklua.com/try-it.
Installation
Foreman
If you are already using Foreman, then installing darklua is as simple as adding this line in the foreman.toml file:
darklua = { github = "seaofvoices/darklua", version = "=0.13.1" }
Aftman
With Aftman, run:
aftman add seaofvoices/darklua
License
darklua is available under the MIT license. See LICENSE.txt for details.