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fix: link with types without roblox_sync_config_generator script
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2 changed files with 5 additions and 1 deletions
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@ -5,6 +5,10 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Fixed
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- Add Roblox types in linker modules even with no config generator script by @daimond113
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## [0.5.0-rc.18] - 2024-12-12
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## [0.5.0-rc.18] - 2024-12-12
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### Fixed
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### Fixed
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- Correctly resolve URLs in `publish` command by @daimond113
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- Correctly resolve URLs in `publish` command by @daimond113
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@ -123,7 +123,7 @@ impl Project {
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{
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{
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let Some(script_path) = roblox_sync_config_gen_script else {
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let Some(script_path) = roblox_sync_config_gen_script else {
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log::warn!("not having a `{}` script in the manifest might cause issues with Roblox linking", ScriptName::RobloxSyncConfigGenerator);
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log::warn!("not having a `{}` script in the manifest might cause issues with Roblox linking", ScriptName::RobloxSyncConfigGenerator);
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return Ok((version_id, vec![]));
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return Ok((version_id, types));
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};
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};
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execute_script(
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execute_script(
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