pesde/src/linking/generator.rs

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use std::path::{Component, Path};
use full_moon::{ast::luau::ExportedTypeDeclaration, visitors::Visitor};
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use crate::manifest::target::Target;
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struct TypeVisitor {
types: Vec<String>,
}
impl Visitor for TypeVisitor {
fn visit_exported_type_declaration(&mut self, node: &ExportedTypeDeclaration) {
let name = node.type_declaration().type_name().to_string();
let (declaration_generics, generics) =
if let Some(declaration) = node.type_declaration().generics() {
let mut declaration_generics = vec![];
let mut generics = vec![];
for generic in declaration.generics().iter() {
declaration_generics.push(generic.to_string());
if generic.default_type().is_some() {
generics.push(generic.parameter().to_string())
} else {
generics.push(generic.to_string())
}
}
(
format!("<{}>", declaration_generics.join(", ")),
format!("<{}>", generics.join(", ")),
)
} else {
("".to_string(), "".to_string())
};
self.types.push(format!(
"export type {name}{declaration_generics} = module.{name}{generics}\n"
));
}
}
pub fn get_file_types(file: &str) -> Result<Vec<String>, Vec<full_moon::Error>> {
let ast = full_moon::parse(file)?;
let mut visitor = TypeVisitor { types: vec![] };
visitor.visit_ast(&ast);
Ok(visitor.types)
}
pub fn generate_linking_module<I: IntoIterator<Item = S>, S: AsRef<str>>(
path: &str,
types: I,
) -> String {
let mut output = format!("local module = require({path})\n");
for ty in types {
output.push_str(ty.as_ref());
}
output.push_str("return module");
output
}
pub fn get_require_path(
target: &Target,
base_dir: &Path,
destination_dir: &Path,
use_new_structure: bool,
) -> Result<String, errors::GetRequirePathError> {
let Some(lib_file) = target.lib_path() else {
return Err(errors::GetRequirePathError::NoLibPath);
};
let path = pathdiff::diff_paths(destination_dir, base_dir).unwrap();
let path = if !use_new_structure {
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log::debug!("using old structure for require path");
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lib_file.to_path(path)
} else {
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log::debug!("using new structure for require path");
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path
};
#[cfg(feature = "roblox")]
if matches!(target, Target::Roblox { .. }) {
let path = path
.components()
.filter_map(|component| match component {
Component::ParentDir => Some(".Parent".to_string()),
Component::Normal(part) if part != "init.lua" && part != "init.luau" => {
Some(format!(
"[{:?}]",
part.to_string_lossy()
.trim_end_matches(".lua")
.trim_end_matches(".luau")
))
}
_ => None,
})
.collect::<Vec<_>>()
.join("");
return Ok(format!("script{path}"));
};
let path = path
.components()
.filter_map(|ct| match ct {
Component::ParentDir => Some("..".to_string()),
Component::Normal(part) => Some(format!("{}", part.to_string_lossy())),
_ => None,
})
.collect::<Vec<_>>()
.join("/");
Ok(format!("./{path}"))
}
pub mod errors {
use thiserror::Error;
#[derive(Debug, Error)]
#[non_exhaustive]
pub enum GetRequirePathError {
#[error("get require path called for target without a lib path")]
NoLibPath,
}
}