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add dancodesrbx/soundmanager@1.0.1 roblox
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@ -13,3 +13,19 @@ build_files = ["src"]
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["1.0.0 roblox".dependencies]
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["1.0.0 roblox".dependencies]
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rojo = [{ name = "pesde/rojo", version = "^7.4.4", index = "https://github.com/pesde-pkg/index", target = "lune" }, "dev"]
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rojo = [{ name = "pesde/rojo", version = "^7.4.4", index = "https://github.com/pesde-pkg/index", target = "lune" }, "dev"]
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scripts = [{ name = "pesde/scripts_rojo", version = "^0.1.0", index = "https://github.com/pesde-pkg/index", target = "lune" }, "dev"]
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scripts = [{ name = "pesde/scripts_rojo", version = "^0.1.0", index = "https://github.com/pesde-pkg/index", target = "lune" }, "dev"]
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["1.0.1 roblox"]
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published_at = "2024-12-30T19:42:53.620928595Z"
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description = "A lightweight module for playing and replicating one-shot sounds."
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license = "MIT"
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authors = ["DanCodesRBX"]
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repository = "https://github.com/DanCodesRBX/sound-manager"
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["1.0.1 roblox".target]
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environment = "roblox"
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lib = "src/init.luau"
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build_files = ["src"]
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["1.0.1 roblox".dependencies]
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rojo = [{ name = "pesde/rojo", version = "^7.4.4", index = "https://github.com/pesde-pkg/index", target = "lune" }, "dev"]
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scripts = [{ name = "pesde/scripts_rojo", version = "^0.1.0", index = "https://github.com/pesde-pkg/index", target = "lune" }, "dev"]
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