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https://github.com/lune-org/mlua-luau-scheduler.git
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30 lines
778 B
Rust
30 lines
778 B
Rust
use std::hash::{Hash, Hasher};
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use mlua::prelude::*;
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/**
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Opaque and unique ID representing a [`LuaThread`].
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Typically used for associating metadata with a thread in a structure such as a `HashMap<ThreadId, ...>`.
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Note that holding a `ThreadId` does not prevent the thread from being garbage collected.
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The actual thread may or may not still exist and be active at any given point in time.
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*/
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct ThreadId {
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inner: usize,
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}
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impl From<&LuaThread<'_>> for ThreadId {
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fn from(thread: &LuaThread) -> Self {
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Self {
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inner: thread.to_pointer() as usize,
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}
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}
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}
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impl Hash for ThreadId {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.inner.hash(state);
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}
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}
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