lune/crates/lune-std-net/src/server/keys.rs
2024-05-12 13:30:32 +02:00

61 lines
2 KiB
Rust

use std::sync::atomic::{AtomicUsize, Ordering};
use mlua::prelude::*;
#[derive(Debug, Clone, Copy)]
pub(super) struct SvcKeys {
key_request: &'static str,
key_websocket: Option<&'static str>,
}
impl SvcKeys {
pub(super) fn new<'lua>(
lua: &'lua Lua,
handle_request: LuaFunction<'lua>,
handle_websocket: Option<LuaFunction<'lua>>,
) -> LuaResult<Self> {
static SERVE_COUNTER: AtomicUsize = AtomicUsize::new(0);
let count = SERVE_COUNTER.fetch_add(1, Ordering::Relaxed);
// NOTE: We leak strings here, but this is an acceptable tradeoff since programs
// generally only start one or a couple of servers and they are usually never dropped.
// Leaking here lets us keep this struct Copy and access the request handler callbacks
// very performantly, significantly reducing the per-request overhead of the server.
let key_request: &'static str =
Box::leak(format!("__net_serve_request_{count}").into_boxed_str());
let key_websocket: Option<&'static str> = if handle_websocket.is_some() {
Some(Box::leak(
format!("__net_serve_websocket_{count}").into_boxed_str(),
))
} else {
None
};
lua.set_named_registry_value(key_request, handle_request)?;
if let Some(key) = key_websocket {
lua.set_named_registry_value(key, handle_websocket.unwrap())?;
}
Ok(Self {
key_request,
key_websocket,
})
}
pub(super) fn has_websocket_handler(&self) -> bool {
self.key_websocket.is_some()
}
pub(super) fn request_handler<'lua>(&self, lua: &'lua Lua) -> LuaResult<LuaFunction<'lua>> {
lua.named_registry_value(self.key_request)
}
pub(super) fn websocket_handler<'lua>(
&self,
lua: &'lua Lua,
) -> LuaResult<Option<LuaFunction<'lua>>> {
self.key_websocket
.map(|key| lua.named_registry_value(key))
.transpose()
}
}